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Copy file name to clipboardExpand all lines: src/game_config_game.h
+24-2Lines changed: 24 additions & 2 deletions
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@@ -49,6 +49,28 @@ struct Game_ConfigGame {
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ConfigParam<int> patch_anti_lag_switch{ "Anti-Lag Switch", "Disable event page refreshes when switch is set", "Patch", "AntiLagSwitch", 0 };
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ConfigParam<int> patch_direct_menu{ "Direct Menu", " Allows direct access to subscreens of the default menu", "Patch", "DirectMenu", 0 };
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ConfigParam<int> patch_encounter_random_alert_sw{ "Encounter Randomness Alert", "Set troop id to a variable, activate a switch and skip random battle", "Patch", "EncounterAlert.Switch", 0 };
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ConfigParam<int> patch_encounter_random_alert_var{ "Encounter Randomness Alert", "Set troop id to a variable, activate a switch and skip random battle", "Patch", "EncounterAlert.Var", 0 };
ConfigParam<int> patch_monsca_plus{ "MonSca", "Scale enemies individually based on troop index", "Patch", "MonSca.Plus", 0 };
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ConfigParam<int> patch_explus_var{ "EXPlus", "Boosts party EXP by set percentages", "Patch", "EXPlus.VarExpBoost", 0 };
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ConfigParam<int> patch_explusplus_var{ "EXPlus", "Allows for setting party index of given actors to a variable", "Patch", "EXPlus.VarActorInParty", 0 };
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