Modloader
Fabric
Minecraft version
1.20.1
Hex Casting version
0.11.3
Modloader version
Fabric : Loader 0.18.4 + API 0.92.8
Modpack info
https://modrinth.com/modpack/coloniessmp
The latest.log file
No response
Issue description
The information in the hex book on the media cost of the Impulse spell seems to be incorrect and/or misleading.
It says : "Costs units of Amethyst Dust equal to the square of the length of the vector, plus one for every Impulse except the first targeting an entity." This description would imply the following formula :
c = m² + ((n(n+1))/2)-1
Where
n = number of consecutive Impulses
m = magnitude of the vector
c = media cost
However, it seems that the ACTUAL formula is
c = m² + 1
I'm not sure if this is intended behavior or not, but here's a couple spreadsheets to illustrate the massive difference it represents :
This is how the media cost should theoretically look like, notice the red curve which represents the cutoff where an arrow becomes lethal against any protection, as well as the green cell which is the cost for optimal length/consecutive impulse amount.

This is how the media cost CURRENTLY looks like, notice how it is ALWAYS more optimal to just do a high number of consecutive impulses with a length of 1.

Again, I'm not sure if this is intended or not but I think the theoretical version would be more interesting, and would also better reflect what is written in the hex book.
Cheers !
Steps to reproduce
No response
Other information
No response
Modloader
Fabric
Minecraft version
1.20.1
Hex Casting version
0.11.3
Modloader version
Fabric : Loader 0.18.4 + API 0.92.8
Modpack info
https://modrinth.com/modpack/coloniessmp
The latest.log file
No response
Issue description
The information in the hex book on the media cost of the Impulse spell seems to be incorrect and/or misleading.
It says : "Costs units of Amethyst Dust equal to the square of the length of the vector, plus one for every Impulse except the first targeting an entity." This description would imply the following formula :
c = m² + ((n(n+1))/2)-1Where
n = number of consecutive Impulses
m = magnitude of the vector
c = media cost
However, it seems that the ACTUAL formula is
c = m² + 1I'm not sure if this is intended behavior or not, but here's a couple spreadsheets to illustrate the massive difference it represents :
This is how the media cost should theoretically look like, notice the red curve which represents the cutoff where an arrow becomes lethal against any protection, as well as the green cell which is the cost for optimal length/consecutive impulse amount.

This is how the media cost CURRENTLY looks like, notice how it is ALWAYS more optimal to just do a high number of consecutive impulses with a length of 1.

Again, I'm not sure if this is intended or not but I think the theoretical version would be more interesting, and would also better reflect what is written in the hex book.
Cheers !
Steps to reproduce
No response
Other information
No response