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Alex's caves 翻译更新 (#3866)
* Add files via upload * Fix * 补充原文文件 * Add files via upload * 小调整 * 更新 * 基于群聊的讨论继续更新 * 基于1.0.6版本更新了原文 * 微调 * 手册-英文 * 手册-汉化 * 1.0.7 - 中文 * 1.0.7 - 原文 * 跟进1.0.8,同时调整
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Welcome to the Abyssal Chasm...
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• {Introduction|abyssal_chasm/general.json}
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• {Resources|abyssal_chasm/resources.json}
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• Inhabitants
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• {Lanternfish|abyssal_chasm/lanternfish.json}
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• {Sea Pig|abyssal_chasm/sea_pig.json}
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• {Hullbreaker|abyssal_chasm/hullbreaker.json}
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• {Gossamer Worm|abyssal_chasm/gossamer_worm.json}
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• {Tripodfish|abyssal_chasm/tripodfish.json}
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• {Deep One|abyssal_chasm/deep_one.json}
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• {Deep One Knight|abyssal_chasm/deep_one_knight.json}
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• {Deep One Mage|abyssal_chasm/deep_one_mage.json}
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• {Mine Guardian|abyssal_chasm/mine_guardian.json}
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• {Utilities|abyssal_chasm/utilities.json}
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• 30.0 ♥
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• 3.0 🗡
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The Deep Ones are some of the most mysterious and poorly-understood beings in all the Overworld.
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There are three species of Deep One, and they all live in a harmonious balance with each other, forming a single syncretic society.
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Initially, all Deep Ones will be wary of outsiders. They will follow and stalk any intruders to their abyssal domain from the shadows, and attempt to flee if spotted or chased.
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If a Deep One is cornered, it will toss an Ink Bomb and then disappear from sight. If hurt, the opinion of the attacker for all Deep Ones will decrease permanently, and they will eventually become outright hostile to the intruder.
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However, improving one's standing with the Deep Ones is not too difficult. Placing a Pearl on an Abyssal Altar near them can initiate an exchange of goods, which will gradually improve their opinion.
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Eventually, Deep Ones may gain such a favorable opinion of an adventurer that they will no longer flee their gaze and even assist in combat.
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In battle, Deep Ones will use their sharp claws and fast swim speed to brutally chase down and tear their prey, along with their sharp teeth-filled maws.
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Deep Ones can offer a variety of items to exchange at an altar, including sponges, Sea Glass Shards, and even a §lGazing §lPearl§r...
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• 60.0 ♥
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• 5.0 🗡 (Base)
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The Deep One Knight is an even stronger species of Deep One. Like the other Deep Ones, they all share the same society and opinion of outsiders, and their approval and disapproval is all gained in the same way.
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Deep One Knights usually carry with them a trident or §lOrthrolance§r, which they will use as a weapon during melee combat with opponents.
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Exchanging items is done in the same manner as with other Deep One species, except that Deep One Knights offer different items, usually those revolving around melee combat. This includes their signature Orthrolance, along with tridents, armor, prismarine and even a §lMagic§r §lConch§r...
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• 80.0 ♥
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• 4.0 🗡
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The Deep One Mage is the third species of Deep One, and distantly related to the others. Yet they still fulfill an invaluable role in the Deep One society - Mages have control over powerful water magic. Like all Deep Ones, they share the same opinion of outsiders.
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Channeling the Heart of the Sea buried in their heads, these Deep Ones can summon bolts of water to pummel enemies from afar with. To voyage out of water they can summon a bubble full of water to allow them to levitate. They can also bring forth a barrage of waves to damage multiple attackers at once. Some of the Deep One Mage's attacks will trap foes in a giant bubble of water, which can drown land dwellers.
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Like all Deep Ones, Mages have their own unique set of items they can exchange at an Abyssal Altar. These range from common ocean items to rarer and magical ones, such as nautilus shells, bottles of enchanting and even the §lSea §lStaff§r itself.
