44#include < iostream>
55#include < fstream>
66#include < chrono>
7- #include < amethyst/Log.h >
8- #include < amethyst/Memory.h >
9- #include < minecraft/src/common/world/item/ItemStack.h >
10- #include < minecraft/src/common/world/item/ShulkerBoxBlockItem.h >
11- #include < minecraft/src/common/world/item/ItemStackBase.h >
12- #include < minecraft/src/common/nbt/CompoundTag.h >
13- #include < minecraft/src/common/nbt/ListTag.h >
14- #include < minecraft/src/common/nbt/CompoundTagVariant.h >
15- #include < minecraft/src/common/nbt/ByteTag.h >
16- #include < minecraft/src-client/common/client/renderer/actor/ItemRenderer.h >
17- #include < minecraft/src-client/common/client/renderer/BaseActorRenderContext.h >
18- #include < minecraft/src-client/common/client/gui/ScreenView.h >
19- #include < minecraft/src/common/world/item/registry/ItemRegistryManager.h >
20- #include < minecraft/src/common/world/item/registry/ItemRegistry.h >
21- #include < minecraft/src/common/world/actor/player/PlayerInventory.h >
22- #include < minecraft/src/common/world/Container.h >
23- #include < minecraft/src-deps/core/resource/ResourceHelper.h >
24- #include < minecraft/src-client/common/client/renderer/TexturePtr.h >
25- #include < minecraft/src-client/common/client/gui/controls/renderers/HoverRenderer.h >
7+ #include < amethyst/Log.hpp >
8+ #include < amethyst/Memory.hpp >
9+ #include < minecraft/src/common/world/item/ItemStack.hpp >
10+ #include < minecraft/src/common/world/item/ShulkerBoxBlockItem.hpp >
11+ #include < minecraft/src/common/world/item/ItemStackBase.hpp >
12+ #include < minecraft/src/common/nbt/CompoundTag.hpp >
13+ #include < minecraft/src/common/nbt/ListTag.hpp >
14+ #include < minecraft/src/common/nbt/CompoundTagVariant.hpp >
15+ #include < minecraft/src/common/nbt/ByteTag.hpp >
16+ #include < minecraft/src-client/common/client/renderer/actor/ItemRenderer.hpp >
17+ #include < minecraft/src-client/common/client/renderer/BaseActorRenderContext.hpp >
18+ #include < minecraft/src-client/common/client/gui/ScreenView.hpp >
19+ #include < minecraft/src/common/world/item/registry/ItemRegistryManager.hpp >
20+ #include < minecraft/src/common/world/item/registry/ItemRegistry.hpp >
21+ #include < minecraft/src/common/world/actor/player/PlayerInventory.hpp >
22+ #include < minecraft/src/common/world/Container.hpp >
23+ #include < minecraft/src-deps/core/resource/ResourceHelper.hpp >
24+ #include < minecraft/src-client/common/client/renderer/TexturePtr.hpp >
25+ #include < minecraft/src-client/common/client/gui/controls/renderers/HoverRenderer.hpp >
2626#include < chrono>
2727#include < amethyst-deps/safetyhook.hpp>
28- #include < amethyst/runtime/AmethystContext.h >
28+ #include < amethyst/runtime/AmethystContext.hpp >
2929#include < typeindex>
30- #include < minecraft/src/common/world/level/Level.h >
30+ #include < minecraft/src/common/world/level/Level.hpp >
3131
3232#include " ShulkerRenderer.h"
3333
3434#define ModFunction extern " C" __declspec(dllexport)
3535
36- class CollisionTest {
37- public:
38- void Func1 (const std::string&);
39- void Func2 (const std::string&);
40- };
41-
4236BOOL APIENTRY DllMain (HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) {
4337 return TRUE ;
4438}
0 commit comments