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Changelog

[0.5.11]

  • 🆕 lock the Taoism combat mode behind a game stage (supports my game stage localization tweak)
  • 🆕 mixin to allow blacklisting the overworld in the Weeping Angels mod
  • 🆕 mixin to allow all items that extend ItemFlintAndSteel to work with Better With Everything dynamite
  • 🔄 improved mob health renderer to display a name tag, when the mob has a custom name (can be disabled in the config)
  • 🧰 fix broken Default Gamerules
  • 🧰 fix Modpack Menu Buttons being dependent on framerate

[0.5.10]

  • 🆕 the Arcane World Levitator can now be controlled with redstone
  • 🆕 tweak for the morph mod to replace the FlapFly ability with creative flight
  • 🆕 remove the 'Java Edition' text from the main menu
  • 🆕 fix for the broken texture in Redstone Repository
  • 🆕 immunity to The Beneath darkness, depending on the player equipment
  • 🆕 disable the "spawning" of Wither, Iron Golem and Snow Golem by building them
  • 🆕 give modpack authors access to the functionality of assetmover
  • 🆕 modpack authors can now override the default end poem and minecraft credits
  • 🔄 even more performance improvements to the mob health renderer (thanks to tttsaurus)
  • 🔄 removed modernsplash from the "incompatible mods list"
  • 🔄 inventory crafting can now be unlocked via a game stage
  • 🔄 my game window and main menu tweaks are now compatible with fancymenu (thanks to CaliforniaDemise)
  • 🧰 a few small improvements (thanks to rozbrajaczpoziomow)
  • 🧰 fix broken Astral Sorcery mixin
  • 🧰 fix weird display bug when using my Reskillable tweak
  • 🧰 fix boss bar compatibility with Raids Backport

[0.5.9]

  • 🆕 set default gamerules via config (setting via world creation screen will be added later)
  • 🆕 fixed an issue in Modular Materials, where it registers its oredicts too late
  • 🔄 added a few default entries for the boss proof ore dictionaries
  • 🧰 my implementation of controlling is now compatible with NoCtrl

[0.5.8]

  • 🔄 window title and icon are now set before the window is created
  • 🔄 moved start up time string format to config, default is now equivalent with the main menu string
  • 🔄 main menu startup string can now be anchored to different positions
  • 🧰 fixed window icon not showing up in taskbar

[0.5.7]

  • 🆕 added option to force specific resource packs
  • 🆕 set a default startup time, if no history is found
  • 🔄 window title can now be localized via config (please check your modpack.cfg)
  • 🧰 fixed compat with tinyinventory
  • 🧰 fixed crash with startup time, when starting the pack too often

[0.5.6]

  • 🆕 added my own version of a startup timer with additional config options
  • 🆕 update screen text can now be translated
  • 🔄 small improvement when comparing versions for the updater
  • 🧰 fixed update screen not showing
  • 🧰 fixed window icon getting changed later than window title

[0.5.5]

  • 🆕 merged It's the little things
  • 🆕 window title can now utilize the modpack info from the config
  • 🆕 window icon location can be anywhere in the minecraft instance directory
  • 🆕 merged Mod Pack Update Checker
  • 🆕 added boss bars to 'Rats'
  • 🆕 allow the mob health renderer to linger, when using the "focused only" mode (thanks to rozbrajaczpoziomow)
  • 🧰 fixed boss bar renderer being off center
  • 🧰 fixed Item Name Hide tweak breaking under certain circumstances
  • ⚙ various small improvements by rozbrajaczpoziomow

[0.5.4]

  • 🔄 improved Mob Health Bar rendering time again (thanks to tttsaurus)
  • 🧰 fix broken end related mixins
  • 🧰 fix broken boss proof blocks mixins

[0.5.3]

  • 🆕 added a tweak to simple storage network to disable the auto select of the search bar (thanks to Invader)
  • 🆕 added a way to blacklist blocks from being destroyed by the Ender Dragon and Wither
  • 🆕 modpack buttons are now compatible with custom main menu
  • 🆕 added a config option for the effect color of the Crissaegrim (thanks to rozbrajaczpoziomow)
  • 🆕 fixed the lag when being in the Arcane World dimensions
  • 🔄 improved Mob Health Bar rendering time again (thanks to rozbrajaczpoziomow)
  • 🔄 improved a few EventHandler (thanks to rozbrajaczpoziomow)
  • 🧰 fixed server crash for mob health bar
  • 🧰 fixed mob health bar boss rendering option
  • 🧰 fixed showOnlyFocused mode not respecting max range

