diff --git a/gradle/libs.versions.toml b/gradle/libs.versions.toml
index d65d40999b..0072b12401 100644
--- a/gradle/libs.versions.toml
+++ b/gradle/libs.versions.toml
@@ -9,7 +9,7 @@ modDevGradle = "2.0.140"
lombok = "8.7.1"
machete = "1.+"
anvillib = "2.0.0+snapshot.490"
-ageratum = "0.0.1+build.104"
+ageratum = "0.0.1+build.106"
sodium = "mc1.21.1-0.6.13-neoforge"
embeddium = "1.0.11+mc1.21.1"
iris = "1.8.1+1.21.1-neoforge"
diff --git a/src/main/resources/assets/anvilcraft/ageratum/en_us/000_process/008.md b/src/main/resources/assets/anvilcraft/ageratum/en_us/000_process/008.md
index c27466f62c..e532467349 100644
--- a/src/main/resources/assets/anvilcraft/ageratum/en_us/000_process/008.md
+++ b/src/main/resources/assets/anvilcraft/ageratum/en_us/000_process/008.md
@@ -29,6 +29,7 @@ Using logs rich in carbon, you can [automate the mass production of , you can perform *multi-block transformations* to obtain useful giant blocks
+-
-
-
-
diff --git a/src/main/resources/assets/anvilcraft/ageratum/en_us/004_block/200_corrupted_beacon.md b/src/main/resources/assets/anvilcraft/ageratum/en_us/004_block/200_corrupted_beacon.md
index c0dcd8fec2..7bf34b9108 100644
--- a/src/main/resources/assets/anvilcraft/ageratum/en_us/004_block/200_corrupted_beacon.md
+++ b/src/main/resources/assets/anvilcraft/ageratum/en_us/004_block/200_corrupted_beacon.md
@@ -15,7 +15,7 @@ items:
Releases the sealed Wither power
-# Corrupted Beacon
+#
## Acquisition
@@ -36,7 +36,7 @@ items:
-- This structure enables time-warp operations; the corrupted beacon must be in an active state
+- This structure enables time-warp operations; must be in an active state
> This means that if a magnet block is used to control the anvil above, it must be
diff --git a/src/main/resources/assets/anvilcraft/ageratum/en_us/004_block/215_large_cauldron.md b/src/main/resources/assets/anvilcraft/ageratum/en_us/004_block/215_large_cauldron.md
new file mode 100644
index 0000000000..03215aebbe
--- /dev/null
+++ b/src/main/resources/assets/anvilcraft/ageratum/en_us/004_block/215_large_cauldron.md
@@ -0,0 +1,64 @@
+---
+navigation:
+ title: "§6Large Cauldron"
+ icon: "anvilcraft:large_cauldron"
+items:
+ - anvilcraft:large_cauldron
+---
+
+#
+
+> super~big~cauldron
+
+
+
+- Obtained through [multi-block conversion](210_giant_anvil.md#function)
+
+# Capacity
+
+- Can hold 8 types of *input* items, 9 stacks each
+- Can hold 32 types of *output* items, 9 stacks each
+
+- Can hold 8 types of fluids, 64B each
+
+# Logistics
+
+## Items
+
+### Input
+
+- Directly toss items into the cauldron from above
+- Right-click the **top** or the **topmost layer of the sides** while holding the item
+- Through *logistics blocks* from the **top** or the **top two layers of the sides**
+
+### Output
+
+- Empty hand right-click the cauldron opening to extract all items in the targeted input slot
+- Through *logistics blocks* from the **bottom** or the **bottommost layer of the sides**
+
+## Fluids
+
+### Input
+
+- Hold a fluid bucket and right-click the side to pour fluid into the cauldron (right-clicking the top will place the bucket inside the cauldron)
+- Through *fluid pipes* from the **sides** and **top** to input fluid into the top layer (if the fluid does not already exist in the cauldron)
+- Through *fluid pipes* from the **bottom** to input fluid into the bottom layer (if the fluid does not already exist in the cauldron)
+
+### Output
+
+- Hold an empty bucket and aim at the side to extract the targeted fluid
+- Through *fluid pipes* from the **sides** and **top** to extract the top layer of fluid
+- Through *fluid pipes* from the **bottom** to extract the bottom layer of fluid
+
+# Processing
+
+- Recipes can only be executed by striking the with a
+- Processing efficiency is equivalent to 9 s working on **processing items** or **block squeezing**
+- Place working and blocks at the bottom to enable the to perform *high-temperature smelting* and *time-shifting* abilities
+
+
+
+[Crude Oil](../002_material/201_oil.md) can only burn when located in the top layer
+
+
+
diff --git a/src/main/resources/assets/anvilcraft/ageratum/en_us/004_block/215_large_fluid_tank.md b/src/main/resources/assets/anvilcraft/ageratum/en_us/004_block/215_large_fluid_tank.md
index d55b648b66..480bf9afd1 100644
--- a/src/main/resources/assets/anvilcraft/ageratum/en_us/004_block/215_large_fluid_tank.md
+++ b/src/main/resources/assets/anvilcraft/ageratum/en_us/004_block/215_large_fluid_tank.md
@@ -8,7 +8,11 @@ items:
#
+> super~big~tank
+
+- Obtained through [multi-block conversion](210_giant_anvil.md#function)
