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Fix write mask leaking (#3089)
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common/src/main/java/net/irisshaders/iris/pipeline/CompositeRenderer.java

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@@ -278,6 +278,7 @@ public void renderAll() {
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VertexFormat.IndexType type = RenderSystem.getSequentialBuffer(VertexFormat.Mode.QUADS).type();
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FullScreenQuadRenderer.INSTANCE.bind();
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GlStateManager._colorMask(15);
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for (int i = 0, passesSize = passes.size(); i < passesSize; i++) {
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Pass compositePass = passes.get(i);

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