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utils.py
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85 lines (63 loc) · 2.42 KB
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import numpy as np
import torch
from torch import nn
import torch.nn.functional as F
from model_class import CharRNN
train_on_gpu = torch.cuda.is_available()
def get_model():
model = torch.load('./model/model.pt', map_location=torch.device('cpu'))
return model
def predict(net, char, h=None, top_k=None):
''' Given a character, predict the next character.
Returns the predicted character and the hidden state.
'''
# tensor inputs
x = np.array([[net.char2int[char]]])
x = one_hot_encode(x, len(net.chars))
inputs = torch.from_numpy(x)
if(train_on_gpu):
inputs = inputs.cuda()
# detach hidden state from history
h = tuple([each.data for each in h])
# get the output of the model
out, h = net(inputs, h)
# get the character probabilities
p = F.softmax(out, dim=1).data
if(train_on_gpu):
p = p.cpu() # move to cpu
# get top characters
if top_k is None:
top_ch = np.arange(len(net.chars))
else:
p, top_ch = p.topk(top_k)
top_ch = top_ch.numpy().squeeze()
# select the likely next character with some element of randomness
p = p.numpy().squeeze()
char = np.random.choice(top_ch, p=p/p.sum())
# return the encoded value of the predicted char and the hidden state
return net.int2char[char], h
def PlotGenerate(net, size, prime='The', top_k=None):
if(train_on_gpu):
net.cuda()
else:
net.cpu()
net.eval() # eval mode
# First off, run through the prime characters
chars = [ch for ch in prime]
h = net.init_hidden(1)
for ch in prime:
char, h = predict(net, ch, h, top_k=top_k)
chars.append(char)
# Now pass in the previous character and get a new one
for ii in range(size):
char, h = predict(net, chars[-1], h, top_k=top_k)
chars.append(char)
return ''.join(chars)
def one_hot_encode(arr, n_labels):
# Initialize the the encoded array
one_hot = np.zeros((arr.size, n_labels), dtype=np.float32)
# Fill the appropriate elements with ones
one_hot[np.arange(one_hot.shape[0]), arr.flatten()] = 1
# Finally reshape it to get back to the original array
one_hot = one_hot.reshape((*arr.shape, n_labels))
return one_hot