+
- Can hold 320B of fluid
diff --git a/src/main/resources/assets/anvilcraft/ageratum/en_us/004_block/215_menger_sponge.md b/src/main/resources/assets/anvilcraft/ageratum/en_us/004_block/215_menger_sponge.md
index fbfe0438d8..e053adb53e 100644
--- a/src/main/resources/assets/anvilcraft/ageratum/en_us/004_block/215_menger_sponge.md
+++ b/src/main/resources/assets/anvilcraft/ageratum/en_us/004_block/215_menger_sponge.md
@@ -14,7 +14,7 @@ A sponge with infinite surface area
## Acquisition
-- Relies on [multi-block crafting](210_giant_anvil.md#function)
+- Obtained through [multi-block crafting](210_giant_anvil.md#function)
Recommended: [mass-produce sponges](../008_recipe/002_sponge_gemmule.md)
diff --git a/src/main/resources/assets/anvilcraft/ageratum/en_us/004_block/331_celestial_forging_anvil.md b/src/main/resources/assets/anvilcraft/ageratum/en_us/004_block/331_celestial_forging_anvil.md
index b17e64b299..6f256c5adb 100644
--- a/src/main/resources/assets/anvilcraft/ageratum/en_us/004_block/331_celestial_forging_anvil.md
+++ b/src/main/resources/assets/anvilcraft/ageratum/en_us/004_block/331_celestial_forging_anvil.md
@@ -81,7 +81,7 @@ To remove a mega structure, simply unbind and rebind the planet
| Mega Structure | Construction Condition | Input | Output |
|:----------------------:|:--------------------------------------------:|:-----------------------------------------------------------:|:-----------------------------------------------------------------------------------:|
-| Planetary Excavator | Large satellite, rocky planet | Level 16 [Laser](201_basic_laser.md#laser) (cannot be *Gamma Laser*) | Items (minerals) |
+| Planetary Excavator | Large satellite, rocky planet | Level 16 [Laser](201_basic_laser.md#laser) (cannot be *Gamma Laser*) | Items (minerals); Compatible with |
| Planetary Extractor | Rocky planet with **liquid** | None | Fluid (planetary resources) |
| Eco Station | Rocky planet with **biological resources** | Power 1MW | Items & Fluid (biological resources) |
| Temple | Rocky planet with **low-level civilization** | Specific items | Items (offerings) |
diff --git a/src/main/resources/assets/anvilcraft/ageratum/en_us/009_machine/001_iron.md b/src/main/resources/assets/anvilcraft/ageratum/en_us/009_machine/001_iron.md
index 75a1a51574..556f8892bc 100644
--- a/src/main/resources/assets/anvilcraft/ageratum/en_us/009_machine/001_iron.md
+++ b/src/main/resources/assets/anvilcraft/ageratum/en_us/009_machine/001_iron.md
@@ -16,20 +16,26 @@ Utilize [Anvil Looting](../001_feature/000_anvil_loot.md) combined with the [Dis
## Diagram
-
+
Left-click to adjust position; right-click to adjust angle; PgUp/PgDn to adjust display height
-- Place the Iron Golem at the button's location; the glass panes will restrict its movement
-- Set all repeaters to 3 ticks (excessively high frequency will cause surplus iron ingots fired by the dispenser to not be retrieved by the chute in time)
-- Set the chute next to the dispenser to filter: Iron Ingot
-- Set the chute next to the dropper to filter: Anvil
+- Place the Iron Golem at the *button*'s location; the *glass panes* will restrict its movement
+- Set all repeaters to 3 ticks (excessively high frequency will cause surplus iron ingots fired by the to not be retrieved by the chute in time)
+- Set the next to the to filter: Iron Ingot
+- Set the next to the dropper to filter: Anvil
- Remember to place an anvil after building
-- All can be replaced with any full block
-- All can be replaced with any full opaque block
+- All _reinforced concrete_ does not need to be built; it is only for counting blocks
+- All can be replaced with any full opaque block
+- All can be replaced with any full block
- All can be replaced with any slab
+- All can be replaced with any anvil, except , as it will disappear directly without dropping anything
+
+
+The top must not be replaced, otherwise the *anvil* may fly out from the side
+
diff --git a/src/main/resources/assets/anvilcraft/ageratum/en_us/009_machine/210_tree.md b/src/main/resources/assets/anvilcraft/ageratum/en_us/009_machine/210_tree.md
index def91ad82f..898d5b85b9 100644
--- a/src/main/resources/assets/anvilcraft/ageratum/en_us/009_machine/210_tree.md
+++ b/src/main/resources/assets/anvilcraft/ageratum/en_us/009_machine/210_tree.md
@@ -28,9 +28,9 @@ Left-click to adjust position; right-click to adjust angle; PgUp/PgDn to adjust
The machine **_must not be rotated_**. Ensure the sapling is in the *northwest corner* of the machine, otherwise the tree cannot grow!
