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Update README.md
Remove release steps from Readme as it can now be found in Notion and isn't relevant to anyone who doesn't work at Sequence https://www.notion.so/sequence-xyz/Unreal-1d6301e08c0080bc9371c2249876e4ce Also, removed the troubleshooting section as this bug has been fixed and shouldn't occur anymore
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README.md

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@@ -21,28 +21,8 @@ The Sequence Unreal Embedded Wallet SDK provides full Sequence Embedded Wallet a
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The SDK comes with a number of samples that can be imported used from the `SequencePlugin Content/Core` directory.
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## How to release a new version
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1. Increase the "VersionName" field inside the `SequencePlugin.uplugin` & `SequenceRPCManager.h` files.
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2. Merge the `master` branch into the `5_2_downgrade` branch and check if it compiles.
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3. Merge the `5_2_downgrade` branch into the `5_3_downgrade` branch and check if it compiles.
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2. In the Unreal Editor, go inside the Plugins Window and package the plugin for all supported versions.
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1. Before packaging, make sure to temporarily remove `IOS` from `SupportedTargetPlatforms`. Add it back to the list inside the packaged files.
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2. Remove the `Intermediate` and `Binaries` inside the packaged folder.
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3. Create a zip files of the packaged folder without compression.
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1. MacOS command: `ditto -c -k --sequesterRsrc --keepParent --zlibCompressionLevel 0 ./SequencePlugin SequenceUnreal_1-5-0_UE-5-4.zip`
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2. Windows PowerShell: `Compress-Archive -CompressionLevel NoCompression -Path 'SequencePlugin' -DestinationPath 'SequenceUnreal_1-5-0_UE-5-4.zip'`
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3. Create a git tag of the `master` branch including the version name, like `Sequence_1_0_0`.
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3. Create a release on GitHub, collect changelogs and upload the file builds for all supported versions.
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## Upgrading to Unreal 5.4
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If your project is currently on 5.2 or 5.3, then for this version you'll want to upgrade to 5.4. To do this close the Unreal Editor, Close your Code Editor. Right-click on your Unreal Project file. Then select Switch Unreal Engine Version, Choose 5.4 and click okay. Once done. Open your code editor and rebuild your source code.
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As a way of future proofing we recommend installing visual studio 2022 in accordance with these docs as Unreal 5.4 and onward will be dropping support for visual studio 2019.
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## TroubleShooting
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In events where the editor crashes on launch, try deleting the following file, Saved/SaveGames/Cr.sav
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This file contains the savegame data for credentials and if modified can result in an engine crash.
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Deleting this file deletes local credentials, so you'll need to log back in.

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