You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Content: "<p>The first known release of a game on CD was probably Battle Chess MPC (multimedia PC) released by International Network of Crackers on the 3rd of March 1992. "+
1761
1781
"Being a novel medium for software distribution, the INC release was a mess requiring the user to have access to 28 floppy disks and then a third party tool to copy and \"splice\" the disks to a hard drive. "+
1762
1782
"Copying to this many floppy disks for a single game would have been slow, tedious, and expensive, both in time and hardware.</p>"+
1763
-
"<p>Later in the month "+
1783
+
"<p>Later in the month on the 22nd, "+
1764
1784
"Razor 1911 would release Stellar 7 CD-ROM (now lost) that was reviewed in <a href=\"/f/b42bdee\">DMZ Review #4</a> and "+
1765
1785
"$yndicate would release the "+
1766
1786
`<a href="/f/b126bd6">CD ROM edition</a> `+"of Wing Commander that didn't have complex installation process, and INC would attempt some other MPC titles. But in 1992, CD piracy didn't make sense or take off.</p>"+
In 1992 INC briefly ran an art division known as **International Network of Crackers Art Division** (IAD), or abbreviated to _INC Art Division__(INC*AD)_. As a number of IAD art works were included in the second [DeAD art pack](https://16colo.rs/pack/dead01), it is likely IAD merged with DeAD.
1
+
In 1992 INC briefly ran an art division known as **International Network of Crackers Art Division** (IAD), or abbreviated to _INC Art Division__(INC*AD)_. As a number of IAD art works were included in the second [DeAD art pack](https://16colo.rs/pack/dead01), according to reports, DeAD became affiliated with INC and renamed, though the new association didn't last.
**International Network of Crackers** was formed in September 1989 by the merger of the New York Crackers, ECA (currently unknown but maybe _Elite Crackers Association_), and the Miami Cracking Machine. NYC would leave a few months later after disagreements on the structure with the new group leaving MCM as the direct ancestor of INC.
1
+
**Miami Cracking Machine** was a game cracking group founded by Line Noise in 1988, who according to reports was very young[^1]and had a lot of money to spend on his hobby.
2
2
3
-
Optical Illusion wrote about the group founding in September 1989 in the now-lost INC Newsletter #1, that fortunately was reprinted in [Toxic Shock](/f/ae23ed4). In it, he notes that himself and Line Noise, president of MCM were discussing having an ECA supplier join MCM. From that conversation the idea of a merger with ECA formed, and from which Line Noise suggested bringing the New York Crackers in for a three way tie up. The two phoned The Zenabyte, president of ECA and sysop of [The Dark Domain](https://demozoo.org/bbs/9789/), who immediately agreed to the idea. While JT, president of NYC, confirmed the following day.
3
+
MCM often released with the tagling, "The MCM Presents...", however early on they used "MCM Group Presents".
4
4
5
-
The name was decided on a conference phone call with the three presidents. Initial rejected names included, Epic, Mutiny, Link, INT, and CD-13. It was The Zenabyte who came up with **INC**.
5
+
The earliest release we have is Presumed Guility from March 1989, which list members, Line Noise, Lord Michael, Mr. Clean, Dr. Jeckyl, Joe Johnson. And these boards from Florida, [Star Frontiers](https://demozoo.org/bbs/3796/), [Shadowgate](https://demozoo.org/bbs/11841/), [Sentry's Post](https://demozoo.org/bbs/7689/), plus [The Copyworks Inc](https://demozoo.org/bbs/7690/) from Houston, Texas.
6
6
7
-
The original senior staff were: Line Noise, Optical Illusion, The Realm Keeper, JT, The Zenabyte.
7
+
The main crackers for MCM were Patch, Megaton Man, The Cyborg, R. Bubba Magillicutty.
8
+
9
+
Continuing with the PC Scene trend[^2] of including a custom crack screen in their releases. MCM seems to be the first to include a high-resolution, EGA graphic mode with the June 1989 release of USS Stinger and [credited](http://localhost:1323/f/a92ba9) to Mr. Clean.
10
+
11
+
[^1]: In a March 1993 [interview](/f/a72d0b) with Adrenalin, Line Noise stated his age was 17, which would have made him 12 or 13 in 1988. In the interview he stated, "You have to keep in mind, I've always been thought of by everyone around here as the mature one. I always wanted to be an adult if you know what I mean, and I never acted my age."
12
+
13
+
[^2]: The first known PC crack screens [appeared](/g/five-o) in March 1986 and used the common, low resolution and 4-color, CGA graphics mode.
**Miami Cracking Machine** was a game cracking group founded by Line Noise in 1988, who according to reports was very young[^1]and had a lot of money to spend on his hobby.
1
+
**International Network of Crackers** was formed in September 1989 by the merger of the New York Crackers, ECA (currently unknown but maybe _Elite Crackers Association_), and the Miami Cracking Machine. NYC would leave a few months later after disagreements on the structure with the new group leaving MCM as the direct ancestor of INC.
2
2
3
-
MCM often released with the tagling, "The MCM Presents...", however early on they used "MCM Group Presents".
3
+
Optical Illusion wrote about the group founding in September 1989 in the now-lost INC Newsletter #1, that fortunately was reprinted in [Toxic Shock](/f/ae23ed4). In it, he notes that himself and Line Noise, president of MCM were discussing having an ECA supplier join MCM. From that conversation the idea of a merger with ECA formed, and from which Line Noise suggested bringing the New York Crackers in for a three way tie up. The two phoned The Zenabyte, president of ECA and sysop of [The Dark Domain](https://demozoo.org/bbs/9789/), who immediately agreed to the idea. While JT, president of NYC, confirmed the following day.