-1. *Item Collector* set collection radius: 8
-2. Set the chute below the *Item Collector* to filter: Sapling
-3. Set the chute on the side of the *Item Collector* to filter: Logs, Sticks
+1. set collection radius: 8
+2. Set the on the side of the to filter: Sapling
+3. Set the below the to filter: Logs, Sticks
-- All can be replaced with any full block
-- All can be replaced with any full opaque block
+- All can be replaced with any full opaque block
+- All can be replaced with any full block
diff --git a/src/main/resources/assets/anvilcraft/ageratum/structures/machine/iron.nbt b/src/main/resources/assets/anvilcraft/ageratum/structures/machine/iron.nbt
new file mode 100644
index 0000000000..40dfeab7e7
Binary files /dev/null and b/src/main/resources/assets/anvilcraft/ageratum/structures/machine/iron.nbt differ
diff --git a/src/main/resources/assets/anvilcraft/ageratum/structures/machine/iron.snbt b/src/main/resources/assets/anvilcraft/ageratum/structures/machine/iron.snbt
deleted file mode 100644
index 038ae21143..0000000000
--- a/src/main/resources/assets/anvilcraft/ageratum/structures/machine/iron.snbt
+++ /dev/null
@@ -1,156 +0,0 @@
-{
- DataVersion: 3955,
- size: [4, 23, 5],
- data: [
- {pos: [1, 0, 3], state: "minecraft:smooth_stone"},
- {pos: [2, 0, 3], state: "minecraft:smooth_stone"},
- {pos: [0, 1, 1], state: "minecraft:chest{facing:north,type:left,waterlogged:false}", nbt: {Items: [], id: "minecraft:chest"}},
- {pos: [0, 1, 2], state: "anvilcraft:magnetic_chute{enabled:true,facing:south}", nbt: {Cooldown: 0, Inventory: {FilterEnabled: 1b, Inventory: [{Disabled: 0b, IsEmptySlot: 1b, Slot: 0, SlotFilterEnabled: 1b, SlotFilterItem: {count: 1, id: "minecraft:iron_ingot"}, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 1, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 2, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 3, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 4, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 5, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 6, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 7, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 8, SlotFilterEnabled: 0b, SlotLimit: 64}], Size: 9}, id: "anvilcraft:magnetic_chute"}},
- {pos: [0, 1, 3], state: "minecraft:dispenser{facing:east,triggered:true}", nbt: {Items: [{Slot: 0b, count: 64, id: "minecraft:iron_ingot"}, {Slot: 1b, count: 64, id: "minecraft:iron_ingot"}, {Slot: 2b, count: 64, id: "minecraft:iron_ingot"}, {Slot: 3b, count: 64, id: "minecraft:iron_ingot"}, {Slot: 4b, count: 64, id: "minecraft:iron_ingot"}, {Slot: 5b, count: 64, id: "minecraft:iron_ingot"}, {Slot: 6b, count: 64, id: "minecraft:iron_ingot"}, {Slot: 7b, count: 42, id: "minecraft:iron_ingot"}], id: "minecraft:dispenser"}},
- {pos: [1, 1, 1], state: "minecraft:chest{facing:north,type:right,waterlogged:false}", nbt: {Items: [{Slot: 0b, count: 64, id: "minecraft:poppy"}, {Slot: 1b, count: 64, id: "minecraft:poppy"}, {Slot: 2b, count: 41, id: "minecraft:poppy"}], id: "minecraft:chest"}},
