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update README.md
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README.md

Lines changed: 4 additions & 3 deletions
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![magicleap_settings.png](magicleap_settings.png)
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* Enclose the code related to the WebCamTexture class with #if UNITY_EDITOR and #endif. ( The WebCamTexture class is not included in the MagicLeap API, so an error occurs at build time. )
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![enclose_utils.png](enclose_utils.png)
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Assets/OpenCVForUnity/org/opencv/unity/Utils.cs
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Assets/OpenCVForUnity/org/opencv/unity/Utils.cs (L496 - L620)
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![enclose_webcamtexturetomathelper.png](enclose_webcamtexturetomathelper.png)
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Assets/OpenCVForUnity/org/opencv/unity/helper/WebCamTextureToMatHelper.cs
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* Delete "Assets/OpenCVForUnity/Examples" folder.
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Assets/OpenCVForUnity/org/opencv/unity/helper/WebCamTextureToMatHelper.cs (L1 - L939)
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* Delete "Assets/OpenCVForUnity/Examples" folders.
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![delete_examples.png](delete_examples.png)
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* Downlod https://raw.githubusercontent.com/pjreddie/darknet/master/cfg/yolov3-tiny.cfg. Copy yolov3-tiny.cfg to "Assets/StreamingAssets/dnn/" folder. Downlod https://pjreddie.com/media/files/yolov3-tiny.weights. Copy yolov3-tiny.weights to "Assets/StreamingAssets/dnn/" folder. Downlod https://github.com/pjreddie/darknet/tree/master/data/coco.names. Copy coco.names to "Assets/StreamingAssets/dnn/" folder.
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1. Import the MagicLeapWithOpenCVForUnityExample.unitypackage.
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1. Add the "Assets/MagicLeapWithOpenCVForUnityExample/*.unity" files to the "Scenes In Build" list in the "Build Settings" window.

delete_examples.png

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