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| 1 | +# Copilot Instructions for Codebreaker.Xaml |
| 2 | + |
| 3 | +## Repository Guidelines Alignment |
| 4 | + |
| 5 | +This document extends the existing [guidelines.md](../guidelines.md) with .NET 9 specific guidance: |
| 6 | + |
| 7 | +- **Modern Technologies**: .NET 9 represents the latest modern technology stack |
| 8 | +- **Productivity**: Leverage .NET 9 features for shorter, more efficient code |
| 9 | +- **Released Versions**: Use .NET 9 as it's a released, stable version |
| 10 | +- **Built-in Features**: Prefer .NET 9 built-in features over external libraries |
| 11 | + |
| 12 | +## Target Framework |
| 13 | + |
| 14 | +**Use .NET 9 as the primary target framework** instead of .NET 8 for all new projects and when updating existing projects. |
| 15 | + |
| 16 | +> This follows the repository's guideline to use modern, released versions of .NET. .NET 9 provides significant performance improvements, new language features, and enhanced cross-platform capabilities compared to .NET 8. |
| 17 | +
|
| 18 | +### Framework Guidelines |
| 19 | + |
| 20 | +- **Primary Target**: Use `net9.0` for most projects |
| 21 | +- **Multi-targeting**: When supporting multiple frameworks, include `net9.0` as the primary target |
| 22 | +- **Platform-specific**: Use `net9.0-windows` for Windows-specific projects (WinUI, WPF) |
| 23 | +- **Mobile/Cross-platform**: Use appropriate TFMs like `net9.0-android`, `net9.0-ios` for mobile projects |
| 24 | +- **Library Projects**: Use multi-targeting for STS and LTS, thus `net9.0` and `net8.0` for maximum compatibility |
| 25 | + |
| 26 | +### Project Types and Framework Usage |
| 27 | + |
| 28 | +#### Desktop Applications |
| 29 | +- **WinUI projects**: Use `net9.0-windows10.0.19041.0` (or later Windows version) |
| 30 | +- **WPF projects**: Use `net9.0-windows` |
| 31 | +- **Avalonia projects**: Use `net9.0` for cross-platform, `net9.0-windows` for Windows-specific features |
| 32 | + |
| 33 | +#### Cross-Platform Applications |
| 34 | +- **MAUI projects**: Use `net9.0` as base with platform-specific TFMs |
| 35 | +- **Uno Platform projects**: Follow Uno Platform .NET 9 compatibility guidelines |
| 36 | +- **Avalonia cross-platform**: Use `net9.0` |
| 37 | + |
| 38 | +#### Libraries and Shared Code |
| 39 | +- **Shared libraries**: Use `net9.0` and `net8.0` for maximum compatibility |
| 40 | +- **Multi-target libraries**: Include `net9.0` as primary target, consider `net8.0` for backward compatibility if needed |
| 41 | +- **ViewModels**: Target `net9.0` and `net8.0` |
| 42 | + |
| 43 | +## Language and Code Style |
| 44 | + |
| 45 | +- **C# Language Version**: Use the latest C# version compatible with .NET 9 |
| 46 | +- **Lang Version**: Set `<LangVersion>latest</LangVersion>` in project files to use latest C# features |
| 47 | +- **Nullable Reference Types**: Enable with `<Nullable>enable</Nullable>` |
| 48 | +- **Implicit Usings**: Enable with `<ImplicitUsings>enable</ImplicitUsings>` |
| 49 | + |
| 50 | +## Modern .NET 9 Features |
| 51 | + |
| 52 | +When writing code, prefer modern .NET 9 and C# features: |
| 53 | + |
| 54 | +### Recommended Patterns |
| 55 | +- Use **primary constructors** for classes where appropriate |
| 56 | +- Use **collection expressions** for initializing collections |
| 57 | +- Use **file-scoped namespaces** for cleaner code organization |
| 58 | +- Prefer **record types** over classes for data containers |
| 59 | +- Use **minimal APIs** for web services instead of controllers |
| 60 | +- Leverage **source generators** for performance-critical scenarios |
| 61 | + |
| 62 | +### Dependency Injection and Configuration |
| 63 | +- Use the modern **Host.CreateApplicationBuilder()** pattern |
| 64 | +- Prefer **IServiceCollection** extensions for service registration |
| 65 | +- Use **configuration binding** with strongly-typed options |
| 66 | +- Leverage **keyed services** in .NET 9 for multiple implementations |
| 67 | + |
| 68 | +## Package References |
| 69 | + |
| 70 | +When adding or updating NuGet packages: |
| 71 | + |