- {pos: [1, 1, 2], state: "anvilcraft:magnetic_chute{enabled:true,facing:north}", nbt: {Cooldown: 0, Inventory: {FilterEnabled: 0b, Inventory: [{Disabled: 0b, IsEmptySlot: 1b, Slot: 0, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 1, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 2, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 3, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 4, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 5, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 6, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 7, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 8, SlotFilterEnabled: 0b, SlotLimit: 64}], Size: 9}, id: "anvilcraft:magnetic_chute"}},
- {pos: [1, 1, 3], state: "minecraft:oak_button{face:floor,facing:west,powered:false}"},
- {pos: [2, 1, 1], state: "anvilcraft:simple_chute{enabled:true,facing:west,tall:false,waterlogged:false}", nbt: {Cooldown: 0, Inventory: {Items: [], Size: 1}, id: "anvilcraft:simple_chute"}},
- {pos: [2, 1, 2], state: "anvilcraft:magnetic_chute{enabled:true,facing:north}", nbt: {Cooldown: 0, Inventory: {FilterEnabled: 0b, Inventory: [{Disabled: 0b, IsEmptySlot: 1b, Slot: 0, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 1, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 2, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 3, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 4, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 5, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 6, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 7, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 8, SlotFilterEnabled: 0b, SlotLimit: 64}], Size: 9}, id: "anvilcraft:magnetic_chute"}},
- {pos: [0, 2, 2], state: "minecraft:smooth_stone_slab{type:top,waterlogged:false}"},
- {pos: [0, 2, 3], state: "minecraft:smooth_stone"},
- {pos: [1, 2, 1], state: "anvilcraft:magnetic_chute{enabled:true,facing:up}", nbt: {Cooldown: 0, Inventory: {FilterEnabled: 1b, Inventory: [{Disabled: 0b, IsEmptySlot: 1b, Slot: 0, SlotFilterEnabled: 1b, SlotFilterItem: {count: 1, id: "minecraft:anvil"}, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 1, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 2, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 3, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 4, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 5, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 6, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 7, SlotFilterEnabled: 0b, SlotLimit: 64}, {Disabled: 0b, IsEmptySlot: 1b, Slot: 8, SlotFilterEnabled: 0b, SlotLimit: 64}], Size: 9}, id: "anvilcraft:magnetic_chute"}},
- {pos: [1, 2, 2], state: "minecraft:smooth_stone_slab{type:top,waterlogged:false}"},
- {pos: [1, 2, 4], state: "minecraft:glass_pane{east:true,north:false,south:false,waterlogged:false,west:false}"},
- {pos: [2, 2, 1], state: "minecraft:smooth_stone_slab{type:top,waterlogged:false}"},
- {pos: [2, 2, 2], state: "minecraft:smooth_stone_slab{type:top,waterlogged:false}"},
- {pos: [2, 2, 3], state: "minecraft:glass_pane{east:false,north:false,south:true,waterlogged:false,west:false}"},
- {pos: [2, 2, 4], state: "minecraft:glass_pane{east:false,north:true,south:false,waterlogged:false,west:true}"},
- {pos: [3, 2, 2], state: "minecraft:lever{face:ceiling,facing:west,powered:true}"},
- {pos: [0, 3, 2], state: "minecraft:redstone_wire{east:side,north:none,power:13,south:side,west:none}"},
- {pos: [0, 3, 3], state: "minecraft:redstone_wire{east:none,north:side,power:12,south:side,west:none}"},
- {pos: [1, 3, 1], state: "minecraft:dropper{facing:up,triggered:false}", nbt: {Items: [{Slot: 0b, count: 1, id: "minecraft:anvil"}], id: "minecraft:dropper"}},
