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mvalancyclaude
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Optimize graph visualization with smart reinitialization
- Replace complex incremental DOM manipulation with intelligent update logic - Only trigger full reinitialization when data structure changes (node/edge count) - Preserve camera position and zoom level during updates - Use gentle simulation updates for property-only changes - Eliminates unnecessary view disruption while maintaining real-time sync 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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Lines changed: 28 additions & 16 deletions

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packages/web/src/components/InteractiveGraphVisualization.tsx

Lines changed: 28 additions & 16 deletions
Original file line numberDiff line numberDiff line change
@@ -1275,39 +1275,51 @@ export function InteractiveGraphVisualization({ onResetLayout }: InteractiveGrap
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}
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};
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// Selective data update function - updates simulation data without DOM rebuilds
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// Smart data update function - only reinitializes when necessary, preserves camera position
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const updateVisualizationData = useCallback(() => {
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if (!simulationRef.current || !svgRef.current) return;
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console.log('[Graph Debug] Performing selective data update...');
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console.log('[Graph Debug] Checking for data changes...');
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// For relationship creation/deletion, we need full reinitialization to properly handle
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// edge labels and complex DOM synchronization
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const currentEdgeCount = d3.select(svgRef.current).select('.edges-group').selectAll('.edge').size();
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const svg = d3.select(svgRef.current);
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const simulation = simulationRef.current;
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// Get current data counts from DOM
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const currentNodeCount = svg.select('.nodes-group').selectAll('.node').size();
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const currentEdgeCount = svg.select('.edges-group').selectAll('.edge').size();
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const newNodeCount = nodes.length;
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const newEdgeCount = validatedEdges.length;
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if (currentEdgeCount !== newEdgeCount) {
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console.log('[Graph Debug] Edge count changed, forcing full reinit for proper label sync');
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console.log('[Graph Debug] Data counts:', {
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currentNodes: currentNodeCount,
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newNodes: newNodeCount,
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currentEdges: currentEdgeCount,
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newEdges: newEdgeCount
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});
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// Check if we need full reinitialization (node/edge count changed)
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const needsReinit = (currentNodeCount !== newNodeCount) || (currentEdgeCount !== newEdgeCount);
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if (needsReinit) {
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console.log('[Graph Debug] Data structure changed - triggering reinitialization with preserved camera');
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setReinitTrigger(prev => prev + 1);
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return;
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}
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// If counts are the same, just update simulation data (for property changes)
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console.log('[Graph Debug] Data counts unchanged - updating simulation data only');
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// Update simulation with new data
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const simulation = simulationRef.current;
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// Update nodes data
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// Update simulation with current data (handles property changes)
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simulation.nodes(nodes as any);
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// Update links data
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const linkForce = simulation.force('link') as d3.ForceLink<any, any>;
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if (linkForce) {
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linkForce.links(validatedEdges);
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}
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// Restart simulation with low alpha to settle new positions
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// Gentle restart to settle any property changes
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simulation.alpha(0.1).restart();
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console.log('[Graph Debug] Selective update completed');
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console.log('[Graph Debug] Simulation data updated');
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}, [nodes, validatedEdges]);
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// Define initializeVisualization function with access to nodes data

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