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Hey, so I started writing my own engine and I was looking at WPF and I had no idea where I should start, so I started searching GitHub for people that did a wpf editor + c++ backend and found yours But for the past week I have been playing around with it and here is the outcome keep in mind though I had like 3–4 hours max per day, so some stuff have some performance issues like the 100fps drops when I select an entity Lol... but here is a video
2026-04-21.03-50-48.mp4
About about your logic when it comes to IPC, I didn't like the use of json for this kind of thing, so I made my own DSL and used flat buffers instead, and it's super fast, as you can see from the video.
Note about the hierarchy panel being with black text.no idea what is happening there. Sometimes it's in the right color and sometimes it's not
Hey, so I started writing my own engine and I was looking at WPF and I had no idea where I should start, so I started searching GitHub for people that did a wpf editor + c++ backend and found yours But for the past week I have been playing around with it and here is the outcome keep in mind though I had like 3–4 hours max per day, so some stuff have some performance issues like the 100fps drops when I select an entity Lol... but here is a video
2026-04-21.03-50-48.mp4
About about your logic when it comes to IPC, I didn't like the use of json for this kind of thing, so I made my own DSL and used flat buffers instead, and it's super fast, as you can see from the video.
Note about the hierarchy panel being with black text.no idea what is happening there. Sometimes it's in the right color and sometimes it's not