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Copy file name to clipboardExpand all lines: v1_21_4/src/main/java/me/aleksilassila/litematica/printer/v1_21_4/config/PrinterConfig.java
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publicstaticfinalConfigBooleanROTATE_PLAYER = newConfigBoolean("printerRotatePlayer", false, "Rotate the player to face the block to place.");
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publicstaticfinalConfigBooleanPRINTER_GRIM_ROTATION = newConfigBoolean("printerGrimRotate", true, "Allows you to place blocks anywhere while walking or using baritone.");
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publicstaticfinalConfigBooleanSTOP_ON_MOVEMENT = newConfigBoolean("printerStopOnMovement", false, "Stop the printer if the player velocity is to high.");
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publicstaticfinalConfigBooleanCARPET_MODE = newConfigBoolean("printerCarpetMode", true, "Carpet mode. Checks more points on blocks for placement viability. This might be needed for very strict raycast anti cheat checks. Does nothing when raycast is disabled.");
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publicstaticfinalConfigIntegerINVENTORY_DELAY = newConfigInteger("printerInventoryDelay", 10, 0, 100, "The delay between each inventory action. 0 = no delay.");
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publicstaticfinalConfigOptionListPRINTER_INVENTORY_MANAGEMENT_MODE = newConfigOptionList("printerInventoryManagementMode", InventoryManagementModeEnum.LEAST_USED, "Inventory management mode. Rolling = cycle through the hotbar, Least Used = use the least used slot in the hotbar.");
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publicstaticfinalConfigBooleanRAYCAST = newConfigBoolean("printerRaycast", false, "Raycast the block to place to check if it is obstructed by another block. Most anti cheat don't check for this.");
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Copy file name to clipboardExpand all lines: v1_21_4/src/main/java/me/aleksilassila/litematica/printer/v1_21_4/guides/placement/GeneralPlacementGuide.java
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* for player state depending on the block being placed.
Copy file name to clipboardExpand all lines: v1_21_4/src/main/java/me/aleksilassila/litematica/printer/v1_21_4/implementation/actions/AirPlaceAction.java
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