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# encoding: utf-8
# Copyright (c) 2012, HipByte SPRL and contributors
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# 1. Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
# ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
require 'motion/project/xcode_config'
require 'motion/util/version'
module Motion; module Project;
class IOSConfig < XcodeConfig
register :ios
variable :device_family, :interface_orientations, :background_modes,
:status_bar_style, :icons, :prerendered_icon, :fonts, :seed_id,
:provisioning_profile, :manifest_assets
def initialize(project_dir, build_mode)
super
@frameworks = ['UIKit', 'Foundation', 'CoreGraphics']
@device_family = :iphone
@interface_orientations = [:portrait, :landscape_left, :landscape_right]
@background_modes = []
@status_bar_style = :default
@icons = []
@prerendered_icon = false
@manifest_assets = []
end
def platforms; ['iPhoneSimulator', 'iPhoneOS']; end
def local_platform; 'iPhoneSimulator'; end
def deploy_platform; 'iPhoneOS'; end
def archs
@archs ||= begin
# By default, do not build with 64-bit, as it's still experimental.
archs = super
archs['iPhoneSimulator'].delete('x86_64')
archs['iPhoneOS'].delete('arm64')
archs
end
end
def app_icons_info_plist_path(platform)
File.expand_path(File.join(versionized_build_dir(platform), 'AppIcon.plist'))
end
def configure_app_icons_from_asset_bundle(platform)
path = app_icons_info_plist_path(platform)
if File.exist?(path)
content = `/usr/libexec/PlistBuddy -c 'Print :CFBundleIcons:CFBundlePrimaryIcon:CFBundleIconFiles' "#{path}"`.strip
self.icons = content.split("\n")[1..-2].map(&:strip)
end
end
def validate
# icons
if !(icons.is_a?(Array) and icons.all? { |x| x.is_a?(String) })
App.fail "app.icons should be an array of strings."
end
# manifest_assets
if !(manifest_assets.is_a?(Array) and manifest_assets.all? { |x| x.is_a?(Hash) and x.keys.include?(:kind) and x.keys.include?(:url) })
App.fail "app.manifest_assets should be an array of hashes with values for the :kind and :url keys"
end
super
end
def locate_compiler(platform, *execs)
paths = [File.join(platform_dir(platform), 'Developer/usr/bin')]
paths.unshift File.join(xcode_dir, 'Toolchains/XcodeDefault.xctoolchain/usr/bin')
execs.each do |exec|
paths.each do |path|
cc = File.join(path, exec)
return escape_path(cc) if File.exist?(cc)
end
end
App.fail "Can't locate compilers for platform `#{platform}'"
end
def archive_extension
'.ipa'
end
def codesign_certificate
super('iPhone')
end
def provisioning_profile(name = /iOS Team Provisioning Profile/)
@provisioning_profile ||= begin
paths = Dir.glob(File.expand_path("~/Library/MobileDevice/Provisioning\ Profiles/*.mobileprovision")).select do |path|
text = File.read(path)
text.force_encoding('binary') if RUBY_VERSION >= '1.9.0'
text.scan(/<key>\s*Name\s*<\/key>\s*<string>\s*([^<]+)\s*<\/string>/)[0][0].match(name)
end
if paths.size == 0
App.fail "Can't find a provisioning profile named `#{name}'"
elsif paths.size > 1
App.warn "Found #{paths.size} provisioning profiles named `#{name}'. Set the `provisioning_profile' project setting. Will use the first one: `#{paths[0]}'"
end
paths[0]
end
end
def read_provisioned_profile_array(key)
text = File.read(provisioning_profile)
text.force_encoding('binary') if RUBY_VERSION >= '1.9.0'
text.scan(/<key>\s*#{key}\s*<\/key>\s*<array>(.*?)\s*<\/array>/m)[0][0].scan(/<string>(.*?)<\/string>/).map { |str| str[0].strip }
end
private :read_provisioned_profile_array
def provisioned_devices
@provisioned_devices ||= read_provisioned_profile_array('ProvisionedDevices')
end
def seed_id
@seed_id ||= begin
seed_ids = read_provisioned_profile_array('ApplicationIdentifierPrefix')
if seed_ids.size == 0
App.fail "Can't find an application seed ID in the provisioning profile `#{provisioning_profile}'"
elsif seed_ids.size > 1
App.warn "Found #{seed_ids.size} seed IDs in the provisioning profile. Set the `seed_id' project setting. Will use the last one: `#{seed_ids.last}'"
end
seed_ids.last
end
end
def entitlements_data
dict = entitlements
if distribution_mode
dict['application-identifier'] ||= seed_id + '.' + identifier
else
# Required for gdb.
dict['get-task-allow'] = true if dict['get-task-allow'].nil?
