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Update UI v2.5
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22 files changed

Lines changed: 141 additions & 89 deletions

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BasicUI_MonoGame/BasicUI_MonoGame_Linux/BasicUI_MonoGame_Linux.csproj

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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="EmptyKeys.UserInterface, Version=2.4.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\EmptyKeysUI_MonoGame.2.4.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\Common\AnyCPU\EmptyKeys.UserInterface.dll</HintPath>
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<Reference Include="EmptyKeys.UserInterface, Version=2.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\EmptyKeysUI_MonoGame.2.5.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\Common\AnyCPU\EmptyKeys.UserInterface.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="EmptyKeys.UserInterface.Core, Version=2.4.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\EmptyKeysUI_MonoGame.2.4.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\Common\AnyCPU\EmptyKeys.UserInterface.Core.dll</HintPath>
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<Reference Include="EmptyKeys.UserInterface.Core, Version=2.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\EmptyKeysUI_MonoGame.2.5.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\Common\AnyCPU\EmptyKeys.UserInterface.Core.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="EmptyKeys.UserInterface.Debug, Version=2.4.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\EmptyKeysUI_MonoGame.2.4.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\Common\AnyCPU\EmptyKeys.UserInterface.Debug.dll</HintPath>
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<Reference Include="EmptyKeys.UserInterface.Debug, Version=2.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\EmptyKeysUI_MonoGame.2.5.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\Common\AnyCPU\EmptyKeys.UserInterface.Debug.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="EmptyKeys.UserInterface.MonoGame, Version=2.4.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\EmptyKeysUI_MonoGame.2.4.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\MonoGame\AnyCPU\EmptyKeys.UserInterface.MonoGame.dll</HintPath>
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<Reference Include="EmptyKeys.UserInterface.MonoGame, Version=2.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\EmptyKeysUI_MonoGame.2.5.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\MonoGame\AnyCPU\EmptyKeys.UserInterface.MonoGame.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="MonoGame.Framework, Version=3.5.1.1679, Culture=neutral, processorArchitecture=MSIL">
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="EmptyKeysUI_MonoGame" version="2.4.0.0" targetFramework="net45" />
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<package id="EmptyKeysUI_MonoGame" version="2.5.0.0" targetFramework="net45" />
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<package id="MonoGame.Framework.DesktopGL" version="3.5.1.1679" targetFramework="net45" />
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</packages>

BasicUI_MonoGame/BasicUI_MonoGame_Universal/BasicUI_MonoGame_Universal.Windows/BasicUI_MonoGame_Universal.Windows.csproj

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<Content Include="shaders\DirectionalBlurShader.fx" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="EmptyKeys.UserInterface, Version=2.4.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\EmptyKeysUI_MonoGame.2.4.0.0\lib\netcore\EmptyKeys.UserInterface.dll</HintPath>
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<Reference Include="EmptyKeys.UserInterface, Version=2.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\EmptyKeysUI_MonoGame.2.5.0.0\lib\netcore\EmptyKeys.UserInterface.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="EmptyKeys.UserInterface.Core, Version=2.4.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\EmptyKeysUI_MonoGame.2.4.0.0\lib\netcore\EmptyKeys.UserInterface.Core.dll</HintPath>
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<Reference Include="EmptyKeys.UserInterface.Core, Version=2.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\EmptyKeysUI_MonoGame.2.5.0.0\lib\netcore\EmptyKeys.UserInterface.Core.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="EmptyKeys.UserInterface.Debug, Version=2.4.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\EmptyKeysUI_MonoGame.2.4.0.0\lib\netcore\EmptyKeys.UserInterface.Debug.dll</HintPath>
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<Reference Include="EmptyKeys.UserInterface.Debug, Version=2.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\EmptyKeysUI_MonoGame.2.5.0.0\lib\netcore\EmptyKeys.UserInterface.Debug.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="EmptyKeys.UserInterface.MonoGame, Version=2.4.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\EmptyKeysUI_MonoGame.2.4.0.0\lib\netcore\EmptyKeys.UserInterface.MonoGame.dll</HintPath>
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<Reference Include="EmptyKeys.UserInterface.MonoGame, Version=2.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\EmptyKeysUI_MonoGame.2.5.0.0\lib\netcore\EmptyKeys.UserInterface.MonoGame.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="MonoGame.Framework">
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="EmptyKeysUI_MonoGame" version="2.4.0.0" targetFramework="win81" />
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<package id="EmptyKeysUI_MonoGame" version="2.5.0.0" targetFramework="win81" />
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</packages>

BasicUI_MonoGame/BasicUI_MonoGame_Universal/BasicUI_MonoGame_Universal.WindowsPhone/BasicUI_MonoGame_Universal.WindowsPhone.csproj

