@@ -8,9 +8,11 @@ SaveEventExecFrame,maniac_event_id,f,Int32,0x0F,0,0,0,Event ID
88SaveEventExecFrame , maniac_event_page_id , f , Int32 , 0x10 , 0 , 0 , 0 , Page ID when it is a map event
99SaveEventExecFrame , maniac_loop_info_size , f , Int32 , 0x11 , 0 , 0 , 0 , Amount of loop info groups
1010SaveEventExecFrame , maniac_loop_info , f , Vector<Int32> , 0x12 ,, 0 , 0 , " One group of (Current loop count, end loop value) for each identation"
11+ SaveEventExecFrame , easyrpg_runtime_flags , f , EasyRpgFrameRuntime_Flags , 0xCC , 0 , 0 , 0 , Runtime changes to the engine config
1112SaveEventExecState , easyrpg_active , f , Boolean , 0xC9 , False , 0 , 0 , When true state of an event is preserved in easyrpg_string and easyrpg_parameters
1213SaveEventExecState , easyrpg_string , f , DBString , 0xCA ,, 0 , 0 , Preserved string data of an event
1314SaveEventExecState , easyrpg_parameters , f , Vector<Int32> , 0xCB ,, 0 , 0 , Preserved int parameter of an event
15+ SaveEventExecState , easyrpg_runtime_flags , f , EasyRpgStateRuntime_Flags , 0xCC , 0 , 0 , 0 , Runtime changes to the engine config
1416SavePicture , easyrpg_flip , f , Enum<EasyRpgFlip> , 0xC8 , 0 , 0 , 1 , How to flip the picture
1517SavePicture , easyrpg_blend_mode , f , Int32 , 0xC9 , 0 , 0 , 1 , Blend mode to use for blit. See Bitmap::BlendMode
1618SavePicture , easyrpg_type , f , Enum<EasyRpgPictureType> , 0xCA , 0 , 0 , 1 , Type of this picture
@@ -33,6 +35,7 @@ SaveEasyRpgText,flags,f,SaveEasyRpgText_Flags,0x08,3,0,0,Various text settings
3335SaveMapEventBase , easyrpg_move_failure_count , f , Int32 , 0xC9 , 0 , 0 , 0 , Tracks how often the current move operation in a move route failed
3436SaveMapEventBase , easyrpg_clone_map_id , f , UInt32 , 0xCA , 0 , 0 , 0 , The original map id of a cloned event
3537SaveMapEventBase , easyrpg_clone_event_id , f , UInt32 , 0xCB , 0 , 0 , 0 , The original event id of a cloned event
38+ SaveMapEventBase , easyrpg_runtime_flags , f , EasyRpgEventRuntime_Flags , 0xCC , 0 , 0 , 0 , Runtime changes to the engine config
3639SavePartyLocation , maniac_horizontal_pan_speed , f , Double , 0x8D , 0 , 0 , 0 , horizontal speed in the scrolls of the screen
3740SavePartyLocation , maniac_vertical_pan_speed , f , Double , 0x8E , 0 , 0 , 0 , vertical speed in the scrolls of the screen
3841SaveSystem , maniac_strings , f , Vector<DBString> , 0x24 ,, 0 , 0 , rpg::Strings
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