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8 | 8 | import gregtech.api.gui.GuiTextures; |
9 | 9 | import gregtech.api.gui.ModularUI; |
10 | 10 | import gregtech.api.gui.widgets.ImageWidget; |
| 11 | +import gregtech.api.mui.GTGuiTheme; |
| 12 | +import gregtech.api.mui.GTGuis; |
11 | 13 | import gregtech.api.recipes.RecipeMap; |
12 | 14 | import gregtech.api.util.GTUtility; |
13 | 15 | import gregtech.client.particle.VanillaParticleEffects; |
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34 | 36 | import codechicken.lib.render.pipeline.ColourMultiplier; |
35 | 37 | import codechicken.lib.render.pipeline.IVertexOperation; |
36 | 38 | import codechicken.lib.vec.Matrix4; |
| 39 | +import com.cleanroommc.modularui.api.drawable.IKey; |
| 40 | +import com.cleanroommc.modularui.factory.PosGuiData; |
| 41 | +import com.cleanroommc.modularui.screen.ModularPanel; |
| 42 | +import com.cleanroommc.modularui.value.sync.PanelSyncManager; |
| 43 | +import com.cleanroommc.modularui.widget.Widget; |
37 | 44 | import org.apache.commons.lang3.ArrayUtils; |
38 | 45 | import org.apache.commons.lang3.tuple.Pair; |
39 | 46 | import org.jetbrains.annotations.Nullable; |
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43 | 50 |
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44 | 51 | public abstract class SteamMetaTileEntity extends MetaTileEntity { |
45 | 52 |
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| 53 | + // todo quick and dirty fix to not show input tank in ui, find better solution |
| 54 | + protected static final FluidTankList EMPTY = new FluidTankList(false); |
46 | 55 | protected static final int STEAM_CAPACITY = 16000; |
47 | 56 |
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48 | 57 | protected final boolean isHighPressure; |
@@ -127,6 +136,33 @@ public FluidTankList createImportFluidHandler() { |
127 | 136 | return new FluidTankList(false, steamFluidTank); |
128 | 137 | } |
129 | 138 |
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| 139 | + @Override |
| 140 | + public boolean usesMui2() { |
| 141 | + RecipeMap<?> map = getRecipeMap(); |
| 142 | + return map != null && map.getRecipeMapUI().usesMui2(); |
| 143 | + } |
| 144 | + |
| 145 | + @Override |
| 146 | + public ModularPanel buildUI(PosGuiData guiData, PanelSyncManager guiSyncManager) { |
| 147 | + RecipeMap<?> map = Objects.requireNonNull(getRecipeMap()); |
| 148 | + |
| 149 | + ModularPanel modularPanel = GTGuis.defaultPanel(this); |
| 150 | + |
| 151 | + Widget<?> widget = map.getRecipeMapUI().buildWidget(workableHandler::getProgressPercent, importItems, |
| 152 | + exportItems, EMPTY, exportFluids, 0, guiSyncManager); |
| 153 | + |
| 154 | + modularPanel.child(widget) |
| 155 | + .child(IKey.lang(getMetaFullName()).asWidget().pos(5, 5)) |
| 156 | + .bindPlayerInventory(); |
| 157 | + |
| 158 | + return modularPanel; |
| 159 | + } |
| 160 | + |
| 161 | + @Override |
| 162 | + public GTGuiTheme getUITheme() { |
| 163 | + return isHighPressure ? GTGuiTheme.STEEL : GTGuiTheme.BRONZE; |
| 164 | + } |
| 165 | + |
130 | 166 | public ModularUI.Builder createUITemplate(EntityPlayer player) { |
131 | 167 | return ModularUI.builder(GuiTextures.BACKGROUND_STEAM.get(isHighPressure), 176, 166) |
132 | 168 | .label(6, 6, getMetaFullName()).shouldColor(false) |
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