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chipset_widget.h
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57 lines (43 loc) · 1.36 KB
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/*
* This file is part of EasyRPG Editor.
*
* EasyRPG Editor is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* EasyRPG Editor is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with EasyRPG Editor. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <QWidget>
#include <lcf/rpg/chipset.h>
class ProjectData;
namespace Ui {
class ChipsetWidget;
}
class QButtonGroup;
class TileGraphicsItem;
class ChipsetWidget : public QWidget
{
Q_OBJECT
public:
using value_type = lcf::rpg::Chipset;
explicit ChipsetWidget(ProjectData& project, QWidget *parent = nullptr);
~ChipsetWidget();
void setData(lcf::rpg::Chipset* chipset);
private:
void chipsetClicked();
lcf::rpg::Chipset dummy;
lcf::rpg::Chipset *m_current = nullptr;
Ui::ChipsetWidget *ui;
ProjectData& m_project;
TileGraphicsItem* m_water_tile = nullptr;
QButtonGroup* m_buttonGroupSequence = nullptr;
QButtonGroup* m_buttonGroupSpeed = nullptr;
};