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loopClipState.cpp
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118 lines (112 loc) · 3.52 KB
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#include "Looper.h"
#define log_name "lclip"
CString *getClipStateName(ClipState s)
{
CString *msg = new CString();
switch (s)
{
case CS_IDLE: msg->Append("IDLE"); break;
case CS_RECORDING: msg->Append("RECORDING"); break;
case CS_RECORDING_MAIN: msg->Append("RECORDING_MAIN"); break;
case CS_RECORDING_TAIL: msg->Append("RECORDING_TAIL"); break;
case CS_FINISHING: msg->Append("FINISHING"); break;
case CS_RECORDED: msg->Append("RECORDED"); break;
case CS_PLAYING: msg->Append("PLAYING"); break;
case CS_LOOPING: msg->Append("LOOPING"); break;
case CS_STOPPING: msg->Append("STOPPING"); break;
default: msg->Append("UNKNOWN"); break;
}
return msg;
}
u32 loopClip::_calcQuantizeTarget()
{
u32 M = pTheLoopMachine->m_masterLoopBlocks;
if (M == 0) return m_record_block;
u32 candidates[] = { M/8, M/4, M/2, M, M*2, M*4, M*8 };
u32 best = M;
u32 bestDist = (m_record_block > M) ? m_record_block - M : M - m_record_block;
for (u32 i = 0; i < 7; i++)
{
u32 c = candidates[i];
if (c < (u32)(CROSSFADE_BLOCKS * 2)) continue;
u32 dist = (m_record_block > c) ? m_record_block - c : c - m_record_block;
if (dist < bestDist) { best = c; bestDist = dist; }
}
return best;
}
void loopClip::updateState(u16 cur_command)
{
LOOPER_LOG("clip(%d,%d) updateState(%s) state=%d", m_track_num, m_clip_num, getLoopCommandName(cur_command), (int)m_state);
if (cur_command == LOOP_COMMAND_LOOP_IMMEDIATE)
{
switch (m_state)
{
case CS_RECORDING:
case CS_RECORDING_MAIN:
case CS_RECORDING_TAIL:
case CS_FINISHING:
stopImmediate();
break;
case CS_PLAYING:
if (m_play_block) _startCrossFade();
break;
default:
break;
}
}
else if (cur_command == LOOP_COMMAND_SET_LOOP_START)
{
m_mark_point_active = 1;
if (m_state == CS_PLAYING && m_play_block) _startCrossFade();
}
else if (cur_command == LOOP_COMMAND_STOP)
{
if (m_state == CS_RECORDING_MAIN)
{
u32 target = _calcQuantizeTarget();
if (target <= m_record_block)
_startEndingRecording(target, false);
else
{
m_quantizeTarget = target;
m_quantizeWillPlay = false;
}
}
else if (m_state == CS_PLAYING)
{
if (m_play_block)
_startFadeOut();
else
{
m_state = CS_RECORDED;
m_play_block = 0;
m_pLoopTrack->incDecRunning(-1);
}
}
}
else if (cur_command == LOOP_COMMAND_PLAY)
{
if (m_state == CS_RECORDING || m_state == CS_RECORDING_MAIN)
{
if (m_state == CS_RECORDING && m_record_block == 0)
{
stopImmediate();
return;
}
u32 target = _calcQuantizeTarget();
if (target <= m_record_block)
_startEndingRecording(target, true);
else
{
m_quantizeTarget = target;
m_quantizeWillPlay = true;
}
}
if (m_state == CS_RECORDED)
_startPlaying();
}
else if (cur_command == LOOP_COMMAND_RECORD)
{
_startRecording();
}
}