end
Motion::PropertyList.to_s(dict)
end
def common_flags(platform)
simulator_version = begin
flag = " -miphoneos-version-min=#{deployment_target}"
if platform == "iPhoneSimulator"
ver = xcode_version[0].match(/(\d+)/)
if ver[0].to_i >= 5
flag = " -mios-simulator-version-min=#{deployment_target}"
end
end
flag
end
super + simulator_version
end
def cflags(platform, cplusplus)
super + " -g -fobjc-legacy-dispatch -fobjc-abi-version=2"
end
def ldflags(platform)
ldflags = super
ldflags << " -fobjc-arc" if deployment_target < '5.0'
ldflags
end
def bridgesupport_flags
extra_flags = (OSX_VERSION >= 10.7 && sdk_version < '7.0') ? '--no-64-bit' : ''
"--format complete #{extra_flags}"
end
def bridgesupport_cflags
a = sdk_version.scan(/(\d+)\.(\d+)/)[0]
sdk_version_headers = ((a[0].to_i * 10000) + (a[1].to_i * 100)).to_s
"-miphoneos-version-min=#{sdk_version} -D__ENVIRONMENT_IPHONE_OS_VERSION_MIN_REQUIRED__=#{sdk_version_headers}"
end
def device_family_int(family)
case family
when :iphone then 1
when :ipad then 2
else
App.fail "Unknown device_family value: `#{family}'"
end
end
def device_family_string(device_name, family, target, retina)
device = case family
when :iphone, 1
"iPhone"
when :ipad, 2
"iPad"
end
ver = xcode_version[0].match(/(\d+)/)
case ver[0].to_i
when 6
(device_name.nil?) ? device + device_retina_xcode6_string(family, target, retina) : device_name
when 5
device + device_retina_xcode5_string(family, target, retina)
else
device + device_retina_xcode4_string(family, target, retina)
end
end
def device_retina_xcode4_string(family, target, retina)
case retina
when 'true'
(family == 1 and target >= '6.0') ? ' (Retina 4-inch)' : ' (Retina)'
when '3.5'
' (Retina 3.5-inch)'
when '4'
' (Retina 4-inch)'
else
''
end
end
def device_retina_xcode5_string(family, target, retina)
retina4_string = begin
if (target >= '7.0' && App.config.archs['iPhoneSimulator'].include?("x86_64"))
" Retina (4-inch 64-bit)"
else
" Retina (4-inch)"
end
end
case retina
when 'true'
(family == 1 and target >= '6.0') ? retina4_string : ' Retina'
when '3.5'
' Retina (3.5-inch)'
when '4'
' Retina (4-inch)'
else
if target < '7.0'
''
else
(family == 1) ? retina4_string : ''
end
end
end
def device_retina_xcode6_string(family, target, retina)
case retina
when '3.5'
' 4s'
when '4'
' 5s'
else
(family == 1) ? ' 6' : ' Retina'
end
end
def device_family_ints
ary = @device_family.is_a?(Array) ? @device_family : [@device_family]
ary.map { |family| device_family_int(family) }
end
def interface_orientations_consts
@interface_orientations.map do |ori|
case ori
when :portrait then 'UIInterfaceOrientationPortrait'
when :landscape_left then 'UIInterfaceOrientationLandscapeLeft'
when :landscape_right then 'UIInterfaceOrientationLandscapeRight'
when :portrait_upside_down then 'UIInterfaceOrientationPortraitUpsideDown'
else
App.fail "Unknown interface_orientation value: `#{ori}'"
end
end
end
def background_modes_consts
@background_modes.map do |mode|
case mode
when :audio then 'audio'
when :location then 'location'
when :voip then 'voip'
when :newsstand_content then 'newsstand-content'
when :external_accessory then 'external-accessory'
when :bluetooth_central then 'bluetooth-central'
else
App.fail "Unknown background_modes value: `#{mode}'"
end
end
end
def status_bar_style_const
case @status_bar_style
when :default then 'UIStatusBarStyleDefault'
when :black_translucent then 'UIStatusBarStyleBlackTranslucent'
when :black_opaque then 'UIStatusBarStyleBlackOpaque'
when :light_content then 'UIStatusBarStyleLightContent'
else
App.fail "Unknown status_bar_style value: `#{@status_bar_style}'"
end
end
def device_id
@device_id ||= begin
deploy = File.join(App.config.bindir, 'ios/deploy')
device_id = `#{deploy} -D`.strip
if device_id.empty?
