From 0396726e6ae96cf3ec36b9e1161826b8d3f8662e Mon Sep 17 00:00:00 2001 From: swinston Date: Wed, 15 Jul 2026 13:28:20 -0700 Subject: [PATCH] Add in updated contributors list --- CONTRIBUTORS.adoc | 21 +++++++++++++++++++++ en/00_Introduction.adoc | 15 +++++++++++++-- 2 files changed, 34 insertions(+), 2 deletions(-) create mode 100644 CONTRIBUTORS.adoc diff --git a/CONTRIBUTORS.adoc b/CONTRIBUTORS.adoc new file mode 100644 index 00000000..1475b4cb --- /dev/null +++ b/CONTRIBUTORS.adoc @@ -0,0 +1,21 @@ +//// +- Copyright (c) 2019-2023, Arm Limited and Contributors +- +- SPDX-License-Identifier: Apache-2.0 +- +- Licensed under the Apache License, Version 2.0 the "License"; +- you may not use this file except in compliance with the License. +- You may obtain a copy of the License at +- +- http://www.apache.org/licenses/LICENSE-2.0 +- +- Unless required by applicable law or agreed to in writing, software +- distributed under the License is distributed on an "AS IS" BASIS, +- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +- See the License for the specific language governing permissions and +- limitations under the License. +- +//// += Contributors to the tutorials (sorted alphabetically) +* Sascha Willems +* Steven Winston diff --git a/en/00_Introduction.adoc b/en/00_Introduction.adoc index 4ce73028..024e721c 100644 --- a/en/00_Introduction.adoc +++ b/en/00_Introduction.adoc @@ -7,6 +7,17 @@ The Khronos Vulkan^®^ Tutorial is based on the "link:https://vulkan-tutorial.com/[Vulkan Tutorial]" by Alexander Overvoorde licensed under link:https://creativecommons.org/licenses/by-sa/4.0/[CC BY-SA 4.0]. +The following tutorials were written by Holochip Corporation and released under the link:https://www.apache.org/licenses/LICENSE-2.0[Apache-2.0]: + +* xref:ML_Inference/introduction.adoc[Machine learning inference] +* xref:OpenXR_Vulkan_Spatial_Computing/introduction.adoc[Vulkan for XR] +* xref:AI_Assisted_Vulkan/introduction.adoc[LLM-Assistant Vulkan Development] +* xref:Advanced_glTF/introduction.adoc[Advanced glTF] +* xref:Advanced_Vulkan_Compute/introduction.adoc[Advanced Vulkan Compute] +* xref:Building_a_Simple_Engine/introduction.adoc[Building a Simple Game Engine] +* xref:Synchronization/introduction.adoc[Synchronization] +* xref:Building_a_Simple_Engine/Courses/Opacity_Micromaps/00_introduction.adoc[Opacity Micromaps mini course] + == Differences Compared to the original tutorial, this version of the tutorial is teaching up-to-date concepts: @@ -151,7 +162,7 @@ Every chapter will also conclude with a link to the full code listing up to that point. You can refer to it if you have any doubts about the structure of the code, or if you're dealing with a bug and want to compare. All the code files have been tested on graphics cards from multiple vendors -to verify correctness. +to verify correctness. If you have any type of question or feedback on the tutorial and site itself, then please don't hesitate to submit an issue or pull request to the @@ -190,4 +201,4 @@ In addition to the basic tutorial teaching how to use Vulkan, there are dedicate * xref:Advanced_glTF/introduction.adoc[Advanced glTF] * xref:ML_Inference/introduction.adoc[Machine learning inference] * xref:OpenXR_Vulkan_Spatial_Computing/introduction.adoc[OpenXR] -* xref:AI_Assisted_Vulkan/introduction.adoc[AI-Assisted Vulkan Development] \ No newline at end of file +* xref:AI_Assisted_Vulkan/introduction.adoc[AI-Assisted Vulkan Development]