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Fix MELEE shows twice name of Instigator
1 parent c89e9f5 commit 38accc1

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Lines changed: 2 additions & 2 deletions

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OpenDeathMessages/translations.yaml

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -38,8 +38,8 @@ deathCause:
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burning: "{Victim.DisplayName} was burned to death"
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food: "{Victim.DisplayName} was starved to death"
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water: "{Victim.DisplayName} was dehydrated to death"
41-
gun: "{Victim.DisplayName} was shot in the {Limb} {Instigator:choose(null):|by {DisplayName}} {Instigator:choose(null):|{Player.Player.equipment.asset:choose(null):unknow|with a {itemName}}}"
42-
melee: "{Victim.DisplayName} was chopped in the {Limb} {Instigator:choose(null):|by {DisplayName}} {Instigator:choose(null):|by {DisplayName}} {Instigator:choose(null):|{Player.Player.equipment.asset:choose(null):unknow|with a {itemName}}}"
41+
gun: "{Victim.DisplayName} was shot in the {Limb} {Instigator:choose(null):|by {DisplayName}} {Instigator:choose(null):|{Player.Player.equipment.asset:choose(null):unknown|with a {itemName}}}"
42+
melee: "{Victim.DisplayName} was chopped in the {Limb} {Instigator:choose(null):|by {DisplayName}} {Instigator:choose(null):|{Player.Player.equipment.asset:choose(null):unknown|with a {itemName}}}"
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zombie: "{Victim.DisplayName} was mauled by a zombie"
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animal: "{Victim.DisplayName} was mauled by an animal"
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suicide: "{Victim.DisplayName} was suicided"

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