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Add parallel flag to getsolvent call
This will trigger water entropy to run multithreaded. We should later percolate parallel worker threads into water entropy from CE to save overhead in setting up two lots of schedulers.
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CodeEntropy/entropy.py

Lines changed: 1 addition & 1 deletion
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@@ -405,7 +405,7 @@ def _calculate_water_entropy(self, universe, start, end, step):
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step (int): Step size.
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"""
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Sorient_dict, _, vibrations, _ = (
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GetSolvent.get_interfacial_water_orient_entropy(universe, start, end, step)
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GetSolvent.get_interfacial_water_orient_entropy(universe, start, end, step, parallel=True)
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)
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# Log per-residue entropy using helper functions

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