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2. Windows PowerShell: `Compress-Archive -CompressionLevel NoCompression -Path 'SequencePlugin' -DestinationPath 'SequenceUnreal_1-5-0_UE-5-4.zip'`
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3. Create a git tag of the `master` branch including the version name, like `Sequence_1_0_0`.
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3. Create a release on GitHub, collect changelogs and upload the file builds for all supported versions.
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## Upgrading to Unreal 5.4
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If your project is currently on 5.2 or 5.3, then for this version you'll want to upgrade to 5.4. To do this close the Unreal Editor, Close your Code Editor. Right-click on your Unreal Project file. Then select Switch Unreal Engine Version, Choose 5.4 and click okay. Once done. Open your code editor and rebuild your source code.
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As a way of future proofing we recommend installing visual studio 2022 in accordance with these docs as Unreal 5.4 and onward will be dropping support for visual studio 2019.
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## TroubleShooting
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In events where the editor crashes on launch, try deleting the following file, Saved/SaveGames/Cr.sav
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This file contains the savegame data for credentials and if modified can result in an engine crash.
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Deleting this file deletes local credentials, so you'll need to log back in.
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