From 1f5e39fd7301d956f9a83b14902c4324e69c01a9 Mon Sep 17 00:00:00 2001 From: Anonogon <151656740+Anonogon@users.noreply.github.com> Date: Fri, 12 Jun 2026 05:42:27 -0600 Subject: [PATCH 1/2] Update en_us.json --- .../resources/assets/changed/lang/en_us.json | 49 ++++++++++++++----- 1 file changed, 37 insertions(+), 12 deletions(-) diff --git a/src/main/resources/assets/changed/lang/en_us.json b/src/main/resources/assets/changed/lang/en_us.json index 3a69ef17c..fb99163a2 100644 --- a/src/main/resources/assets/changed/lang/en_us.json +++ b/src/main/resources/assets/changed/lang/en_us.json @@ -980,7 +980,7 @@ "builtin_resources.changed:changed_pbr": "Changed PBR", "changed.ability_tree.latex": "Latex Mastery", - "changed.ability_tree.latex.flavor": "The goo that flows beneath your skin had replaced your flesh and blood. You feel weak, yet your body drips with unrecognized potential.", + "changed.ability_tree.latex.flavor": "The goo that flows beneath your skin has replaced your flesh and blood. You feel weak, yet your body drips with unrecognized potential.", "changed.ability_tree.nonlatex": "Biological Mastery", "changed.ability_tree.nonlatex.flavor": "You feel... different. You barely recognize yourself as you look down at your hands, but your heart beats stronger than ever.", @@ -988,11 +988,11 @@ "changed.ability_tree.digitigrade_mobility": "Digitigrade Mobility", "changed.ability_tree.digitigrade_mobility.flavor": "You find your legs to be more animalistic than you remember.", "changed.ability_tree.quadrupedal_mobility": "Quadrupedal Mobility", - "changed.ability_tree.quadrupedal_mobility.flavor": "You feel as if you are constantly bent over. What were once your hands now keep you from falling forward.", + "changed.ability_tree.quadrupedal_mobility.flavor": "You feel as if you are constantly bent over. What once were your hands now keep you from falling forward.", "changed.ability_tree.taur_mobility": "Taur Mobility", - "changed.ability_tree.taur_mobility.flavor": "You stand upright, yet you find yourself on all fours. You stumble as you try to work your footing.", + "changed.ability_tree.taur_mobility.flavor": "You stand upright, yet you find yourself on all fours. You stumble as you try to find your footing.", "changed.ability_tree.naga_mobility": "Naga Mobility", - "changed.ability_tree.naga_mobility.flavor": "Both of your legs have fused together into a long slithering tail. You certainly won't be walking anymore.", + "changed.ability_tree.naga_mobility.flavor": "Both of your legs have fused together into a long, slithering tail. You certainly won't be walking anymore.", "changed.ability_tree.mer_mobility": "Mer Mobility", "changed.ability_tree.mer_mobility.flavor": "Both of your legs have fused together into a tail adorned by large fins. You certainly won't be walking anymore.", @@ -1002,7 +1002,7 @@ "changed.ability_tree.back_wing.flavor": "Large wings now adorn your back. They push you around more than they push air.", "changed.ability_tree.aquatic": "Aquatic Mastery", - "changed.ability_tree.aquatic.flavor": "Gills have formed on your now sleek skin. You choke on air as you desire your new habitat: water.", + "changed.ability_tree.aquatic.flavor": "Gills have formed on your now sleek skin. You choke on the dry air as you desire your new habitat: water.", "changed.ability_tree.multi_arm": "Multi arm Mastery", "changed.ability_tree.multi_arm.flavor": "You have more arms than before. They feel as if they just get in your way.", @@ -1037,45 +1037,59 @@ "changed.ability_tree.practice10": "Practice X", "changed.ability_tree.apidae.honey_making": "Honey Making", + "changed.ability_tree.apidae.honey_making.flavor": "Using stored calories, you can produce some sweet honey!", "changed.ability_tree.apidae.honeycomb_making1": "Honeycomb Making I", + "changed.ability_tree.apidae.honeycomb_making1.flavor": "You've discovered how to make waxy