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| 1 | +/* |
| 2 | + * Copyright (C) 2022 The Android Open Source Project |
| 3 | + * |
| 4 | + * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | + * you may not use this file except in compliance with the License. |
| 6 | + * You may obtain a copy of the License at |
| 7 | + * |
| 8 | + * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | + * |
| 10 | + * Unless required by applicable law or agreed to in writing, software |
| 11 | + * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | + * See the License for the specific language governing permissions and |
| 14 | + * limitations under the License. |
| 15 | + */ |
| 16 | + |
| 17 | +#include <cstddef> |
| 18 | +#include <memory> |
| 19 | + |
| 20 | +#define LOG_TAG "AHAL_EffectThread" |
| 21 | +#include <android-base/logging.h> |
| 22 | +#include <pthread.h> |
| 23 | +#include <sys/resource.h> |
| 24 | + |
| 25 | +#include "effect-impl/EffectThread.h" |
| 26 | +#include "effect-impl/EffectTypes.h" |
| 27 | + |
| 28 | +namespace aidl::android::hardware::audio::effect { |
| 29 | + |
| 30 | +EffectThread::~EffectThread() { |
| 31 | + destroyThread(); |
| 32 | +} |
| 33 | + |
| 34 | +RetCode EffectThread::createThread(const std::string& name, int priority) { |
| 35 | + if (mThread.joinable()) { |
| 36 | + LOG(WARNING) << mName << __func__ << " thread already created, no-op"; |
| 37 | + return RetCode::SUCCESS; |
| 38 | + } |
| 39 | + |
| 40 | + mName = name; |
| 41 | + mPriority = priority; |
| 42 | + { |
| 43 | + std::lock_guard lg(mThreadMutex); |
| 44 | + mStop = true; |
| 45 | + mExit = false; |
| 46 | + } |
| 47 | + |
| 48 | + mThread = std::thread(&EffectThread::threadLoop, this); |
| 49 | + LOG(VERBOSE) << mName << __func__ << " priority " << mPriority << " done"; |
| 50 | + return RetCode::SUCCESS; |
| 51 | +} |
| 52 | + |
| 53 | +RetCode EffectThread::destroyThread() { |
| 54 | + { |
| 55 | + std::lock_guard lg(mThreadMutex); |
| 56 | + mStop = mExit = true; |
| 57 | + } |
| 58 | + |
| 59 | + mCv.notify_one(); |
| 60 | + if (mThread.joinable()) { |
| 61 | + mThread.join(); |
| 62 | + } |
| 63 | + |
| 64 | + LOG(VERBOSE) << mName << __func__; |
| 65 | + return RetCode::SUCCESS; |
| 66 | +} |
| 67 | + |
| 68 | +RetCode EffectThread::startThread() { |
| 69 | + { |
| 70 | + std::lock_guard lg(mThreadMutex); |
| 71 | + if (mDraining) { |
| 72 | + mDraining = false; |
| 73 | + } else { |
| 74 | + mStop = false; |
| 75 | + } |
| 76 | + mCv.notify_one(); |
| 77 | + } |
| 78 | + |
| 79 | + LOG(VERBOSE) << mName << __func__; |
| 80 | + return RetCode::SUCCESS; |
| 81 | +} |
| 82 | + |
| 83 | +RetCode EffectThread::stopThread() { |
| 84 | + { |
| 85 | + std::lock_guard lg(mThreadMutex); |
| 86 | + mStop = true; |
| 87 | + mCv.notify_one(); |
| 88 | + } |
| 89 | + |
| 90 | + LOG(VERBOSE) << mName << __func__; |
| 91 | + return RetCode::SUCCESS; |
| 92 | +} |
| 93 | + |
| 94 | +RetCode EffectThread::startDraining() { |
| 95 | + std::lock_guard lg(mThreadMutex); |
| 96 | + mDraining = true; |
| 97 | + mCv.notify_one(); |
| 98 | + |
| 99 | + LOG(VERBOSE) << mName << __func__; |
| 100 | + return RetCode::SUCCESS; |
| 101 | +} |
| 102 | + |
| 103 | +RetCode EffectThread::finishDraining() { |
| 104 | + std::lock_guard lg(mThreadMutex); |
| 105 | + mDraining = false; |
| 106 | + mStop = true; |
| 107 | + mCv.notify_one(); |
| 108 | + |
| 109 | + LOG(VERBOSE) << mName << __func__; |
| 110 | + return RetCode::SUCCESS; |
| 111 | +} |
| 112 | + |
| 113 | +void EffectThread::threadLoop() { |
| 114 | + pthread_setname_np(pthread_self(), mName.substr(0, kMaxTaskNameLen - 1).c_str()); |
| 115 | + setpriority(PRIO_PROCESS, 0, mPriority); |
| 116 | + while (true) { |
| 117 | + { |
| 118 | + std::unique_lock l(mThreadMutex); |
| 119 | + ::android::base::ScopedLockAssertion lock_assertion(mThreadMutex); |
| 120 | + mCv.wait(l, [&]() REQUIRES(mThreadMutex) { return mExit || !mStop; }); |
| 121 | + if (mExit) { |
| 122 | + LOG(VERBOSE) << mName << " threadLoop EXIT!"; |
| 123 | + return; |
| 124 | + } |
| 125 | + } |
| 126 | + process(); |
| 127 | + } |
| 128 | +} |
| 129 | + |
| 130 | +} // namespace aidl::android::hardware::audio::effect |
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