Table of Contents
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Select Publisher game object in the Hierarchy view, check
Trajectory Planner, and uncheckSource Destination Publisher. Please refer to TrajectoryPlanner if you want to know howTrajectory Plannerworks. -
Select
Buttongame object in Hierarchy view underCanvas. In theInspectorview,On click (), switch toTrajectoryPlanner.PublishJoints().
Open a terminal window in the ROS catkin workspace. Then run the following command
roslaunch ur_moveit part_3.launch
Return to Unity, and press play. Click the UI Publish Button in the Game view. ROS and Unity have now sucessfully connected!