- {pos: [1, 3, 2], state: "minecraft:redstone_wire{east:side,north:none,power:14,south:none,west:side}"},
- {pos: [2, 3, 1], state: "minecraft:repeater{delay:3,facing:east,locked:false,powered:false}"},
- {pos: [2, 3, 2], state: "minecraft:redstone_wire{east:side,north:none,power:15,south:none,west:side}"},
- {pos: [3, 3, 1], state: "minecraft:redstone_wall_torch{facing:north,lit:false}"},
- {pos: [3, 3, 2], state: "minecraft:smooth_stone"},
- {pos: [0, 4, 1], state: "minecraft:glass"},
- {pos: [1, 4, 0], state: "minecraft:glass"},
- {pos: [1, 4, 1], state: "minecraft:glass"},
- {pos: [1, 4, 2], state: "minecraft:glass"},
- {pos: [2, 4, 1], state: "minecraft:glass"},
- {pos: [0, 5, 1], state: "minecraft:glass"},
- {pos: [1, 5, 0], state: "minecraft:glass"},
- {pos: [1, 5, 1], state: "minecraft:glass"},
- {pos: [1, 5, 2], state: "minecraft:glass"},
- {pos: [2, 5, 1], state: "minecraft:glass"},
- {pos: [0, 6, 1], state: "minecraft:glass"},
- {pos: [1, 6, 0], state: "minecraft:glass"},
- {pos: [1, 6, 1], state: "minecraft:glass"},
- {pos: [1, 6, 2], state: "minecraft:glass"},
- {pos: [2, 6, 1], state: "minecraft:glass"},
- {pos: [0, 7, 1], state: "minecraft:glass"},
- {pos: [1, 7, 0], state: "minecraft:glass"},
- {pos: [1, 7, 1], state: "minecraft:glass"},
- {pos: [1, 7, 2], state: "minecraft:glass"},
- {pos: [2, 7, 1], state: "minecraft:glass"},
- {pos: [0, 8, 1], state: "minecraft:glass"},
- {pos: [1, 8, 0], state: "minecraft:glass"},
- {pos: [1, 8, 1], state: "minecraft:glass"},
- {pos: [1, 8, 2], state: "minecraft:glass"},
- {pos: [2, 8, 1], state: "minecraft:glass"},
- {pos: [0, 9, 1], state: "minecraft:glass"},
- {pos: [1, 9, 0], state: "minecraft:glass"},
- {pos: [1, 9, 1], state: "minecraft:glass"},
- {pos: [1, 9, 2], state: "minecraft:glass"},
- {pos: [2, 9, 1], state: "minecraft:glass"},
- {pos: [0, 10, 1], state: "minecraft:glass"},
- {pos: [1, 10, 0], state: "minecraft:glass"},
- {pos: [1, 10, 1], state: "minecraft:glass"},
- {pos: [1, 10, 2], state: "minecraft:glass"},
- {pos: [2, 10, 1], state: "minecraft:glass"},
- {pos: [0, 11, 1], state: "minecraft:glass"},
- {pos: [1, 11, 0], state: "minecraft:glass"},
- {pos: [1, 11, 1], state: "minecraft:glass"},
- {pos: [1, 11, 2], state: "minecraft:glass"},
- {pos: [2, 11, 1], state: "minecraft:glass"},
- {pos: [0, 12, 1], state: "minecraft:glass"},
- {pos: [1, 12, 0], state: "minecraft:glass"},
- {pos: [1, 12, 1], state: "minecraft:glass"},
- {pos: [1, 12, 2], state: "minecraft:glass"},
- {pos: [2, 12, 1], state: "minecraft:glass"},
- {pos: [0, 13, 1], state: "minecraft:glass"},
- {pos: [1, 13, 0], state: "minecraft:glass"},
- {pos: [1, 13, 1], state: "minecraft:glass"},
- {pos: [1, 13, 2], state: "minecraft:glass"},
- {pos: [2, 13, 1], state: "minecraft:glass"},
- {pos: [0, 14, 1], state: "minecraft:glass"},
- {pos: [1, 14, 0], state: "minecraft:glass"},
- {pos: [1, 14, 1], state: "minecraft:glass"},
- {pos: [1, 14, 2], state: "minecraft:glass"},
- {pos: [2, 14, 1], state: "minecraft:glass"},
- {pos: [0, 15, 1], state: "minecraft:glass"},
- {pos: [1, 15, 0], state: "minecraft:glass"},
- {pos: [1, 15, 1], state: "minecraft:glass"},
- {pos: [1, 15, 2], state: "minecraft:glass"},
- {pos: [2, 15, 1], state: "minecraft:glass"},
- {pos: [0, 16, 1], state: "minecraft:glass"},
- {pos: [1, 16, 0], state: "minecraft:glass"},
- {pos: [1, 16, 1], state: "minecraft:glass"},
- {pos: [1, 16, 2], state: "minecraft:glass"},
