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Add a comment about removing this when 1.6 is released
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Source/GameComponents/GameComponentProgressManager.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -40,7 +40,7 @@ public GameComponentProgressManager(Game game)
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override public void StartedNewGame()
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{
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enabled = true; //When a new game is created or Progress Renderer is added as a mod mid game, rendering is automatically enabled
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tileFoldersEnabled = true; //Only when a new game is created, automatic tile folder creation is automatically enabled
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tileFoldersEnabled = true; //Only when a new game is created, automatic tile folder creation is automatically enabled. If 1.6 is ever released, remove all this logic as a new game will have to be started anyway, likely.
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qualityAdjustment = defaultJPGQualityAdjustment;
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renderSize = defaultRenderSize;
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JPGQuality_WORLD = defaultJPGQuality_WORLD;

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