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SteamMetaTileEntity.java
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233 lines (205 loc) · 9.61 KB
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package gregtech.api.metatileentity;
import gregtech.api.GTValues;
import gregtech.api.capability.impl.CommonFluidFilters;
import gregtech.api.capability.impl.FilteredFluidHandler;
import gregtech.api.capability.impl.FluidTankList;
import gregtech.api.capability.impl.RecipeLogicSteam;
import gregtech.api.gui.GuiTextures;
import gregtech.api.gui.ModularUI;
import gregtech.api.gui.widgets.ImageWidget;
import gregtech.api.mui.GTGuiTextures;
import gregtech.api.mui.GTGuiTheme;
import gregtech.api.recipes.RecipeMap;
import gregtech.api.util.GTUtility;
import gregtech.client.particle.VanillaParticleEffects;
import gregtech.client.renderer.ICubeRenderer;
import gregtech.client.renderer.texture.Textures;
import gregtech.client.renderer.texture.cube.SimpleSidedCubeRenderer;
import gregtech.client.utils.RenderUtil;
import gregtech.common.ConfigHolder;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fluids.FluidTank;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import codechicken.lib.raytracer.CuboidRayTraceResult;
import codechicken.lib.render.CCRenderState;
import codechicken.lib.render.pipeline.ColourMultiplier;
import codechicken.lib.render.pipeline.IVertexOperation;
import codechicken.lib.vec.Matrix4;
import com.cleanroommc.modularui.api.drawable.IDrawable;
import com.cleanroommc.modularui.api.drawable.IKey;
import com.cleanroommc.modularui.drawable.DynamicDrawable;
import com.cleanroommc.modularui.factory.PosGuiData;
import com.cleanroommc.modularui.screen.ModularPanel;
import com.cleanroommc.modularui.screen.UISettings;
import com.cleanroommc.modularui.value.sync.BooleanSyncValue;
import com.cleanroommc.modularui.value.sync.PanelSyncManager;
import com.cleanroommc.modularui.widgets.SlotGroupWidget;
import org.apache.commons.lang3.ArrayUtils;
import org.apache.commons.lang3.tuple.Pair;
import org.jetbrains.annotations.Nullable;
import java.util.List;
import java.util.Objects;
public abstract class SteamMetaTileEntity extends MetaTileEntity {
// todo quick and dirty fix to not show input tank in ui, find better solution
protected static final FluidTankList EMPTY = new FluidTankList(false);
protected static final int STEAM_CAPACITY = 16000;
protected final boolean isHighPressure;
protected final ICubeRenderer renderer;
protected RecipeLogicSteam workableHandler;
protected FluidTank steamFluidTank;
public SteamMetaTileEntity(ResourceLocation metaTileEntityId, RecipeMap<?> recipeMap, ICubeRenderer renderer,
boolean isHighPressure) {
super(metaTileEntityId);
this.workableHandler = new RecipeLogicSteam(this,
recipeMap, isHighPressure, steamFluidTank, 1.0);
this.isHighPressure = isHighPressure;
this.renderer = renderer;
}
@Override
public boolean isActive() {
return workableHandler.isActive() && workableHandler.isWorkingEnabled();
}
@SideOnly(Side.CLIENT)
protected SimpleSidedCubeRenderer getBaseRenderer() {
if (isHighPressure) {
if (isBrickedCasing()) {
return Textures.STEAM_BRICKED_CASING_STEEL;
} else {
return Textures.STEAM_CASING_STEEL;
}
} else {
if (isBrickedCasing()) {
return Textures.STEAM_BRICKED_CASING_BRONZE;
} else {
return Textures.STEAM_CASING_BRONZE;
}
}
}
@Override
public int getDefaultPaintingColor() {
return 0xFFFFFF;
}
@Override
public boolean onWrenchClick(EntityPlayer playerIn, EnumHand hand, EnumFacing facing,
CuboidRayTraceResult hitResult) {
if (!playerIn.isSneaking()) {
EnumFacing currentVentingSide = workableHandler.getVentingSide();
if (currentVentingSide == facing ||
getFrontFacing() == facing)
return false;
workableHandler.setVentingSide(facing);
return true;
}
return super.onWrenchClick(playerIn, hand, facing, hitResult);
}
@Override
@SideOnly(Side.CLIENT)
public Pair<TextureAtlasSprite, Integer> getParticleTexture() {
