@@ -163,11 +163,6 @@ void BeamInterpolation<DataTypes>::computeCrossSectionInertiaMatrix()
163163
164164
165165// //////////////////////////////// ADAPTIVE INTERPOLATION //////////////////////////////////////////
166- template <class DataTypes >
167- void BeamInterpolation<DataTypes>::init()
168- {
169- }
170-
171166template <class DataTypes >
172167void BeamInterpolation<DataTypes>::checkDataSize(Real& defaultValue, Data<type::vector<Real>>& dataList, const size_t & nbEdges)
173168{
@@ -194,10 +189,10 @@ void BeamInterpolation<DataTypes>::checkDataSize(Real& defaultValue, Data<type::
194189}
195190
196191template <class DataTypes >
197- void BeamInterpolation<DataTypes>::bwdInit ()
192+ void BeamInterpolation<DataTypes>::init ()
198193{
199194 this ->d_componentState .setValue (ComponentState::Loading);
200- BaseBeamInterpolation<DataTypes>::bwdInit ();
195+ BaseBeamInterpolation<DataTypes>::init ();
201196
202197 if (this ->d_componentState .getValue () == ComponentState::Invalid)
203198 return ;
@@ -293,8 +288,7 @@ void BeamInterpolation<DataTypes>::bwdInit()
293288template <class DataTypes >
294289void BeamInterpolation<DataTypes>::reinit()
295290{
296- init ();
297- bwdInit ();
291+ init ();
298292}
299293
300294template <class DataTypes >
@@ -312,7 +306,7 @@ void BeamInterpolation<DataTypes>::reset()
312306 if (d_componentState.getValue ()==ComponentState::Invalid)
313307 return ;
314308
315- bwdInit ();
309+ init ();
316310}
317311
318312template <class DataTypes >
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