You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Then, build your games as JAR files and place them in the `/run/server/games` directory. For more details on this, see [Creating a Game](/guides/creating-a-game) or the [Example Game](/intro/example-game).
68
+
Then, build your games as JAR files and place them in the `/data/games` directory. For more details on this, see [Creating a Game](/guides/creating-a-game) or the [Example Game](/intro/example-game).
76
69
77
70
### Dependencies
78
71
@@ -158,7 +151,7 @@ Komodo (the Velocity proxy plugin) reads the following configuration files:
158
151
159
152
In addition, you must create a `forwarding.secret` file in the `/run/proxy` folder with your forwarding secret.
160
153
161
-
To play note block songs, add `.nbs` files created with [Note Block Studio](https://opennbs.org/) to the `/run/proxy/plugins/bluedragon-jukebox/songs` directory.
154
+
To play note block songs, add `.nbs` files created with [Note Block Studio](https://opennbs.org/) to the `/data/songs` directory.
162
155
You should be able to see the songs by typing `/play` in-game.
163
156
164
157
Finally, change the port that Velocity runs on since `25565` is taken by the Minecraft server. You can do this by starting up Velocity (`cd /run/proxy && java -jar velocity.jar`) and letting it create a `velocity.toml` file. Then, change the `bind` property. Players will connect to your server using this address.
@@ -211,8 +204,8 @@ Minecraft server:
211
204
212
205
```sh
213
206
# Before running, you must export the necessary environment variables from the Configuration section of this guide!
0 commit comments