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<TargetPlatformIdentifier>WindowsPhoneApp</TargetPlatformIdentifier>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="EmptyKeys.UserInterface, Version=2.4.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\EmptyKeysUI_MonoGame.2.4.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\Common\AnyCPU\EmptyKeys.UserInterface.dll</HintPath>
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<Reference Include="EmptyKeys.UserInterface, Version=2.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\EmptyKeysUI_MonoGame.2.5.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\Common\AnyCPU\EmptyKeys.UserInterface.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="EmptyKeys.UserInterface.Core, Version=2.4.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\EmptyKeysUI_MonoGame.2.4.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\Common\AnyCPU\EmptyKeys.UserInterface.Core.dll</HintPath>
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<Reference Include="EmptyKeys.UserInterface.Core, Version=2.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\EmptyKeysUI_MonoGame.2.5.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\Common\AnyCPU\EmptyKeys.UserInterface.Core.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="EmptyKeys.UserInterface.Debug, Version=2.4.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\EmptyKeysUI_MonoGame.2.4.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\Common\AnyCPU\EmptyKeys.UserInterface.Debug.dll</HintPath>
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<Reference Include="EmptyKeys.UserInterface.Debug, Version=2.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\EmptyKeysUI_MonoGame.2.5.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\Common\AnyCPU\EmptyKeys.UserInterface.Debug.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="EmptyKeys.UserInterface.MonoGame, Version=2.4.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\EmptyKeysUI_MonoGame.2.4.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\MonoGame\AnyCPU\EmptyKeys.UserInterface.MonoGame.dll</HintPath>
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<Reference Include="EmptyKeys.UserInterface.MonoGame, Version=2.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\..\packages\EmptyKeysUI_MonoGame.2.5.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\MonoGame\AnyCPU\EmptyKeys.UserInterface.MonoGame.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="MonoGame.Framework">
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="EmptyKeysUI_MonoGame" version="2.4.0.0" targetFramework="wpa81" />
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<package id="EmptyKeysUI_MonoGame" version="2.5.0.0" targetFramework="wpa81" />
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</packages>

BasicUI_MonoGame/BasicUI_MonoGame_Win_Desktop/BasicUI_MonoGame_Win_Desktop.csproj

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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="EmptyKeys.UserInterface, Version=2.4.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\EmptyKeysUI_MonoGame.2.4.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\Common\AnyCPU\EmptyKeys.UserInterface.dll</HintPath>
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<Reference Include="EmptyKeys.UserInterface, Version=2.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\EmptyKeysUI_MonoGame.2.5.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\Common\AnyCPU\EmptyKeys.UserInterface.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="EmptyKeys.UserInterface.Core, Version=2.4.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\EmptyKeysUI_MonoGame.2.4.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\Common\AnyCPU\EmptyKeys.UserInterface.Core.dll</HintPath>
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<Reference Include="EmptyKeys.UserInterface.Core, Version=2.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\EmptyKeysUI_MonoGame.2.5.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\Common\AnyCPU\EmptyKeys.UserInterface.Core.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="EmptyKeys.UserInterface.Debug, Version=2.4.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\EmptyKeysUI_MonoGame.2.4.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\Common\AnyCPU\EmptyKeys.UserInterface.Debug.dll</HintPath>
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<Reference Include="EmptyKeys.UserInterface.Debug, Version=2.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\EmptyKeysUI_MonoGame.2.5.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\Common\AnyCPU\EmptyKeys.UserInterface.Debug.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="EmptyKeys.UserInterface.MonoGame, Version=2.4.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\EmptyKeysUI_MonoGame.2.4.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\MonoGame\AnyCPU\EmptyKeys.UserInterface.MonoGame.dll</HintPath>
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<Reference Include="EmptyKeys.UserInterface.MonoGame, Version=2.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\EmptyKeysUI_MonoGame.2.5.0.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\MonoGame\AnyCPU\EmptyKeys.UserInterface.MonoGame.dll</HintPath>
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<Private>True</Private>
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</Reference>
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<Reference Include="MonoGame.Framework">
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="EmptyKeysUI_MonoGame" version="2.4.0.0" targetFramework="net45" />
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<package id="EmptyKeysUI_MonoGame" version="2.5.0.0" targetFramework="net45" />
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</packages>

BasicUI_MonoGame/BasicUI_MonoGame_Windows10_UWP/project.json

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{
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"EmptyKeysUI_MonoGame": "2.5.0",
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"Microsoft.NETCore.UniversalWindowsPlatform": "5.1.0"
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},
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"frameworks": {

BasicUI_MonoGame/BasicUI_MonoGame_Windows10_UWP/project.lock.json

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"version": 1,
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