[0.5.2]

  • 🆕 fixed the NPE spam when using the 'delivery' mod (suggested by Sereath)
  • 🔄 removed categories from config (requested by WaitingIdly) to remove an unnecessary indentation
  • 🧰 fixed name hide tweak

[0.5.1]

  • 🧰 fixed cases mod mixins

[0.5.0]

  • 🆕 overhauled the config system, the mod now creates a directory in the config folder with all configs
  • 🆕 added a tweak that mimics 'Controlling' (to be extended in the future)
  • 🆕 added a tweak to the cases mod to skip the opening animation
  • 🆕 added an offset to the 'scaling health' health renderer
  • 🆕 added boss bars to 'Scape and Run: Parasites' (Thanks to thomaslovlin)
  • 🆕 added Elenai Dodge Stamina as player potion criteria
  • 🔄 improved bar renderer with rounded options for all drawables
  • 🔄 improved the description of some config options
  • 🔄 improved instant bone meal tweak to not work on full-grown plants
  • 🧰 fixed the changelog missing on export
  • 🧰 fixed the rounded mob health bar having weird artefacts
  • 🧰 fixed weird behavior with the player potion effects

[0.4.3]

  • 🆕 added an additional boss bar for the Ancient Wyrk (Thanks to 维生素)
  • 🆕 added an additional boss bar for the Knight of Burning Hell (Thanks to 维生素)
  • 🆕 added a mob health bar renderer for all mods (similar to Neat)
  • 🆕 added a tweak to make bone meal instantly grow plants
  • 🔄 improved the server greeting message
  • 🔄 the main menu / options buttons now actually render in the middle of the screen
  • 🧰 fixed server crash with rustic mixins
  • 🧰 fixed server crash with item physic mixins
  • 🧰 fixed server crash with crissaegrim mixins
  • 🧰 fixed server crash with item stages mixins
  • 👾 refactored internal proxy, further splitting the client and server code

[0.4.2]

  • 🆕 added a server greeting message
  • 🆕 added main menu / options buttons for related pack links (e.g. Discord, GitHub, etc.)
  • 🧰 fixed potion effects crashing when a potion is registered after my mod
  • 🧰 fixed boss bars without a custom texture not rendering the boss name
  • 🧰 fixed the bossbar of the Frostmaw using the wrong texture
  • 👾 refactored how I obtain the modpack info for future features (this may cause some formatting issues in existing configs)

[0.4.1]

  • 🆕 added a tweak to item stages to remove the tooltip
  • 🆕 added a tweak to game stages related mods to localize stage names
  • 🧰 fixed localization of a few config options
  • 🧰 fixed potion effects of various conditions
  • 🧰 fixed temperature potion effects not respecting the heat/cold resistance potion

[0.4.0]

  • 🆕 added a few mixins to Pyrotech to allow ignition items that extend the base FlintAndSteelItem
  • 🆕 added a tweak to apply potion effects to the player based on hunger and health
  • 🧰 fixed MatterOverdrive mixin

[0.3.1]

  • 🆕 added tweaks for Pickle Tweaks to always render certain tooltips
  • 🆕 added tweaks for Matter Overdrive to always render certain tooltips
  • 🆕 added another tweak to Reskillable to allow setting a max level for the player

[0.3.0]

  • 🆕 added render offset tweak to potion core
  • 🆕 added a config to let HWYLA lie to you
  • 🧰 fixed Crissaegrim mixins

[0.2.1]

  • 🆕 added more client tweaks
  • 🆕 added more tweaks to Simple Difficulty
  • 🆕 added tweaks for Dynamics Surroundings HUDs
  • 🆕 added a warning screen (similar to Universal Tweaks) when using a mod that this mod replaces
  • 🧰 fixed Quark Usage Ticker
  • 🧰 fixed Rustic mixins
  • ⚙ reworked the dependencies
  • ⚙ improved assetmover implementation

[0.2.0]

  • 🆕 moved all features to a separate file to make it easier to maintain FEATURES
  • ⚙ added AssetMover as depe