- {pos: [2, 16, 1], state: "minecraft:glass"},
- {pos: [0, 17, 1], state: "minecraft:glass"},
- {pos: [1, 17, 0], state: "minecraft:glass"},
- {pos: [1, 17, 1], state: "minecraft:glass"},
- {pos: [1, 17, 2], state: "minecraft:glass"},
- {pos: [2, 17, 1], state: "minecraft:glass"},
- {pos: [0, 18, 1], state: "minecraft:glass"},
- {pos: [1, 18, 0], state: "minecraft:glass"},
- {pos: [1, 18, 1], state: "minecraft:glass"},
- {pos: [1, 18, 2], state: "minecraft:glass"},
- {pos: [2, 18, 1], state: "minecraft:glass"},
- {pos: [0, 19, 1], state: "minecraft:glass"},
- {pos: [1, 19, 0], state: "minecraft:glass"},
- {pos: [1, 19, 1], state: "minecraft:glass"},
- {pos: [1, 19, 2], state: "minecraft:glass"},
- {pos: [2, 19, 1], state: "minecraft:glass"},
- {pos: [0, 20, 1], state: "minecraft:glass"},
- {pos: [1, 20, 0], state: "minecraft:glass"},
- {pos: [1, 20, 1], state: "minecraft:glass"},
- {pos: [1, 20, 2], state: "minecraft:glass"},
- {pos: [2, 20, 1], state: "minecraft:glass"},
- {pos: [0, 21, 1], state: "minecraft:glass"},
- {pos: [1, 21, 0], state: "minecraft:glass"},
- {pos: [1, 21, 1], state: "minecraft:glass"},
- {pos: [1, 21, 2], state: "minecraft:glass"},
- {pos: [2, 21, 1], state: "minecraft:glass"},
- {pos: [0, 22, 1], state: "minecraft:glass"},
- {pos: [1, 22, 0], state: "minecraft:glass"},
- {pos: [1, 22, 1], state: "minecraft:oak_pressure_plate{powered:false}"},
- {pos: [1, 22, 2], state: "anvilcraft:block_placer{orientation:south_up,triggered:false}"},
- {pos: [2, 22, 1], state: "minecraft:glass"}
- ],
- entities: [],
- palette: [
- "minecraft:smooth_stone",
- "minecraft:glass",
- "minecraft:oak_button{face:floor,facing:west,powered:false}",
- "minecraft:smooth_stone_slab{type:top,waterlogged:false}",
- "minecraft:glass_pane{east:true,north:false,south:false,waterlogged:false,west:false}",
- "minecraft:glass_pane{east:false,north:false,south:true,waterlogged:false,west:false}",
- "minecraft:glass_pane{east:false,north:true,south:false,waterlogged:false,west:true}",
- "minecraft:lever{face:ceiling,facing:west,powered:true}",
- "minecraft:redstone_wire{east:side,north:none,power:13,south:side,west:none}",
- "minecraft:redstone_wire{east:none,north:side,power:12,south:side,west:none}",
- "minecraft:redstone_wire{east:side,north:none,power:14,south:none,west:side}",
- "minecraft:repeater{delay:3,facing:east,locked:false,powered:false}",
- "minecraft:redstone_wire{east:side,north:none,power:15,south:none,west:side}",
- "minecraft:redstone_wall_torch{facing:north,lit:false}",
- "minecraft:oak_pressure_plate{powered:false}",
- "anvilcraft:block_placer{orientation:south_up,triggered:false}",
- "minecraft:chest{facing:north,type:left,waterlogged:false}",
- "anvilcraft:magnetic_chute{enabled:true,facing:south}",
- "minecraft:dispenser{facing:east,triggered:true}",
- "minecraft:chest{facing:north,type:right,waterlogged:false}",
- "anvilcraft:magnetic_chute{enabled:true,facing:north}",
- "anvilcraft:simple_chute{enabled:true,facing:west,tall:false,waterlogged:false}",
- "anvilcraft:magnetic_chute{enabled:true,facing:up}",
- "minecraft:dropper{facing:up,triggered:false}"
- ]
-}
\ No newline at end of file
diff --git a/src/main/resources/assets/anvilcraft/ageratum/zh_cn/000_process/008.md b/src/main/resources/assets/anvilcraft/ageratum/zh_cn/000_process/008.md
index 29449e0a7b..37ea0beb8b 100644
