2525
2626function count_keys (hashmap )
2727 local result = 0
28- for _ , __ in pairs (hashmap ) do
28+ for _ , _ in pairs (hashmap ) do
2929 result = result + 1
3030 end
3131 return result
3232end
3333
34- -- /c game.player.print(serpent.dump(game.player.surface.find_logistic_network_by_position(game.player.position, game.player.force.name).find_cell_closest_to(game.player.position)))
35- local function hasPocketBots (player )
36- local logisticCell = player .character .logistic_cell
37- local port = false
38- if logisticCell and logisticCell .transmitting and logisticCell .mobile then
39- port = logisticCell
40- end
41- return port
42- end
43-
4434function on_tick (event )
4535 if global .removeTicks [event .tick ] then
4636 local status , err = pcall (function ()
@@ -128,7 +118,7 @@ function on_player_selected_area(event)
128118 local modules = util .table .deepcopy (config [index ].to )
129119 local cTable = {}
130120 local valid_modules = true
131- for i , module in pairs (modules ) do
121+ for _ , module in pairs (modules ) do
132122 if module then
133123 if not cTable [module ] then
134124 cTable [module ] = 1
@@ -234,10 +224,9 @@ script.on_event(defines.events.on_player_alt_selected_area, on_player_alt_select
234224local function getMetaItemData ()
235225 local metaitem = game .forces .player .recipes [" mi-meta" ].ingredients
236226
237- for i , ent in pairs (metaitem ) do
227+ for _ , ent in pairs (metaitem ) do
238228 global .nameToSlots [ent .name ] = ent .amount
239229 end
240-
241230end
242231
243232local function remove_invalid_items ()
280269
281270function update_gui ()
282271 local status , err = pcall (function ()
283- for i , player in pairs (game .players ) do
272+ for _ , player in pairs (game .players ) do
284273 if player .valid and player .gui .top [" module-inserter-config-button" ] then
285274 player .gui .top [" module-inserter-config-button" ].destroy ()
286275 end
@@ -307,17 +296,17 @@ local function init_player(player)
307296end
308297
309298local function init_players ()
310- for i , player in pairs (game .players ) do
299+ for _ , player in pairs (game .players ) do
311300 init_player (player )
312301 end
313302end
314303
315- local function init_force (force )
304+ local function init_force (_ )
316305-- force specific
317306end
318307
319308local function init_forces ()
320- for i , force in pairs (game .forces ) do
309+ for _ , force in pairs (game .forces ) do
321310 init_force (force )
322311 end
323312end
@@ -393,7 +382,7 @@ local function on_configuration_changed(data)
393382 tmp .settings = util .table .deepcopy (global .settings )
394383 for k , v in pairs (tmp ) do
395384 global [k ] = {}
396- for pi , player in pairs (game .players ) do
385+ for _ , player in pairs (game .players ) do
397386 if player .name and v [player .name ] then
398387 global [k ][player .index ] = v [player .name ]
399388 end
@@ -438,16 +427,12 @@ end
438427local function on_force_created (event )
439428 init_force (event .force )
440429end
441- local function on_forces_merging (event )
442-
443- end
444430
445431script .on_init (on_init )
446432script .on_load (on_load )
447433script .on_configuration_changed (on_configuration_changed )
448434script .on_event (defines .events .on_player_created , on_player_created )
449435script .on_event (defines .events .on_force_created , on_force_created )
450- script .on_event (defines .events .on_forces_merging , on_forces_merging )
451436
452437script .on_event (defines .events .on_robot_built_entity , function (event )
453438 local status , err = pcall (function ()
@@ -463,7 +448,7 @@ script.on_event(defines.events.on_robot_built_entity, function(event)
463448 local contents = inventory .get_contents ()
464449 -- remove all modules first
465450 for k , v in pairs (contents ) do
466- for i = 1 , v do
451+ for _ = 1 , v do
467452 if player .can_insert {name = k ,count = 1 } then
468453 inventory .remove {name = k , count = 1 }
469454 player .insert {name = k , count = 1 }
@@ -472,7 +457,7 @@ script.on_event(defines.events.on_robot_built_entity, function(event)
472457 end
473458 if type (modules ) == " table" then
474459 local logisticsNetwork = origEntity .surface .find_logistic_network_by_position (origEntity .position , origEntity .force .name )
475- for i , module in pairs (modules ) do
460+ for _ , module in pairs (modules ) do
476461 if module then
477462 if inventory .can_insert {name = module , count = 1 } then
478463 if player .get_item_count (module ) > 0 then
@@ -517,7 +502,7 @@ script.on_event(defines.events.on_gui_click, function(event)
517502 elseif element .name == " module-inserter-debug" then
518503 saveVar (global ," debugButton" )
519504 local c = 0
520- for _ ,k in pairs (global .entitiesToInsert ) do
505+ for _ , _ in pairs (global .entitiesToInsert ) do
521506 c = c + 1
522507 end
523508 debugDump (" #Entities " .. c ,true )
564549
565550function debugDump (var , force )
566551 if false or force then
567- for i , player in pairs (game .players ) do
552+ for _ , player in pairs (game .players ) do
568553 local msg
569554 if type (var ) == " string" then
570555 msg = var
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