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Undense the birmingHack paragraph
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_collections/_news/2025-06-24-year-in-review-2025.md

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@@ -71,28 +71,16 @@ general food breaks for breakfast, lunch and dinner.
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![A photo of UG04 and attendees working on their projects.](/assets/images/2025-end-of-year-newsletter/birminghack-ug04.jpg)
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There were several memorable projects submitted with different purposes, inspirations and skill levels, that all reflected
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the individual teams that pulled everything together. Some teams focused on projects that would help others, such as
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Speaking With Claire, developed by a team whose first language wasn't English, but required to pass an English exam to
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enter university; No Room For Doom, an online healthcare service for citizens in Sudan, a country heavily torn by war
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and has a lack of healthcare services available; and of course, Too Bad To Keep, a response to the ongoing bin strikes
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in Birmingham where drivers can collect waste from those who cannot dump it at a landfill, and get paid for it. There were
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some more light-hearted games developed alongside those projects, such as Clunks Foundation Creation (very on the nose,
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guys), Notable and Secret Sandwich Service, in addition to the Spinning Raps, of which won CSS' own category for
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most fun hack! And of course, there was a significant focus on AI within some projects, with Neuphonic providing their
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platform for free to all birmingHack participants and AlgoSoc hosting its AI hack category, which produced some incredibly
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interesting results - SocratEase and Ocular are two of these projects, where SocratEase would turn speech videos of
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yourself into feedback provided by AI, and Ocular used facial detection at your front door to ask those coming to your
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house who was visiting, their purpose of visiting, and whether it recognised that person from an existing contact. Two
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other projects that won prizes include StudySync, which connects students to study together, and Guess the Voice, which
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used Neuphonic's API to use celebrity voices, but also won in GDS' category for being the most user-friendly project.
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And of course, there's two extra projects that were special in their own ways altogether, of which were ThatsAwkward and
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none other than FLOORPLAN. ThatsAwkward was a project entirely built by conversion students, who learned absolutely
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*everything* (Git, APIs, Flask, etc.) within the 24 hours, and produced an incredible project that defied expectations.
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And of course, there's also FLOORPLAN, of which won the very first iteration of birmingHack and additionally Majestic's
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category for the "Surprise Us!" category. They also let us know that they got published in the [SIGBOVIK proceedings](https://sigbovik.org/2025/proceedings.pdf)
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for 2025 with FLOORPLAN! Including acknowledges to birmingHack for organising the events, then retracting those acknowledgements
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over their loss of sleep.
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the individual teams that pulled everything together. Some teams focused on projects that would help others, others worked
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on more lighthearted games that were quirky and fun, and others created some incredibly impressive AI projects, given
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only 24 hours was provided to work on each team's project. However, there were two projects that were special in their own
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ways, of which were ThatsAwkward and none other than FLOORPLAN. ThatsAwkward was a project entirely built by conversion
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students, who learned absolutely*everything* (Git, APIs, Flask, etc.) within the 24 hours, and produced an incredible
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project that defied expectations. And of course, there's also FLOORPLAN, of which won the inaugural birmingHack and
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additionally Majestic's category for the "Surprise Us!" category. They also let us know that they got published in the
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[SIGBOVIK proceedings](https://sigbovik.org/2025/proceedings.pdf) for 2025 with FLOORPLAN!
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If you want to see some of the other projects that were submitted, you can see them here: <https://birminghack.devpost.com/project-gallery>
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![A group photo of attendees at the end of birmingHack.](/assets/images/2025-end-of-year-newsletter/birminghack-group.jpg)
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@@ -109,8 +97,6 @@ early next year, around the time of October/November.
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Thank you to each and every committee member of CSS who helped make this event possible - and thank you as well to Adam,
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an external volunteer from hackSheffield who eagerly volunteered to help ensure the event went smoothly!
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If you want to see some of the other projects that were submitted, you can see them here: <https://birminghack.devpost.com/project-gallery>
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# Outside of Events - Discord and Minecraft
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We've also been working on things for you to do outside of term time - whether you need time to kill or want to reconnect

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