App.fail "Can't find an iOS device connected on USB"
end
device_id
end
end
def app_bundle(platform)
File.join(versionized_build_dir(platform), bundle_name + '.app')
end
def app_bundle_executable(platform)
File.join(app_bundle(platform), name)
end
def app_resources_dir(platform)
app_bundle(platform)
end
def fonts
@fonts ||= begin
resources_dirs.flatten.inject([]) do |fonts, dir|
if File.exist?(dir)
Dir.chdir(dir) do
fonts.concat(Dir.glob('*.{otf,ttf}'))
end
else
fonts
end
end
end
end
def launch_image_metadata(path)
filename = File.basename(path, File.extname(path))
filename_components = filename.split(/-|@|~/)
name = filename_components.shift
scale = (filename_components.find { |c| c =~ /\dx/ } || 1).to_i
orientation = filename_components.find { |c| c =~ /Portrait|PortraitUpsideDown|Landscape|LandscapeLeft|LandscapeRight/ } || 'Portrait'
expected_height = filename_components.find { |c| c =~ /\d+h/ }
expected_height = expected_height.to_i if expected_height
metadata = `/usr/bin/sips -g format -g pixelWidth -g pixelHeight '#{path}'`.strip
format = metadata.match(/format: (\w+)/)[1]
unless metadata.include?('format: png')
App.fail "Launch Image `#{path}' not recognized as png file, but `#{format}' instead."
end
width = metadata.match(/pixelWidth: (\d+)/)[1].to_i
height = metadata.match(/pixelHeight: (\d+)/)[1].to_i
width /= scale
height /= scale
if expected_height && expected_height != height
App.fail "Launch Image size (#{width}x#{height}) does not match the specified modifier `#{expected_height}h'."
end
{
# For now I'm assuming that an image for an 'iOS 8'-only device, such as
# iPhone 6, will work fine with a min OS version of 7.0.
#
# Otherwise we would also have to reflect on the data and infer whether
# or not the device is a device such as the iPhone 6 and hardcode
# devices.
"UILaunchImageMinimumOSVersion" => "7.0",
"UILaunchImageName" => filename,
"UILaunchImageOrientation" => orientation,
"UILaunchImageSize" => "{#{width}, #{height}}"
}
end
def icon_file_names
images = resources_dirs.map do |dir|
Dir.glob(File.join(dir, 'Icon*.png')).map do |file|
f = File.basename(file, File.extname(file))
i = f.rindex('@')
i ? f[0...i] : f
end
end.flatten.compact
images.uniq
end
# From iOS 7 and up we try to infer the launch images by looking for png
# files that start with 'Default'.
#
def launch_images
if Util::Version.new(deployment_target) >= Util::Version.new('7')
images = resources_dirs.map do |dir|
Dir.glob(File.join(dir, 'Default*.png')).map do |file|
launch_image_metadata(file)
end
end.flatten.compact
images unless images.empty?
end
end
def merged_info_plist(platform)
self.icons = icon_file_names if icons.empty?
ios = {
'MinimumOSVersion' => deployment_target,
'CFBundleResourceSpecification' => 'ResourceRules.plist',
'CFBundleSupportedPlatforms' => [deploy_platform],
'CFBundleIconFiles' => icons,
'CFBundleIcons' => {
'CFBundlePrimaryIcon' => {
'CFBundleIconFiles' => icons,
'UIPrerenderedIcon' => prerendered_icon,
}
},
'UIAppFonts' => fonts,
# TODO temp hack to get ints for Instruments, but strings for normal builds.
'UIDeviceFamily' => device_family_ints.map { |x| ENV['__USE_DEVICE_INT__'] ? x.to_i : x.to_s },
'UISupportedInterfaceOrientations' => interface_orientations_consts,
'UIStatusBarStyle' => status_bar_style_const,
'UIBackgroundModes' => background_modes_consts,
'DTXcode' => begin
vers = xcode_version[0].gsub(/\./, '')
if vers.length == 2
'0' + vers + '0'
else
'0' + vers
end
end,
'DTXcodeBuild' => xcode_version[1],
'DTSDKName' => "#{platform.downcase}#{sdk_version}",
'DTSDKBuild' => sdk_build_version(platform),
'DTPlatformName' => platform.downcase,
'DTCompiler' => 'com.apple.compilers.llvm.clang.1_0',
'DTPlatformVersion' => sdk_version,
'DTPlatformBuild' => sdk_build_version(platform),
}
base = info_plist
# If the user has not explicitely specified launch images, try to find
# them ourselves.
if !base.include?('UILaunchImages') && launch_images = self.launch_images
base['UILaunchImages'] = launch_images
end
ios.merge(generic_info_plist).merge(dt_info_plist).merge(base)
end
def info_plist_data(platform)
Motion::PropertyList.to_s(merged_info_plist(platform))
end
def manifest_plist_data
return nil if manifest_assets.empty?
