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// SPDX-License-Identifier: LGPL-3.0-or-later
// Copyright 2016-2026 Hristo Gochkov, Mathieu Carbou, Emil Muratov, Will Miles
//
// WebSocket example
//
#include <Arduino.h>
#if defined(ESP32) || defined(LIBRETINY)
#include <AsyncTCP.h>
#include <WiFi.h>
#elif defined(ESP8266)
#include <ESP8266WiFi.h>
#include <ESPAsyncTCP.h>
#elif defined(TARGET_RP2040) || defined(TARGET_RP2350) || defined(PICO_RP2040) || defined(PICO_RP2350)
#include <RPAsyncTCP.h>
#include <WiFi.h>
#endif
#include <ESPAsyncWebServer.h>
static const char *htmlContent PROGMEM = R"(
<!DOCTYPE html>
<html>
<head>
<title>WebSocket</title>
</head>
<body>
<h1>WebSocket Example</h1>
<p>Open your browser console!</p>
<input type="text" id="message" placeholder="Type a message">
<button onclick='sendMessage()'>Send</button>
<script>
var ws = new WebSocket('ws://192.168.4.1/ws');
ws.onopen = function() {
console.log("WebSocket connected");
};
ws.onmessage = function(event) {
console.log("WebSocket message: " + event.data);
};
ws.onclose = function() {
console.log("WebSocket closed");
};
ws.onerror = function(error) {
console.log("WebSocket error: " + error);
};
function sendMessage() {
var message = document.getElementById("message").value;
ws.send(message);
console.log("WebSocket sent: " + message);
}
setInterval(function() {
if (ws.readyState === WebSocket.OPEN) {
ws.send("msg from browser");
}
}, 1000);
</script>
</body>
</html>
)";
static const size_t htmlContentLength = strlen_P(htmlContent);
static AsyncWebServer server(80);
static AsyncWebSocket ws("/ws");
void setup() {
Serial.begin(115200);
#if ASYNCWEBSERVER_WIFI_SUPPORTED
WiFi.mode(WIFI_AP);
WiFi.softAP("esp-captive");
#endif
// serves root html page
server.on("/", HTTP_GET, [](AsyncWebServerRequest *request) {
request->send(200, "text/html", (const uint8_t *)htmlContent, htmlContentLength);
});
//
// Run in terminal 1: websocat ws://192.168.4.1/ws => should stream data
// Run in terminal 2: websocat ws://192.168.4.1/ws => should stream data
// Run in terminal 3: websocat ws://192.168.4.1/ws => should fail:
//
// To send a message to the WebSocket server (\n at the end):
// > echo "Hello!" | websocat ws://192.168.4.1/ws
//
// Generates 2001 characters (\n at the end) to cause a fragmentation (over TCP MSS):
// > openssl rand -hex 1000 | websocat ws://192.168.4.1/ws
//
ws.onEvent([](AsyncWebSocket *server, AsyncWebSocketClient *client, AwsEventType type, void *arg, uint8_t *data, size_t len) {
(void)len;
if (type == WS_EVT_CONNECT) {
ws.textAll("new client connected");
Serial.println("ws connect");
client->setCloseClientOnQueueFull(false);
client->ping();
} else if (type == WS_EVT_DISCONNECT) {
ws.textAll("client disconnected");
Serial.println("ws disconnect");
} else if (type == WS_EVT_ERROR) {
Serial.println("ws error");
} else if (type == WS_EVT_PONG) {
Serial.println("ws pong");
} else if (type == WS_EVT_DATA) {
AwsFrameInfo *info = (AwsFrameInfo *)arg;
Serial.printf(
"index: %" PRIu64 ", len: %" PRIu64 ", final: %" PRIu8 ", opcode: %" PRIu8 ", framelen: %d\n", info->index, info->len, info->final,
info->message_opcode, len
);
// complete frame
if (info->final && info->index == 0 && info->len == len) {
if (info->message_opcode == WS_TEXT) {
Serial.printf("ws text: %s\n", (char *)data);
client->ping();
}
} else {
// incomplete frame
if (info->index == 0) {
if (info->num == 0) {
Serial.printf(
"ws[%s][%" PRIu32 "] [%" PRIu32 "] MSG START %s\n", server->url(), client->id(), info->num, (info->message_opcode == WS_TEXT) ? "text" : "binary"
);
}
Serial.printf("ws[%s][%" PRIu32 "] [%" PRIu32 "] FRAME START len=%" PRIu64 "\n", server->url(), client->id(), info->num, info->len);
}
Serial.printf(
"ws[%s][%" PRIu32 "] [%" PRIu32 "] FRAME %s, index=%" PRIu64 ", len=%" PRIu32 "]: ", server->url(), client->id(), info->num,
(info->message_opcode == WS_TEXT) ? "text" : "binary", info->index, (uint32_t)len
);
if (info->message_opcode == WS_TEXT) {
Serial.printf("%s\n", (char *)data);
} else {
for (size_t i = 0; i < len; i++) {
Serial.printf("%02x ", data[i]);
}
Serial.printf("\n");
}
if ((info->index + len) == info->len) {
Serial.printf("ws[%s][%" PRIu32 "] [%" PRIu32 "] FRAME END\n", server->url(), client->id(), info->num);
if (info->final) {
Serial.printf("ws[%s][%" PRIu32 "] [%" PRIu32 "] MSG END\n", server->url(), client->id(), info->num);
}
}
}
}
});
// shows how to prevent a third WS client to connect
server.addHandler(&ws).addMiddleware([](AsyncWebServerRequest *request, ArMiddlewareNext next) {
// ws.count() is the current count of WS clients: this one is trying to upgrade its HTTP connection
if (ws.count() > 1) {
// if we have 2 clients or more, prevent the next one to connect
request->send(503, "text/plain", "Server is busy");
} else {
// process next middleware and at the end the handler
next();
}
});
server.addHandler(&ws);
server.begin();
}
#ifdef ESP32
static const uint32_t deltaWS = 50;
#else
static const uint32_t deltaWS = 200;
#endif
static uint32_t lastWS = 0;
static uint32_t lastHeap = 0;
void loop() {
uint32_t now = millis();
if (now - lastWS >= deltaWS) {
ws.printfAll("kp:%.4f", (10.0 / 3.0));
lastWS = millis();
}
if (now - lastHeap >= 5000) {
Serial.printf("Connected clients: %u / %u total\n", ws.count(), ws.getClients().size());
// this can be called to also set a soft limit on the number of connected clients
ws.cleanupClients(2); // no more than 2 clients
String random;
random.reserve(8192);
for (size_t i = 0; i < 8192; i++) {
random += "x";
}
ws.textAll(random);
// ping twice (2 control frames)
ws.pingAll();
ws.pingAll();
#ifdef ESP32
Serial.printf("Free heap: %" PRIu32 "\n", ESP.getFreeHeap());
#endif
lastHeap = now;
}
}