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Yuriko-CS.csproj
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89 lines (89 loc) · 4.14 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{8E482A3C-083A-4149-ADB4-BF83B6982421}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>YurikoCS</RootNamespace>
<AssemblyName>Yuriko-CS</AssemblyName>
<ReleaseVersion>1.0</ReleaseVersion>
<UseMSBuildEngine>False</UseMSBuildEngine>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>True</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>False</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
<Externalconsole>True</Externalconsole>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<DebugType>none</DebugType>
<Optimize>True</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
<Externalconsole>True</Externalconsole>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="AssemblyInfo.cs" />
<Compile Include="Utils\Logger.cs" />
<Compile Include="Utils\LogLevel.cs" />
<Compile Include="Server.cs" />
<Compile Include="Utils\Config.cs" />
<Compile Include="Utils\PropertiesConfig.cs" />
<Compile Include="Network\Packet.cs" />
<Compile Include="Network\PacketID.cs" />
<Compile Include="Utils\Version.cs" />
<Compile Include="Utils\TextFormat.cs" />
<Compile Include="Network\Packets\UnconnectedPongPacket.cs" />
<Compile Include="Network\Packets\UnconnectedPingPacket.cs" />
<Compile Include="Command\Command.cs" />
<Compile Include="Player.cs" />
<Compile Include="Permission\Permission.cs" />
<Compile Include="Command\CommandExecutor.cs" />
<Compile Include="YurikoCS.cs" />
<Compile Include="Network\Packets\OpenConnectionReplyPacket.cs" />
<Compile Include="Command\CommandSender.cs" />
<Compile Include="Command\ConsoleSender.cs" />
<Compile Include="Utils\StringFunctions.cs" />
<Compile Include="Command\Defaults\ExitCommand.cs" />
<Compile Include="Command\DefaultCommands.cs" />
<Compile Include="Permission\PermissionLevel.cs" />
<Compile Include="Permission\DefaultPermissions.cs" />
<Compile Include="Network\Packets\OpenConnectionRequest2Packet.cs" />
<Compile Include="Network\Packets\OpenConnectionReply2Packet.cs" />
<Compile Include="Network\Packets\ClientConnectPacket.cs" />
<Compile Include="Math\Triad.cs" />
<Compile Include="Utils\EncapsulationHelper.cs" />
<Compile Include="Network\Packets\ServerHandshakePacket.cs" />
<Compile Include="Network\Packets\ACK.cs" />
<Compile Include="Network\Packets\NACK.cs" />
<Compile Include="Network\Packets\PingPacket.cs" />
<Compile Include="Network\Packets\PongPacket.cs" />
<Compile Include="Network\Packets\LoginPacket.cs" />
<Compile Include="Network\Packets\LoginStatusPacket.cs" />
<Compile Include="Network\Packets\SetTimePacket.cs" />
<Compile Include="Network\Packets\StartGamePacket.cs" />
<Compile Include="Utils\BinaryHelper.cs" />
<Compile Include="Network\PacketHandler.cs" />
<Compile Include="Command\Defaults\HelpCommand.cs">
<DeployService-Deploy>True</DeployService-Deploy>
</Compile>
<Compile Include="Command\Defaults\AboutCommand.cs">
<DeployService-Deploy>True</DeployService-Deploy>
</Compile>
<Compile Include="Command\Defaults\VersionCommand.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>