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Expand file tree Collapse file tree Original file line number Diff line number Diff line change 3535```
3636Set lobby settings method
3737Add documentation for current_lobby
38-
3938```
4039---
4140
4241## Getting Started
4342
4443### Prerequisites
4544
46- * ** ULTRAKILL** installed via Steam.
47- * BepInEx (x64) installed and functioning.
48- * Your project or mod should reference ` MultiplayerUtil.dll ` .
45+ * Unity Engine
46+ * A /Plugins dir in the unity project
47+ * Facepunch.Steamworks.Win64.dll in the /Plugins dir as well as Newtonsoft.Json.dll
48+ * a /x86_64 dir in the /Plugins dir and steam_api64.dll to be in that
4949
5050### Installation
5151
52- 1 . Place ` MultiplayerUtil.dll ` in the ` BepInEx/plugins /` directory.
53- 2 . Ensure that any mod using this utility declares it as a dependency.
52+ 1 . Place ` MultiplayerUtil.dll ` in the ` Plugins /` directory.
53+ 2 . Add SteamManager to a object in the scene
54543 . Hook into ` MultiplayerUtil.Callbacks.StartupComplete ` before invoking any Steam functionality.
5555
5656---
@@ -61,7 +61,7 @@ You can easily manage Steam lobbies via static methods under `MultiplayerUtil.Lo
6161
6262``` csharp
6363// Create a new public lobby for 4 players
64- MU . LobbyManager .CreateLobby (
64+ LobbyManager .CreateLobby (
6565 lobbyName : " New lobby" ,
6666 maxPlayers : 4 ,
6767 publicLobby : true ,
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