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Adjusted waterReflectionPosition to prevent pop-in
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Lines changed: 1 addition & 1 deletion

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DynamicReflections/DynamicReflections.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -343,7 +343,7 @@ private void OnUpdateTicked(object sender, StardewModdingAPI.Events.UpdateTicked
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: 1;
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var playerPosition = Game1.player.Position;
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playerPosition += playerOffset * 32f * positionInverter;
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playerPosition += new Vector2(0f, 2.5f * 64f) * positionInverter;
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DynamicReflections.waterReflectionPosition = playerPosition;
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DynamicReflections.waterReflectionTilePosition = playerPosition / 64f;

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