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src/sofa/collisionAlgorithm/algorithm Expand file tree Collapse file tree Original file line number Diff line number Diff line change 11#include < sofa/collisionAlgorithm/algorithm/Find2DClosestProximityAlgorithm.h>
22#include < sofa/core/ObjectFactory.h>
33
4- namespace sofa ::collisionAlgorithm {
5-
6- int Find2DClosestProximityAlgorithmClass = core::RegisterObject(" Find2DClosestProximityAlgorithm" )
7- .add< Find2DClosestProximityAlgorithm >();
8-
9-
4+ namespace sofa ::collisionAlgorithm
5+ {
6+ void registerFind2DClosestProximityAlgorithm (sofa::core::ObjectFactory* factory)
7+ {
8+ factory->registerObjects (
9+ sofa::core::ObjectRegistrationData (
10+ " An algorithm to find the closest proximity between two BaseGeometry types in 2D" )
11+ .add <Find2DClosestProximityAlgorithm>());
1012}
11-
12-
13-
13+ } // namespace sofa::collisionAlgorithm
Original file line number Diff line number Diff line change 11#include < sofa/collisionAlgorithm/algorithm/FindClosestProximityAlgorithm.h>
22#include < sofa/core/ObjectFactory.h>
33
4- namespace sofa ::collisionAlgorithm {
5-
6- int FindClosestProximityAlgorithmClass = core::RegisterObject(" FindClosestProximityAlgorithm" )
7- .add< FindClosestProximityAlgorithm >();
8-
9-
4+ namespace sofa ::collisionAlgorithm
5+ {
6+ void registerFindClosestProximityAlgorithm (sofa::core::ObjectFactory* factory)
7+ {
8+ factory->registerObjects (
9+ sofa::core::ObjectRegistrationData (
10+ " An algorithm to find the closest proximity between two BaseGeometry types" )
11+ .add <FindClosestProximityAlgorithm>());
1012}
11-
12-
13-
13+ } // namespace sofa::collisionAlgorithm
Original file line number Diff line number Diff line change 11#include < sofa/collisionAlgorithm/algorithm/InsertionAlgorithm.h>
22#include < sofa/core/ObjectFactory.h>
33
4- namespace sofa ::collisionAlgorithm {
5-
6- int InsertionAlgorithmClass = core::RegisterObject(" InsertionAlgorithm" )
7- .add< InsertionAlgorithm >();
8-
9-
4+ namespace sofa ::collisionAlgorithm
5+ {
6+ void registerInsertionAlgorithm (sofa::core::ObjectFactory* factory)
7+ {
8+ factory->registerObjects (sofa::core::ObjectRegistrationData (
9+ " A class implementing a customized needle insertion algorithm" )
10+ .add <InsertionAlgorithm>());
1011}
11-
12-
13-
12+ } // namespace sofa::collisionAlgorithm
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