You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: _collections/_news/2025-06-24-year-in-review-2025.md
+10-24Lines changed: 10 additions & 24 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -71,28 +71,16 @@ general food breaks for breakfast, lunch and dinner.
71
71

72
72
73
73
There were several memorable projects submitted with different purposes, inspirations and skill levels, that all reflected
74
-
the individual teams that pulled everything together. Some teams focused on projects that would help others, such as
75
-
Speaking With Claire, developed by a team whose first language wasn't English, but required to pass an English exam to
76
-
enter university; No Room For Doom, an online healthcare service for citizens in Sudan, a country heavily torn by war
77
-
and has a lack of healthcare services available; and of course, Too Bad To Keep, a response to the ongoing bin strikes
78
-
in Birmingham where drivers can collect waste from those who cannot dump it at a landfill, and get paid for it. There were
79
-
some more light-hearted games developed alongside those projects, such as Clunks Foundation Creation (very on the nose,
80
-
guys), Notable and Secret Sandwich Service, in addition to the Spinning Raps, of which won CSS' own category for
81
-
most fun hack! And of course, there was a significant focus on AI within some projects, with Neuphonic providing their
82
-
platform for free to all birmingHack participants and AlgoSoc hosting its AI hack category, which produced some incredibly
83
-
interesting results - SocratEase and Ocular are two of these projects, where SocratEase would turn speech videos of
84
-
yourself into feedback provided by AI, and Ocular used facial detection at your front door to ask those coming to your
85
-
house who was visiting, their purpose of visiting, and whether it recognised that person from an existing contact. Two
86
-
other projects that won prizes include StudySync, which connects students to study together, and Guess the Voice, which
87
-
used Neuphonic's API to use celebrity voices, but also won in GDS' category for being the most user-friendly project.
88
-
89
-
And of course, there's two extra projects that were special in their own ways altogether, of which were ThatsAwkward and
90
-
none other than FLOORPLAN. ThatsAwkward was a project entirely built by conversion students, who learned absolutely
91
-
*everything* (Git, APIs, Flask, etc.) within the 24 hours, and produced an incredible project that defied expectations.
92
-
And of course, there's also FLOORPLAN, of which won the very first iteration of birmingHack and additionally Majestic's
93
-
category for the "Surprise Us!" category. They also let us know that they got published in the [SIGBOVIK proceedings](https://sigbovik.org/2025/proceedings.pdf)
94
-
for 2025 with FLOORPLAN! Including acknowledges to birmingHack for organising the events, then retracting those acknowledgements
95
-
over their loss of sleep.
74
+
the individual teams that pulled everything together. Some teams focused on projects that would help others, others worked
75
+
on more lighthearted games that were quirky and fun, and others created some incredibly impressive AI projects, given
76
+
only 24 hours was provided to work on each team's project. However, there were two projects that were special in their own
77
+
ways, of which were ThatsAwkward and none other than FLOORPLAN. ThatsAwkward was a project entirely built by conversion
78
+
students, who learned absolutely*everything* (Git, APIs, Flask, etc.) within the 24 hours, and produced an incredible
79
+
project that defied expectations. And of course, there's also FLOORPLAN, of which won the inaugural birmingHack and
80
+
additionally Majestic's category for the "Surprise Us!" category. They also let us know that they got published in the
81
+
[SIGBOVIK proceedings](https://sigbovik.org/2025/proceedings.pdf) for 2025 with FLOORPLAN!
82
+
83
+
If you want to see some of the other projects that were submitted, you can see them here: <https://birminghack.devpost.com/project-gallery>
96
84
97
85

98
86
@@ -109,8 +97,6 @@ early next year, around the time of October/November.
109
97
Thank you to each and every committee member of CSS who helped make this event possible - and thank you as well to Adam,
110
98
an external volunteer from hackSheffield who eagerly volunteered to help ensure the event went smoothly!
111
99
112
-
If you want to see some of the other projects that were submitted, you can see them here: <https://birminghack.devpost.com/project-gallery>
113
-
114
100
# Outside of Events - Discord and Minecraft
115
101
116
102
We've also been working on things for you to do outside of term time - whether you need time to kill or want to reconnect
0 commit comments