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fix(): Updating the metalness and roughness of Leuitenent
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Plan.md

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AR-----------------------------------------------------------[Work, About, Blogs, Skills (Contact me)]-[Command-K] {Fixed}
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Hello, I am {size bit smaller} Character [RobotIcon]
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Hello, I am {size bit smaller} Character [RobotIcon]
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[Amit Raikwar]
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```
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```
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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About Me
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About Me
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I am a Software Developer, I have been working in the field of Software Development for the past 2 years. I have worked on various projects and have experience in developing Web Applications, Mobile Applications, and Desktop Applications. I have worked on various technologies like React, React Native, Node.js, Express.js, MongoDB, MySQL, and many more. I am always eager to learn new technologies and work on new projects. I am a quick learner and can adapt to new technologies quickly. I am always ready to take on new challenges and work on new projects. I am a team player and can work well in a team. I am always ready to help my team members and work together to achieve the goals of the project
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Work Experience

src/screens/mainFlow/scene/LieutenantHead.jsx

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if (child.isMesh) {
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child.castShadow = true;
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child.receiveShadow = true;
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child.material.metalness = 0.5;
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child.material.roughness = 0.5;
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child.material.metalness = 0.9;
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child.material.roughness = 0.9;
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child.material.envMapIntensity = 1;
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}
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});

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