--- a/src/main/resources/assets/anvilcraft/ageratum/zh_cn/000_process/008.md
+++ b/src/main/resources/assets/anvilcraft/ageratum/zh_cn/000_process/008.md
@@ -29,6 +29,7 @@ navigation:
> 拥有后,你可以进行*多方块转化*,获得有用的巨型方块
+-
-
-
-
\ No newline at end of file
diff --git a/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/200_corrupted_beacon.md b/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/200_corrupted_beacon.md
index 5876842d07..cb1278d0b8 100644
--- a/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/200_corrupted_beacon.md
+++ b/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/200_corrupted_beacon.md
@@ -15,13 +15,13 @@ items:
释放了曾被封印的凋灵之力
-# 腐化信标
+#
## 获取
-1. 完全使用作为信标底座,
-2. 消耗激活信标
-3. 信标有概率转化为(底座层数越多,转化概率越大),此时天气被控制为雷雨天
+1. 完全使用作为*信标底座*
+2. 消耗激活
+3. 有概率转化为(底座层数越多,转化概率越大),此时天气被控制为雷雨天
| 层数 | 概率 | 基座诅咒金块 | 等价诅咒金锭 | 期望成功转化所需次数 | 95%的把握成功转化所需次数 |
|:--:|:----:|:------:|:-----------:|:----------:|:--------------:|
@@ -30,13 +30,13 @@ items:
| 3 | 20% | 83 | 747 = 11组43 | 5 | 14 |
| 4 | 100% | 164 | 1479 = 23组4 | 1 | 1 |
-> **自动化**:使用铁砧将诅咒金锭压入信标
+> **自动化**:使用铁砧将压入
## 功能
-- 此结构可以实现时移操作,此时腐化信标必须是激活状态
+- 此结构可以实现时移操作,此时必须是激活状态
> 这意味着如果使用磁铁块控制顶上的铁砧,其必须为
diff --git a/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/215_large_cauldron.md b/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/215_large_cauldron.md
new file mode 100644
index 0000000000..89e4c8d085
--- /dev/null
+++ b/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/215_large_cauldron.md
@@ -0,0 +1,65 @@
+---
+navigation:
+ title: "§6大型炼药锅"
+ icon: "anvilcraft:large_cauldron"
+items:
+ - anvilcraft:large_cauldron
+---
+
+#
+
+> super~big~cauldron
+
+
+
+- 通过[多方块转换](210_giant_anvil.md#功能)获得
+
+# 容量
+
+- 可以容纳 8 种*输入*物品,每种 9 组
+- 可以容纳 32 种*输出*物品,每种 9 组
+
+- 可以容纳 8 种流体,每种 64B
+
+# 物流
+
+## 物品
+
+### 输入
+
+- 直接将物品从上方丢入锅内
+- 手持物品,右击**顶面**或**侧面最上面一层**的位置
+- 通过*物流方块*从**顶面**或**侧面最上面两层**的位置
+
+### 输出
+
+- 空手右击锅口,可取出所指位置输入格的全部物品
+- 通过*物流方块*从**底面**或**侧面最下面一层**的位置
+
+## 流体
+
+### 输入
+
+- 手持流体桶从侧边倒入流体(在顶面右击会把桶塞进锅内)
+- 通过*流体管道*从**侧面**和**顶面**排放流体到最上层(如果锅中不存在该流体)
+- 通过*流体管道*从**底面**排放流体到最下层(如果锅中不存在该流体)
+
+### 输出
+
+- 手持空桶从侧边瞄准,可以取出所指的流体
+- 通过*流体管道*从**侧面**和**顶面**抽取最上层的流体
+- 通过*流体管道*从**底面**抽取最下层的流体
+
+# 加工
+
+- 只有通过砸击才能执行各种配方
+- 加工效率相当于 9 个在**加工物品**或**方块压榨**
+- 可以在底部放置工作的和等方块,使得同时具备执行*高温熔炼*和*时移*的能力
+
+
+
+[原油](../002_material/201_oil.md)只有位于顶层时才能燃烧
+
+
+
+
diff --git a/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/215_large_electromagnet.md b/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/215_large_electromagnet.md
index 1f601bed58..7b089172dd 100644
--- a/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/215_large_electromagnet.md
+++ b/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/215_large_electromagnet.md
@@ -16,7 +16,7 @@ items:
#
-- 通过[多方块转化](210_giant_anvil.md#功能)获得
+- 通过[多方块转换](210_giant_anvil.md#功能)获得
- 启用耗电量256kW,受到红石信号停用
- 朝上摆放时,启用时,可以吸引12格以内的。中间不能有方块阻挡
- 两个相同方向的启用的加速环之间会形成*加速区间*
diff --git a/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/215_large_fluid_tank.md b/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/215_large_fluid_tank.md
index cbbeb9786c..031d7b9b48 100644
--- a/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/215_large_fluid_tank.md
+++ b/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/215_large_fluid_tank.md
@@ -8,6 +8,10 @@ items:
#
+> super~big~tank
+
+- 通过[多方块转换](210_giant_anvil.md#功能)获得
+
- 可以存放 320B 液体
