Copyright (c) 2023, Shukant Pal and Contributors
SPDX-License-Identifier: Apache-2.0
Made with love by Shukant Pal on his way to learning Python.
This Python package provides a Pythonic interface to libktx. It uses CFFI to generate the C bindings.
You must have libktx installed on your system to use pyktx ordinarily. If not
installed in the default location, you can configure where libktx is installed
using the LIBKTX_INCLUDE_DIR and LIBKTX_LIB_DIR environment variables.
To install libktx, download and run the appropriate installer from our releases.
To build and test pyktx,
Note: the following examples assume the environment variable PROJECT_DIR contains
the full path to your KTX project. The self-built examples further assume that your
build is in the build subdirectory of the project.
Set LIBKTX_INSTALL_DIR to point to your libktx installation. If you've
installed libktx at the default location there is no need to set this.
cd $PROJECT_DIR/interface/python_binding
KTX_RUN_TESTS=ON python3 buildscript.py
# or
LIBKTX_INSTALL_DIR=<path_to_your_installation> KTX_RUN_TESTS=ON python3 buildscript.pyOn Windows.
cd $env:PROJECT_DIR/interface/python_binding
pwsh -Command { $env:LIBKTX_INSTALL_DIR='<path to installation>'; python buildscript.py }
# or
pwsh -Command { $env:LIBKTX_INSTALL_DIR='<path to installation>'; $env:KTX_RUN_TESTS='ON'; python buildscript.py }If you want to test with a self-built libktx, set LIBKTX_INCLUDE_DIR and
LIBKTX_LIB_DIR to wherever your build is located. E.g.
cd $PROJECT_DIR/interface/python_binding
LIBKTX_INCLUDE_DIR=../../lib/include LIBKTX_LIB_DIR=../../build/Debug KTX_RUN_TESTS=ON python3 buildscript.pyOn Windows, you must also set LIBKTX_IMPORT_DIR. It must be the path to the
directory where ktx.lib can be found. LIBKTX_LIB_DIR is the path to
the directory where ktx.dll can be found.
cd $env:PROJECT_DIR/interface/python_binding
pwsh -Command { $env:LIBKTX_INCLUDE_DIR='../../lib/include'; $env:LIBKTX_IMPORT_DIR='../../build/lib/Debug'; $env:LIBKTX_LIB_DIR = '../../build/Debug>'; python buildscript.py }
# or
pwsh -Command { $env:LIBKTX_INCLUDE_DIR='../../lib/include'; $env:LIBKTX_IMPORT_DIR='../../build/lib/Debug'; $env:LIBKTX_LIB_DIR = '../../build/Debug>'; $env:KTX_RUN_TESTS='ON'; python buildscript.py }When building on macOS against a universal CPython binary, such as that installed with the Xcode command-line tools (/usr/bin/python3), ld will issue a warning
ld: warning: ignoring file '/usr/local/lib/libktx.4.3.0.dylib': found architecture 'arm64', required architecture 'x86_64''arm64' and 'x86_64' may be reversed depending on the build machine architecture. This happens because libktx is not a universal binary so only supports the current platform architecture. The message can be ignored.