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| 1 | +#ifndef MLK_RHI_ENUMS_HPP__ |
| 2 | +#define MLK_RHI_ENUMS_HPP__ |
| 3 | + |
| 4 | +#include <Renderer/PreCompiled.hpp> |
| 5 | + |
| 6 | +#ifdef None // Thanks x11 :) |
| 7 | + #undef None |
| 8 | +#endif |
| 9 | + |
| 10 | +namespace Mlk |
| 11 | +{ |
| 12 | + enum class BufferType |
| 13 | + { |
| 14 | + Constant = 0, |
| 15 | + HighDynamic, // typically stored in RAM |
| 16 | + LowDynamic, // typically stored in VRAM |
| 17 | + |
| 18 | + EndEnum |
| 19 | + }; |
| 20 | + constexpr std::size_t BufferTypeCount = static_cast<std::size_t>(BufferType::EndEnum); |
| 21 | + |
| 22 | + enum BufferUsageBits |
| 23 | + { |
| 24 | + BufferUsageTransferSrc = 1 << 0, |
| 25 | + BufferUsageTransferDst = 1 << 1, |
| 26 | + BufferUsageVertex = 1 << 2, |
| 27 | + BufferUsageIndex = 1 << 3, |
| 28 | + BufferUsageUniform = 1 << 4, |
| 29 | + BufferUsageStorage = 1 << 5 |
| 30 | + }; |
| 31 | + constexpr std::size_t BufferUsageCount = 6; |
| 32 | + using BufferUsage = std::uint32_t; |
| 33 | + |
| 34 | + enum class CullMode |
| 35 | + { |
| 36 | + None = 0, |
| 37 | + Front, |
| 38 | + Back, |
| 39 | + BackAndFront, |
| 40 | + |
| 41 | + EndEnum |
| 42 | + }; |
| 43 | + constexpr std::size_t CullModeCount = static_cast<std::size_t>(CullMode::EndEnum); |
| 44 | + |
| 45 | + enum class PhysicalDeviceType |
| 46 | + { |
| 47 | + Any = 0, |
| 48 | + Other, |
| 49 | + CPU, |
| 50 | + Virtual, |
| 51 | + Integrated, |
| 52 | + Discrete, |
| 53 | + |
| 54 | + EndEnum |
| 55 | + }; |
| 56 | + constexpr std::size_t PhysicalDeviceTypeCount = static_cast<std::size_t>(PhysicalDeviceType::EndEnum); |
| 57 | + |
| 58 | + enum PhysicalDeviceVendorBits |
| 59 | + { |
| 60 | + PhysicalDeviceVendorAny = 1 << 0, |
| 61 | + PhysicalDeviceVendorAmd = 1 << 1, |
| 62 | + PhysicalDeviceVendorMesa = 1 << 2, |
| 63 | + PhysicalDeviceVendorImgTec = 1 << 3, |
| 64 | + PhysicalDeviceVendorNvidia = 1 << 4, |
| 65 | + PhysicalDeviceVendorArm = 1 << 5, |
| 66 | + PhysicalDeviceVendorBroadcom = 1 << 6, |
| 67 | + PhysicalDeviceVendorQualcomm = 1 << 7, |
| 68 | + PhysicalDeviceVendorIntel = 1 << 8, |
| 69 | + PhysicalDeviceVendorSamsungAMD = 1 << 9, |
| 70 | + PhysicalDeviceVendorMicrosoft = 1 << 10, |
| 71 | + }; |
| 72 | + constexpr std::size_t PhysicalDeviceVendorsCount = 11; |
| 73 | + using PhysicalDeviceVendors = std::uint32_t; |
| 74 | + |
| 75 | + enum class RenderMode |
| 76 | + { |
| 77 | + Fill = 0, |
| 78 | + Wireframe, |
| 79 | + Points, |
| 80 | + |
| 81 | + EndEnum |
| 82 | + }; |
| 83 | + constexpr std::size_t RenderModeCount = static_cast<std::size_t>(RenderMode::EndEnum); |
| 84 | + |
| 85 | + enum class TextureFormat |
| 86 | + { |
| 87 | + None = 0, |
| 88 | + R8_Unorm, |
| 89 | + R8G8_Unorm, |
| 90 | + R8G8B8_Unorm, |
| 91 | + R8G8B8A8_Unorm, |
| 92 | + |
| 93 | + R8_UInt, |
| 94 | + |
| 95 | + R11G11B10_Float, |
| 96 | + R10G10B10A2_Unorm, |
| 97 | + |
| 98 | + R32_Int, |
| 99 | + R32G32_Int, |
| 100 | + R32G32B32_Int, |
| 101 | + R32G32B32A32_Int, |
| 102 | + |
| 103 | + R32_UInt, |
| 104 | + R32G32_UInt, |
| 105 | + R32G32B32_UInt, |
| 106 | + R32G32B32A32_UInt, |
| 107 | + |
| 108 | + R16_Float, |
| 109 | + R16G16_Float, |
| 110 | + R16G16B16_Float, |
| 111 | + R16G16B16A16_Float, |
| 112 | + |
| 113 | + R32_Float, |
| 114 | + R32G32_Float, |
| 115 | + R32G32B32_Float, |
| 116 | + R32G32B32A32_Float, |
| 117 | + |
| 118 | + D16_Unorm, |
| 119 | + D32_Float, |
| 120 | + D16_Unorm_S8_UInt, |
| 121 | + D24_Unorm_S8_UInt, |
| 122 | + D32_Float_S8_UInt, |
| 123 | + |
| 124 | + EndEnum |
| 125 | + }; |
| 126 | + constexpr std::size_t TextureFormatCount = static_cast<std::size_t>(TextureFormat::EndEnum); |
| 127 | + |
| 128 | + enum class TextureType |
| 129 | + { |
| 130 | + Color = 0, |
| 131 | + Depth, |
| 132 | + DepthArray, |
| 133 | + Cube, |
| 134 | + Other, |
| 135 | + |
| 136 | + EndEnum |
| 137 | + }; |
| 138 | + constexpr std::size_t TextureTypeCount = static_cast<std::size_t>(TextureType::EndEnum); |
| 139 | + |
| 140 | + enum TextureFlagsBits |
| 141 | + { |
| 142 | + TextureFlagSampled = 1 << 0, |
| 143 | + TextureFlagStorage = 1 << 1, |
| 144 | + TextureFlagDepthStencil = 1 << 2, |
| 145 | + }; |
| 146 | + constexpr std::size_t TextureFlagsCount = 3; |
| 147 | + using TextureFlags = std::uint32_t; |
| 148 | +} |
| 149 | + |
| 150 | +#endif |
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