+ <p class="patchDescription">This patch brings a wide range of balance adjustments aimed at refining both land and naval gameplay. Key highlights include a major rework to the Vulthoo gunship for earlier viability, buffs to the underused Czar experimental, and improved micro-responsiveness for sniper bots. Naval units like the Seraphim destroyer and submarine hunter receive nerfs to promote better counterplay, while anti-torpedo systems are upgraded with smarter targeting. Additional fixes improve projectile behavior, shield assisting, and pathing consistency for better gameplay clarity.</p>
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