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| 1 | +using System; |
| 2 | +using System.IO; |
| 3 | +using System.Net; |
| 4 | +using System.Net.Sockets; |
| 5 | +using System.Threading; |
| 6 | +using NAudio.CoreAudioApi; |
| 7 | +using WebSocketSharp; |
| 8 | +using WebSocketSharp.Server; |
| 9 | + |
| 10 | +namespace SoundCloudRemoteSite |
| 11 | +{ |
| 12 | + class Program |
| 13 | + { |
| 14 | + public static string GetLocalIPAddress() |
| 15 | + { |
| 16 | + var host = Dns.GetHostEntry(Dns.GetHostName()); |
| 17 | + foreach (var ip in host.AddressList) |
| 18 | + { |
| 19 | + if (ip.AddressFamily == AddressFamily.InterNetwork) |
| 20 | + { |
| 21 | + return ip.ToString(); |
| 22 | + } |
| 23 | + } |
| 24 | + throw new Exception("No network adapters with an IPv4 address in the system!"); |
| 25 | + } |
| 26 | + |
| 27 | + private static MMDeviceEnumerator _deviceEnumerator = new MMDeviceEnumerator(); |
| 28 | + private static MMDevice _playbackDevice; |
| 29 | + |
| 30 | + public static void SystemVolumeConfigurator() |
| 31 | + { |
| 32 | + _playbackDevice = _deviceEnumerator.GetDefaultAudioEndpoint(DataFlow.Render, Role.Multimedia); |
| 33 | + } |
| 34 | + |
| 35 | + public static int GetVolume() |
| 36 | + { |
| 37 | + return (int)(_playbackDevice.AudioEndpointVolume.MasterVolumeLevelScalar * 100); |
| 38 | + } |
| 39 | + |
| 40 | + public static void SetVolume(int volumeLevel) |
| 41 | + { |
| 42 | + if (volumeLevel < 0 || volumeLevel > 100) |
| 43 | + throw new ArgumentException("Volume must be between 0 and 100!"); |
| 44 | + |
| 45 | + _playbackDevice.AudioEndpointVolume.MasterVolumeLevelScalar = volumeLevel / 100.0f; |
| 46 | + } |
| 47 | + |
| 48 | + public class Mobile : WebSocketBehavior |
| 49 | + { |
| 50 | + protected override void OnOpen() |
| 51 | + { |
| 52 | + Console.WriteLine("[MOBILE] Connected"); |
| 53 | + } |
| 54 | + |
| 55 | + protected override void OnMessage(MessageEventArgs e) |
| 56 | + { |
| 57 | + if (e.Data == "volume") |
| 58 | + { |
| 59 | + SystemVolumeConfigurator(); |
| 60 | + this.Send("volume:" + GetVolume()); |
| 61 | + return; |
| 62 | + } |
| 63 | + if (e.Data.StartsWith("setvolume:")) |
| 64 | + { |
| 65 | + SetVolume(int.Parse(e.Data.Split(':')[1])); |
| 66 | + Console.WriteLine("[MOBILE] Volume: " + GetVolume()); |
| 67 | + return; |
| 68 | + } |
| 69 | + desktop.WebSocketServices.Broadcast(e.Data); |
| 70 | + } |
| 71 | + |
| 72 | + protected override void OnClose(CloseEventArgs e) |
| 73 | + { |
| 74 | + Console.WriteLine("[MOBILE] Disconnected"); |
| 75 | + } |
| 76 | + } |
| 77 | + |
| 78 | + public class Desktop : WebSocketBehavior |
| 79 | + { |
| 80 | + protected override void OnOpen() |
| 81 | + { |
| 82 | + Console.WriteLine("[DESKTOP] Connected"); |
| 83 | + } |
| 84 | + |
| 85 | + protected override void OnMessage(MessageEventArgs e) |
| 86 | + { |
| 87 | + mobile.WebSocketServices.Broadcast(e.Data); |
| 88 | + } |
| 89 | + |
| 90 | + protected override void OnClose(CloseEventArgs e) |
| 91 | + { |
| 92 | + Console.WriteLine("[DESKTOP] Disconnected"); |
| 93 | + } |
| 94 | + } |
| 95 | + |
| 96 | + static WebSocketServer mobile = new WebSocketServer(IPAddress.Parse(GetLocalIPAddress()), 15768); |
| 97 | + static WebSocketServer desktop = new WebSocketServer(IPAddress.Parse("127.0.0.1"), 15769); |
| 98 | + |
| 99 | + static void Main(string[] args) |
| 100 | + { |
| 101 | + Console.Title = "SoundCloud Server"; |
| 102 | + SystemVolumeConfigurator(); |
| 103 | + new Thread(() => |
| 104 | + { |
| 105 | + HttpListener listener = new HttpListener(); |
| 106 | + listener.Prefixes.Add("http://localhost:80/"); |
| 107 | + listener.Prefixes.Add("http://" + GetLocalIPAddress() + ":80/"); |
| 108 | + listener.Start(); |
| 109 | + while (true) |
| 110 | + { |
| 111 | + HttpListenerContext context = listener.GetContext(); |
| 112 | + HttpListenerResponse response = context.Response; |
| 113 | + Console.WriteLine("[MOBILE] Player opened"); |
| 114 | + byte[] buffer = Properties.Resources.index; |
| 115 | + response.ContentLength64 = buffer.Length; |
| 116 | + Stream output = response.OutputStream; |
| 117 | + output.Write(buffer, 0, buffer.Length); |
| 118 | + |
| 119 | + output.Close(); |
| 120 | + } |
| 121 | + }).Start(); |
| 122 | + |
| 123 | + mobile.AddWebSocketService<Mobile>("/soundcloud/mobile"); |
| 124 | + desktop.AddWebSocketService<Desktop>("/soundcloud/desktop"); |
| 125 | + |
| 126 | + mobile.Start(); |
| 127 | + desktop.Start(); |
| 128 | + |
| 129 | + Console.Read(); |
| 130 | + } |
| 131 | + } |
| 132 | +} |
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