diff --git a/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/215_menger_sponge.md b/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/215_menger_sponge.md
index 7e57d44182..995cd79f34 100644
--- a/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/215_menger_sponge.md
+++ b/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/215_menger_sponge.md
@@ -14,7 +14,7 @@ items:
## 获取
-- 依赖[多方块合成](210_giant_anvil.md#功能)
+- 通过[多方块合成](210_giant_anvil.md#功能)获得
建议[量产海绵](../008_recipe/002_sponge_gemmule.md)
diff --git a/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/331_celestial_forging_anvil.md b/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/331_celestial_forging_anvil.md
index 368509510e..98c5aad30b 100644
--- a/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/331_celestial_forging_anvil.md
+++ b/src/main/resources/assets/anvilcraft/ageratum/zh_cn/004_block/331_celestial_forging_anvil.md
@@ -79,13 +79,13 @@ items:
- 不处于*增幅状态*下可以建造,只能建造于卫星/行星
- 一般情况下最多只能修建一个巨构
-| 巨构 | 建造条件 | 输入 | 输出 |
-|:------:|:---------------:|:-------------------------------------------:|:-----------------------------:|
-| 星球开采器 | 大型卫星、岩石行星 | 16级[激光](201_basic_laser.md#激光) (不可以是*伽马激光*) | 物品(矿物) |
-| 星球抽取器 | 存在**液体**的岩石行星 | 无 | 流体(星球资源) |
-| 生态站 | 存在**生物资源**的岩石行星 | 耗电 1MW | 物品&流体(生物资源) |
-| 神殿 | 存在**低等文明**的岩石行星 | 特定物品 | 物品(供奉) |
-| 巨行星抽取器 | 气巨星、冰巨星 | 无 | 物品&流体(星球资源),必须收集流体,才能顺带将物品抽上来 |
+| 巨构 | 建造条件 | 输入 | 输出 |
+|:------:|:---------------:|:-------------------------------------------:|:---------------------------------------:|
+| 星球开采器 | 大型卫星、岩石行星 | 16级[激光](201_basic_laser.md#激光) (不可以是*伽马激光*) | 物品(矿物); 兼容 |
+| 星球抽取器 | 存在**液体**的岩石行星 | 无 | 流体(星球资源) |
+| 生态站 | 存在**生物资源**的岩石行星 | 耗电 1MW | 物品&流体(生物资源) |
+| 神殿 | 存在**低等文明**的岩石行星 | 特定物品 | 物品(供奉) |
+| 巨行星抽取器 | 气巨星、冰巨星 | 无 | 物品&流体(星球资源);必须收集流体,才能顺带将物品抽上来 |
对于*星球开采器*,最多可以以此法向4个输入,获得最高4倍采集效率
diff --git a/src/main/resources/assets/anvilcraft/ageratum/zh_cn/009_machine/001_iron.md b/src/main/resources/assets/anvilcraft/ageratum/zh_cn/009_machine/001_iron.md
index 4a8ad9b699..24ffb37a0c 100644
--- a/src/main/resources/assets/anvilcraft/ageratum/zh_cn/009_machine/001_iron.md
+++ b/src/main/resources/assets/anvilcraft/ageratum/zh_cn/009_machine/001_iron.md
@@ -16,20 +16,26 @@ navigation:
## 图示
-
+
左键调整位置;右键调整角度;PgUP/PgDN调整显示高度
-- 在按钮所在位置安置铁傀儡,玻璃板会限制其移动
-- 中继器都调为3档(过高的频率会使得发射器发射出的多余铁锭来不及被溜槽收回)
-- 发射器边上的溜槽设置过滤:铁锭
-- 投掷器边上的设置过滤:铁砧
+- 在*按钮*所在位置安置铁傀儡,*玻璃板*会限制其移动
+- 中继器都调为3档(过高的频率会使得发射出的多余铁锭来不及被溜槽收回)
+- 边上的设置过滤:铁锭
+- 投掷器边上的过滤:铁砧
- 做完后记得放入一个铁砧
+- 所有 _钢筋混凝土_ 不必搭建,只是为了方便数格子
- 所有 可替换为 任意完整方块
- 所有 可替换为 任意完整不透明方块
- 所有 可替换为 任意台阶
-
\ No newline at end of file
+- 所有 可替换为 任意铁砧 ,除了,因为它会直接消失没有掉落物
+
+
+
+最上面的不可替换,否则*铁砧*有概率从侧边飞出去
+
\ No newline at end of file
diff --git a/src/main/resources/assets/anvilcraft/ageratum/zh_cn/009_machine/210_tree.md b/src/main/resources/assets/anvilcraft/ageratum/zh_cn/009_machine/210_tree.md
index 4a4f1e623b..7b10cd5b85 100644
--- a/src/main/resources/assets/anvilcraft/ageratum/zh_cn/009_machine/210_tree.md
+++ b/src/main/resources/assets/anvilcraft/ageratum/zh_cn/009_machine/210_tree.md
@@ -28,9 +28,9 @@ navigation:
机器**_不可旋转_**,确保树苗在机器的*西北角*,否则树无法生长!
-1. *物品收集器*设置收集半径: 8
-2. *物品收集器*下方的溜槽设置过滤: 树苗
-3. *物品收集器*侧边的溜槽设置过滤: 原木、木棍
+1. 设置收集半径: 8
+2. 侧边的设置过滤: 树苗
+3. 下方的设置过滤: 原木、木棍
-- 所有 可替换为 任意完整方块
-- 所有 可替换为 任意完整不透明方块
\ No newline at end of file
+- 所有 可替换为 任意完整不透明方块
+- 所有 可替换为 任意完整方块
\ No newline at end of file