4
4
5
-
The earliest release we have is Presumed Guility from March 1989, which list members, Line Noise, Lord Michael, Mr. Clean, Dr. Jeckyl, Joe Johnson. And these boards from Florida, [Star Frontiers](https://demozoo.org/bbs/3796/), [Shadowgate](https://demozoo.org/bbs/11841/), [Sentry's Post](https://demozoo.org/bbs/7689/), plus [The Copyworks Inc](https://demozoo.org/bbs/7690/) from Houston, Texas.
5
+
The name was decided on a conference phone call with the three presidents. Initial rejected names included, Epic, Mutiny, Link, INT, and CD-13. It was The Zenabyte who came up with **INC**.
6
6
7
-
The main crackers for MCM were Patch, Megaton Man, The Cyborg, R. Bubba Magillicutty.
8
-
9
-
Continuing with the PC Scene trend[^2] of including a custom crack screen in their releases. MCM seems to be the first to include a high-resolution, EGA graphic mode with the June 1989 release of USS Stinger and [credited](http://localhost:1323/f/a92ba9) to Mr. Clean.
10
-
11
-
[^1]: In a March 1993 [interview](/f/a72d0b) with Adrenalin, Line Noise stated his age was 17, which would have made him 12 or 13 in 1988. In the interview he stated, "You have to keep in mind, I've always been thought of by everyone around here as the mature one. I always wanted to be an adult if you know what I mean, and I never acted my age."
12
-
13
-
[^2]: The first known PC crack screens [appeared](/g/five-o) in March 1986 and used the common, low resolution and 4-color, CGA graphics mode.
7
+
The original senior staff were: Line Noise, Optical Illusion, The Realm Keeper, JT, The Zenabyte.
**NYC** were a cracking group from 1989 and 1990, as the name suggests were based out of greater New York. JT was the first president and cracked along with The Mad Scientist and, Epsilon.
2
-
3
-
Its early boards were [The Adventurer's Guild](https://demozoo.org/bbs/8914/), [The Abyss (+212)](https://demozoo.org/bbs/7706/), and [The Outpost](https://demozoo.org/bbs/12689/).
4
-
5
-
After the merge and subsequent breakup with INC, the group returned on the 6th January 1990 as **The New NYC**. With The Realm Keeper[^1] as the new president, The Mad Scientist, JT, The Fang as crackers, and Iceman as a supplier.
6
-
7
-
[^1]: The Realm Keeper was the owner and operator of the The Adventurer's Guild (TAG) BBS.
1
+
The first CD RIP was probably created by INC with their March 1992 release of [Battle Chess Multimedia](/f/aa209be). Though the packaging of the release was so bad that Fairlight felt the need to create their [own custom fix](/f/a91e0ae) to simplify the install process.
The first CD RIP was probably created by INC with their March 1992 release of [Battle Chess Multimedia](/f/aa209be). Though the packaging of the release was so bad that Fairlight felt the need to create their [own custom fix](/f/a91e0ae) to simplify the install process.
1
+
**NYC** were a cracking group from 1989 and 1990, as the name suggests were based out of greater New York. JT was the first president and cracked along with The Mad Scientist and, Epsilon.
2
+
3
+
Its early boards were [The Adventurer's Guild](https://demozoo.org/bbs/8914/), [The Abyss (+212)](https://demozoo.org/bbs/7706/), and [The Outpost](https://demozoo.org/bbs/12689/).
4
+
5
+
After the merge and subsequent breakup with INC, the group returned on the 6th January 1990 as **The New NYC**. With The Realm Keeper[^1] as the new president, The Mad Scientist, JT, The Fang as crackers, and Iceman as a supplier.
6
+
7
+
[^1]: The Realm Keeper was the owner and operator of the The Adventurer's Guild (TAG) BBS.
NCC would focus in Europe and collaborate with US groups for cracked software exchanges, first with INC, and eventually with The Humble Guys.
1
+
The **Norwegian Cracking Company** were a small group out of Norway headed by cracker and supplier, The Jammer.
2
+
NCC would focus on European published titles and collaborate with groups based in the United States for software exchanges; the first with INC, and later with The Humble Guys.
Copy file name to clipboardExpand all lines: public/md/tidbit/378.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -2,4 +2,4 @@ Several conversations mention that **Silicon Dream Artists** had renamed themsel
2
2
3
3
According to Force Ten, a former SDA president, who wrote the introduction for the [GRiMOiRE artpark](/f/a619ba8) from August, "GRiM came into existence in late June of 1992, and the first release of the GRiMOiRE was the August release." The pack included 71 ANSI artworks and 10 VGA images.
4
4
5
-
Shihear Kallizad [wrote](/f/b02439a)in an article published in mid-1993, that GRiM had previously merged into [Insane Creators Enterprise](/g/insane-creators-enterprise) (iCE).
5
+
Shihear Kallizad [wrote](/f/b02439a) that GRiM had previously merged into [Insane Creators Enterprise](/g/insane-creators-enterprise) (iCE). While in [The Illustrator](/f/a45db) from November 1992, there's a reprint of the _iCE Newsletter #2_ that announces GRiM has merged into iCE, and both the GRiM and GRiMOiRE brands have been retired.
0 commit comments