| 72 | +- **Microsoft packages**: Use .NET 9 compatible versions (9.x.x) |
| 73 | +- **Third-party packages**: Ensure compatibility with .NET 9 |
| 74 | +- **Community Toolkit**: Use latest versions that support .NET 9 |
| 75 | +- **UI Frameworks**: Use .NET 9 compatible versions of WinUI, Avalonia, etc. |
| 76 | + |
| 77 | +## Platform-Specific Considerations |
| 78 | + |
| 79 | +### WinUI Projects |
| 80 | +- Target Windows 10/11 APIs appropriately |
| 81 | +- Use Windows App SDK versions compatible with .NET 9 |
| 82 | +- Leverage WinUI 3 features optimized for .NET 9 |
| 83 | + |
| 84 | +### MAUI Projects |
| 85 | +- Use .NET MAUI versions that support .NET 9 |
| 86 | +- Target latest platform versions where possible |
| 87 | +- Utilize MAUI-specific .NET 9 optimizations |
| 88 | + |
| 89 | +### Avalonia Projects |
| 90 | +- Use Avalonia versions compatible with .NET 9 |
| 91 | +- Leverage cross-platform .NET 9 features |
| 92 | +- Consider Avalonia's .NET 9 performance improvements |
| 93 | + |
| 94 | +### Uno Platform Projects |
| 95 | +- Follow Uno Platform's .NET 9 migration guidelines |
| 96 | +- Use compatible Uno.Sdk versions |
| 97 | +- Update global.json files to reference .NET 9 compatible tooling |
| 98 | + |
| 99 | +## Codebreaker-Specific Guidance |
| 100 | + |
| 101 | +### Configuration and Dependency Injection |
| 102 | +```csharp |
| 103 | +// Use .NET 9 Host.CreateApplicationBuilder() pattern |
| 104 | +var builder = Host.CreateApplicationBuilder(); |
| 105 | + |
| 106 | +// Modern service registration |
| 107 | +builder.Services.AddScoped<GamePageViewModel>(); |
| 108 | +builder.Services.AddHttpClient<IGamesClient, GamesClient>(); |
| 109 | +``` |
| 110 | + |
| 111 | +### Cross-Platform UI Development |
| 112 | +- **WinUI**: Leverage .NET 9 performance improvements for Windows applications |
| 113 | +- **Avalonia**: Use .NET 9 for enhanced cross-platform compatibility |
| 114 | +- **MAUI**: Target .NET 9 for latest mobile development features |
| 115 | + |
| 116 | +### Game Logic and ViewModels |
| 117 | +- Use **record types** for game state and model objects |
| 118 | +- Leverage **collection expressions** for game collections |
| 119 | +- Use **primary constructors** in ViewModels where appropriate |
| 120 | + |
| 121 | +## Migration Guidance |
| 122 | + |
| 123 | +When updating existing projects from .NET 8 to .NET 9: |
| 124 | + |
| 125 | +1. **Update TargetFramework**: Change `net8.0` to `net9.0` |
| 126 | +2. **Update Package References**: Bump Microsoft.* packages to 9.x versions |
| 127 | +3. **Review Breaking Changes**: Check for any .NET 9 breaking changes |
| 128 | +4. **Test Thoroughly**: Ensure all functionality works with .NET 9 |
| 129 | +5. **Update Global.json**: Ensure SDK references support .NET 9 |
| 130 | + |
| 131 | +## Performance and Modern Practices |
| 132 | + |
| 133 | +- Utilize .NET 9 performance improvements |
| 134 | +- Use **span and memory APIs** for performance-critical code |
| 135 | +- Leverage **async/await patterns** with .NET 9 enhancements |
| 136 | +- Consider **AOT compilation** where supported |
| 137 | +- Use **generic math** and other .NET 9 features for better performance |
| 138 | + |
| 139 | +## Testing |
| 140 | + |
| 141 | +- Use latest versions of testing frameworks compatible with .NET 9 |
| 142 | +- Ensure test projects target `net9.0` |
| 143 | +- Leverage .NET 9 testing improvements and new APIs |
| 144 | + |
| 145 | +## Build and Deployment |
| 146 | + |
| 147 | +- Update CI/CD pipelines to use .NET 9 SDK |
| 148 | +- Ensure deployment targets support .NET 9 runtime |
| 149 | +- Use .NET 9 optimizations in release builds |
| 150 | +- Consider using .NET 9 specific features for better performance |
| 151 | + |
| 152 | +## Documentation |
| 153 | + |
| 154 | +When documenting code or creating examples: |
| 155 | +- Reference .NET 9 APIs and patterns |
| 156 | +- Include .NET 9 specific features in code samples |
| 157 | +- Update any framework version references in documentation |
| 158 | +- Highlight .NET 9 benefits and new capabilities |
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