FModel is a powerful UE4/5 asset viewer and unpacker. In my opinion, its importance in modding comes second only to UE4SS. For R-Type Final 2, both the AES key and .usmap mapping files are required to unpack assets properly.
- Open FModel and click
Settingsin the top menu. - Configure the following two settings:
Archive Directory: Set this to theRTypeFinal2folder inside the game directory.
(Example:D:\Program Files (x86)\Steam\steamapps\common\R-Type Final 2\RTypeFinal2)UE_Versions: SelectGAME_UE4_26
- Click
OKto save the changes.
If set up correctly, you should see the game's .pak files listed on the left. However, they will still appear gray, which means they are encrypted and cannot yet be unpacked.
Currently, the Directory -> Selector option in FModel’s menu seems to offer automatic game detection and setup—it might be worth trying.
- Open the top menu
Directory -> AES. - Try the AES keys exported using AESKeyFinder, one by one.
- Once the correct key is entered, the
.pakfilenames on the left will turn from gray to white, indicating successful decryption.
At this point, you can start unpacking the basic content. Change the Loading Mode to ALL, click Load, then switch to the Folders tab. You will see the game's assets and directory structure. However, previewing or exporting will still result in errors at this stage.
- Click
Settingsfrom the menu. - In the
ADVANCEDsection, check theLocal Mapping Fileoption. - Set the
Mapping File Pathto the location where you exported the.usmapfiles earlier.
You should now be able to preview and extract assets without issues.