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The §lAbyssal §lChasm§r is a biome found deep in the world, but unlike other cave biomes it is covered by hundreds of blocks of water, not stone.
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It is found exclusively under ocean biomes, and appears as a massive trench where light barely penetrates. The trench walls are lined with Abyssmarine, a stone-like block, and the abyssal floor is covered in a thick layer of Muck.
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This Muck is quite thick and slows many creatures that walk on it down. It is also where much of the benthic sea life that calls this biome home can be found, including mussels, Sea Anemones, and Ping-Pong Sponges.
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Rising from these abyssal depths are great undersea mounts made of tuff. These can contain numerous ores, but are also covered by Hydrothermal Vents emanating black smoke and Tube Worm colonies nearby to feed off of them.
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On the ocean floor the skeletons of long dead beasts, whalefalls, can be found, colonized by Bone Worms and other scavengers.
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Long-abandoned research posts created by an enigmatic, ancient faction can also be discovered, along with far more mysterious ruins...
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• 10.0 ♥
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Gossamer Worms are large polychaete worms found swimming around the waters of the Abyssal Chasm. These drifting glowing worms are a favorite treat of the Hullbreaker.
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Gossamer Worms can be captured with a bucket of water. If slain, they can drop §lBioluminessence§r, the source of their blue glow...
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• 400.0 ♥
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• 14.0 🗡
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The Hullbreaker is a colossal fish over fifteen blocks long. Being a predator adapted to hunt exclusively in dark waters, it hunts by seeking out any glowing entity.
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It quickly makes a kill by using its massive teeth to bite prey or its head as a battering ram to smash them. The easiest way to avoid the wandering eyes of a Hullbreaker is to stop emitting light, and to remove any glowing effect or entity.
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Hullbreakers always investigate possible prey items before attacking, circling them multiple times whilst its many body lights begin to flash rapidly.
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In the almost unheard of chance that one is defeated in combat, it will spew out what it has eaten before dying. This includes common items like ink sacs, but can also be remains of §lSubmarines§r such as the §lEnigmatic §lEngine§r.
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If a hullbreaker is detected whilst one is in a submarine, caution must be taken to immediately turn off any and all floodlights until the beast passes...
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• 2.0 ♥
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The Lanternfish is the smallest fish found in the Abyssal Chasm, yet it makes up for its diminutive size for the large shoals of them that spawn throughout the waters of this biome.
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Like a few other deep sea species, this animal has light emitting spots on its body, which help distinguish it from the dark depths.
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Lanternfish shoals move closer to the surface at night, making them a convenient way to find Abyssal Chasms.
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If slain, a Lanternfish will drop itself, and can be cooked for a meager snack. They can also be captured in a Bucket of Water.
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• 20.0 ♥
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• 15.0 🗡
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Mine Guardians are often difficult to see in the Abyssal Chasm, as they are always chained to an anchor on the seafloor around Abyssal Ruins. These mechanical beings were left there long ago, likely to keep deep ones away.
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Every so often, Mine Guardians will open their single eye to scan for targets - including any nearby adventurers. If a target is detected in close range, the Mine Guardian will begin to float towards the detected target, then suddenly explode once in range.
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If slain before this happens, Mine Guardians can drop a §lDepth §lCharge§r, which can be thrown to create a small explosion that can destroy blocks, even underwater.
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Mussels can often be found growing on any solid surface in the Abyssal Chasm. Over time, they can increase in number and spread to nearby blocks. Mussels grow faster on logs than any other block.
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Mussels can be cooked into a decent food option, too.
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When broken, there is a chance for a mussel to drop one of its precious Pearls, which can be made into an Abyssal Altar, presumably to offer something to the strange beings that call the Abyssal Chasm home.
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Occasionally, Sea Glass Shards can be obtained when breaking muck. These shards can be reassembled into normal glass, or used to create Depth Glass, which allows better visibility when placed next to water.

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