WORKS with flutter_angle 0.39 on all platforms for me
Float32List vertexData = ....
_gl.bindBuffer(WebGL.ARRAY_BUFFER, _vboId);
_gl.bufferData(WebGL.ARRAY_BUFFER,vertexData, WebGL.STATIC_DRAW);
DOES NOT work with flutter_angle 0.40 on Android:
Float32List vertexData = ....
_gl.bindBuffer(WebGL.ARRAY_BUFFER, _vboId);
_gl.bufferData(WebGL.ARRAY_BUFFER,vertexData.toList(), WebGL.STATIC_DRAW);
This code fails on the bufferData call with "call to OpenGL ES API with no current context (logged once per thread)"
Even if I just statically allocate a Float32List, the same code that works with 0.39 fails on 0.40
WORKS with flutter_angle 0.39 on all platforms for me
DOES NOT work with flutter_angle 0.40 on Android:
This code fails on the bufferData call with "call to OpenGL ES API with no current context (logged once per thread)"
Even if I just statically allocate a Float32List, the same code that works with 0.39 fails on 0.40