Motion::PropertyList.to_s({
'items' => [
{ 'assets' => manifest_assets,
'metadata' => {
'bundle-identifier' => identifier,
'bundle-version' => @version,
'kind' => 'software',
'title' => @name
} }
]
})
end
def supported_sdk_versions(versions)
versions.reverse.find { |vers| File.exist?(datadir(vers)) }
end
def sdk_build_version(platform)
@sdk_build_version ||= begin
sdk_path = sdk(platform)
`#{locate_binary('xcodebuild')} -version -sdk '#{sdk_path}' ProductBuildVersion`.strip
end
end
def main_cpp_file_txt(spec_objs)
main_txt = <<EOS
#import <UIKit/UIKit.h>
extern "C" {
void rb_define_global_const(const char *, void *);
void rb_rb2oc_exc_handler(void);
void rb_exit(int);
void RubyMotionInit(int argc, char **argv);
EOS
if spec_mode
spec_objs.each do |_, init_func|
main_txt << "void #{init_func}(void *, void *);\n"
end
end
main_txt << <<EOS
}
EOS
if spec_mode
main_txt << <<EOS
@interface SpecLauncher : NSObject
@end
#include <dlfcn.h>
@implementation SpecLauncher
+ (id)launcher
{
[UIApplication sharedApplication];
// Enable simulator accessibility.
// Thanks http://www.stewgleadow.com/blog/2011/10/14/enabling-accessibility-for-ios-applications/
NSString *simulatorRoot = [[[NSProcessInfo processInfo] environment] objectForKey:@"IPHONE_SIMULATOR_ROOT"];
if (simulatorRoot != nil) {
void *appSupportLibrary = dlopen([[simulatorRoot stringByAppendingPathComponent:@"/System/Library/PrivateFrameworks/AppSupport.framework/AppSupport"] fileSystemRepresentation], RTLD_LAZY);
CFStringRef (*copySharedResourcesPreferencesDomainForDomain)(CFStringRef domain) = (CFStringRef (*)(CFStringRef)) dlsym(appSupportLibrary, "CPCopySharedResourcesPreferencesDomainForDomain");
if (copySharedResourcesPreferencesDomainForDomain != NULL) {
CFStringRef accessibilityDomain = copySharedResourcesPreferencesDomainForDomain(CFSTR("com.apple.Accessibility"));
if (accessibilityDomain != NULL) {
CFPreferencesSetValue(CFSTR("ApplicationAccessibilityEnabled"), kCFBooleanTrue, accessibilityDomain, kCFPreferencesAnyUser, kCFPreferencesAnyHost);
CFRelease(accessibilityDomain);
}
}
}
// Load the UIAutomation framework.
dlopen("/Developer/Library/PrivateFrameworks/UIAutomation.framework/UIAutomation", RTLD_LOCAL);
SpecLauncher *launcher = [[self alloc] init];
[[NSNotificationCenter defaultCenter] addObserver:launcher selector:@selector(appLaunched:) name:UIApplicationDidBecomeActiveNotification object:nil];
return launcher;
}
- (void)appLaunched:(id)notification
{
// unregister observer to avoid duplicate invocation
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIApplicationDidBecomeActiveNotification object:nil];
// Give a bit of time for the simulator to attach...
[self performSelector:@selector(runSpecs) withObject:nil afterDelay:0.3];
}
- (void)runSpecs
{
EOS
spec_objs.each do |_, init_func|
main_txt << "#{init_func}(self, 0);\n"
end
main_txt << "[NSClassFromString(@\"Bacon\") performSelector:@selector(run)];\n"
main_txt << <<EOS
}
@end
EOS
end
main_txt << <<EOS
int
main(int argc, char **argv)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
int retval = 0;
EOS
if ENV['ARR_CYCLES_DISABLE']
main_txt << <<EOS
setenv("ARR_CYCLES_DISABLE", "1", true);
EOS
end
main_txt << "[SpecLauncher launcher];\n" if spec_mode
main_txt << <<EOS
RubyMotionInit(argc, argv);
EOS
main_txt << <<EOS
retval = UIApplicationMain(argc, argv, nil, @"#{delegate_class}");
rb_exit(retval);
[pool release];
return retval;
}
EOS
end
end
end; end