-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathd3d_allocator.h
More file actions
81 lines (69 loc) · 2.91 KB
/
d3d_allocator.h
File metadata and controls
81 lines (69 loc) · 2.91 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
/*
* Copyright (c) 2013, INTEL CORPORATION
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation and/or
* other materials provided with the distribution.
* Neither the name of INTEL CORPORATION nor the names of its contributors may
* be used to endorse or promote products derived from this software without specific
* prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "base_allocator.h"
enum eTypeHandle
{
DXVA2_PROCESSOR = 0x00,
DXVA2_DECODER = 0x01
};
struct D3DAllocatorParams : mfxAllocatorParams
{
IDirect3DDeviceManager9 *pManager;
DWORD surfaceUsage;
D3DAllocatorParams()
: pManager()
, surfaceUsage()
{
}
};
class D3DFrameAllocator : public BaseFrameAllocator
{
public:
D3DFrameAllocator();
virtual ~D3DFrameAllocator();
virtual mfxStatus Init(mfxAllocatorParams *pParams);
virtual mfxStatus Close();
virtual IDirect3DDeviceManager9* GetDeviceManager()
{
return m_manager;
}
virtual mfxStatus LockFrame(mfxMemId mid, mfxFrameData *ptr);
virtual mfxStatus UnlockFrame(mfxMemId mid, mfxFrameData *ptr);
virtual mfxStatus GetFrameHDL(mfxMemId mid, mfxHDL *handle);
protected:
virtual mfxStatus CheckRequestType(mfxFrameAllocRequest *request);
virtual mfxStatus ReleaseResponse(mfxFrameAllocResponse *response);
virtual mfxStatus AllocImpl(mfxFrameAllocRequest *request, mfxFrameAllocResponse *response);
CComPtr<IDirect3DDeviceManager9> m_manager;
CComPtr<IDirectXVideoDecoderService> m_decoderService;
CComPtr<IDirectXVideoProcessorService> m_processorService;
HANDLE m_hDecoder;
HANDLE m_hProcessor;
DWORD m_surfaceUsage;
};