+ "info_book.integratedcrafting.crafting_interface.crafting.text3": "A &lCrafting Interface&r will however &lnot&r actively import the crafting results from the bound machine. The player is responsible for making sure that the crafting results end up back into the network. The Crafting Table is an exception to this, only a &lCrafting Interface&r is required to craft with this. The &lCrafting Interface&r will track changes in the storage network, and it will only mark the crafting job as completed once it receives the expected outputs from the machine, or if they are discovered afterwards in the storage network. This can be achieved by letting the machine (automatically or manually) output into the &lCrafting Interface&r. Everything (items, fluids, energy) that is inserted into the &lCrafting Interface&r will be inserted into the storage network for the configured channel. Alternatively, you can place an active &lIntegrated Tunnels importer&r onto the machine to import the result into the network. In the latter case, you are responsible for making sure that this result is not consumed by another process (e.g. an Exporter) before it is discovered by the &lCrafting Interface&r, as the crafting job may otherwise not be marked as completed.",
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