return Pair.of(getBaseRenderer().getParticleSprite(), getPaintingColorForRendering());
}
@Override
public void renderMetaTileEntity(CCRenderState renderState, Matrix4 translation, IVertexOperation[] pipeline) {
IVertexOperation[] colouredPipeline = ArrayUtils.add(pipeline,
new ColourMultiplier(GTUtility.convertRGBtoOpaqueRGBA_CL(getPaintingColorForRendering())));
getBaseRenderer().render(renderState, translation, colouredPipeline);
renderer.renderOrientedState(renderState, translation, pipeline, getFrontFacing(), workableHandler.isActive(),
workableHandler.isWorkingEnabled());
Textures.STEAM_VENT_OVERLAY.renderSided(workableHandler.getVentingSide(), renderState,
RenderUtil.adjustTrans(translation, workableHandler.getVentingSide(), 2), pipeline);
}
protected boolean isBrickedCasing() {
return false;
}
@Override
public FluidTankList createImportFluidHandler() {
this.steamFluidTank = new FilteredFluidHandler(STEAM_CAPACITY).setFilter(CommonFluidFilters.STEAM);
return new FluidTankList(false, steamFluidTank);
}
@Override
public boolean usesMui2() {
RecipeMap<?> map = getRecipeMap();
return map != null && map.getRecipeMapUI().usesMui2();
}
@Override
public ModularPanel buildUI(PosGuiData guiData, PanelSyncManager panelSyncManager, UISettings settings) {
RecipeMap<?> map = Objects.requireNonNull(getRecipeMap());
BooleanSyncValue hasNoSteam = new BooleanSyncValue(workableHandler::isHasNotEnoughEnergy);
panelSyncManager.syncValue("has_energy", hasNoSteam);
ModularPanel panel = map.getRecipeMapUI()
.constructPanel(this, builder -> builder
.setMaxSize(176, 170)
.setInputs(importItems, EMPTY)
.setOutputs(exportItems, exportFluids)
.inventorySlotGroups()
.progressWidget(workableHandler::getProgressPercent, widget -> {
// todo add tooltip for no steam?
widget.overlay(new DynamicDrawable(() -> hasNoSteam.getBoolValue() ?
getIndicator() : IDrawable.NONE)
.asIcon().size(18).marginTop(50));
}));
return panel.child(IKey.lang(getMetaFullName()).asWidget().pos(5, 5))
.child(getUITheme().getLogo().asWidget()
.size(16)
.right(7)
.top(46))
.child(SlotGroupWidget.playerInventory((index, widgetSlot) -> widgetSlot
.background(GTGuiTextures.SLOT))
.horizontalCenter().bottom(7));
}
public IDrawable getIndicator() {
return isHighPressure ? GTGuiTextures.INDICATOR_NO_STEAM_STEEL : GTGuiTextures.INDICATOR_NO_STEAM_BRONZE;
}
@Override
public GTGuiTheme getUITheme() {
return isHighPressure ? GTGuiTheme.STEEL : GTGuiTheme.BRONZE;
}
public ModularUI.Builder createUITemplate(EntityPlayer player) {
return ModularUI.builder(GuiTextures.BACKGROUND_STEAM.get(isHighPressure), 176, 166)
.label(6, 6, getMetaFullName()).shouldColor(false)
.widget(new ImageWidget(79, 42, 18, 18, GuiTextures.INDICATOR_NO_STEAM.get(isHighPressure))
.setPredicate(() -> workableHandler.isHasNotEnoughEnergy()))
.bindPlayerInventory(player.inventory, GuiTextures.SLOT_STEAM.get(isHighPressure), 0);
}
@Override
public SoundEvent getSound() {
return Objects.requireNonNull(workableHandler.getRecipeMap()).getSound();
}
@SideOnly(Side.CLIENT)
@Override
public void randomDisplayTick() {
if (this.isActive()) {
EnumParticleTypes smokeParticle = isHighPressure ? EnumParticleTypes.SMOKE_LARGE :
EnumParticleTypes.SMOKE_NORMAL;
VanillaParticleEffects.defaultFrontEffect(this, smokeParticle, EnumParticleTypes.FLAME);
if (ConfigHolder.machines.machineSounds && GTValues.RNG.nextDouble() < 0.1) {
BlockPos pos = getPos();
getWorld().playSound(pos.getX(), pos.getY(), pos.getZ(),
SoundEvents.BLOCK_FURNACE_FIRE_CRACKLE, SoundCategory.BLOCKS, 1.0F, 1.0F, false);
}
}
}
@Override
public boolean needsSneakToRotate() {
return true;
}
@Override
public void addToolUsages(ItemStack stack, @Nullable World world, List<String> tooltip, boolean advanced) {
tooltip.add(I18n.format("gregtech.tool_action.screwdriver.access_covers"));
tooltip.add(I18n.format("gregtech.tool_action.wrench.set_facing"));
tooltip.add(I18n.format("gregtech.tool_action.soft_mallet.reset"));
super.addToolUsages(stack, world, tooltip, advanced);
}
}