honeycombs!", "changed.ability_tree.apidae.honeycomb_making2": "Honeycomb Making II", + "changed.ability_tree.apidae.honeycomb_making2.flavor": "You're able to make more honeycombs.", "changed.ability_tree.apidae.honeycomb_making3": "Honeycomb Making III", + "changed.ability_tree.apidae.honeycomb_making3.flavor": "You're going to have /so/ many candles.", "changed.ability_tree.apidae.wing_practice1": "Wing Practice I", + "changed.ability_tree.apidae.wing_practice1.flavor": "You're getting less and less tired as you buzz around.", "changed.ability_tree.apidae.wing_practice2": "Wing Practice II", + "changed.ability_tree.apidae.wing_practice2.flavor": "You can buzz from place to place with ease." "changed.ability_tree.apidae.wing_practice3": "Wing Practice III", + "changed.ability_tree.apidae.wing_practice3.flavor": "According to all known laws of aviation, there is no way you should be able to fly. You, of course, fly anyway, because you don't care what humans think is impossible.", "changed.ability_tree.aquatic.air_adaption": "Air Adaptation", "changed.ability_tree.aquatic.air_adaption.flavor": "You've finally regained your ability to breathe air freely.", "changed.ability_tree.aquatic.aqua_affinity": "Aqua Affinity", - "changed.ability_tree.aquatic.aqua_affinity.flavor": "You're getting used to working underwater.", + "changed.ability_tree.aquatic.aqua_affinity.flavor": "Your new body is quite good at underwater labor.", "changed.ability_tree.aquatic.depth_compression": "Depth Compression", - "changed.ability_tree.aquatic.depth_compression.flavor": "Diving deeper compresses your goo, making you a little harder to hit.", + "changed.ability_tree.aquatic.depth_compression.flavor": "Diving deeper compresses your goo, making you a little harder to hit, and boosting your resistance to physical attack.", "changed.ability_tree.aquatic.dive": "Dive", - "changed.ability_tree.aquatic.dive.flavor": "(DO NOT TRANSLATE) [Desc: The player can dive into water while mid air, or re-enter from a dash that breached the surface, and get a large speed boost based on their velocity on reentry]", + "changed.ability_tree.aquatic.dive.flavor": "Your sleek, hydrodynamic form allows you to give yourself a boost of speed when entering the water.", "changed.ability_tree.aquatic.no_sinking": "Fluid Stability", - "changed.ability_tree.aquatic.no_sinking.flavor": "You've figured out how to maintain neutral buoyancy, making treading water a thing of the past!", + "changed.ability_tree.aquatic.no_sinking.flavor": "You've figured out how to maintain neutral buoyancy. Treading water is a thing of the past!", "changed.ability_tree.aquatic.oxygen_symbiosis": "Oxygen Symbiosis", "changed.ability_tree.aquatic.oxygen_symbiosis.flavor": "You've figured out how to share oxygen with whatever or whoever you're currently enveloping. They breathe for you, and you breathe for them. It's good for both of you! ...right?", "changed.ability_tree.aquatic.underwater_dash": "Underwater Dash", - "changed.ability_tree.aquatic.underwater_dash.flavor": "Your powerful tail allows you to propel yourself forward in a short dash underwater.", + "changed.ability_tree.aquatic.underwater_dash.flavor": "Your powerful tail and sleek form allows you to propel yourself forward in a short dash underwater.", "changed.ability_tree.arachnidae.adapted_vision": "Adapted Vision", "changed.ability_tree.arachnidae.adapted_vision.flavor": "You've adapted to having multiple eyes. Things are making sense again.", "changed.ability_tree.arachnidae.rappel": "Rappel", + "changed.ability_tree.arachnidae.rappel.flavor": "Your silk allows you to safely descend from high places.", "changed.ability_tree.arachnidae.spinneret_practice1": "Spinneret Practice I", "changed.ability_tree.arachnidae.spinneret_practice2": "Spinneret Practice II", "changed.ability_tree.arachnidae.spinneret_practice3": "Spinneret Practice III", "changed.ability_tree.back_wing.autonomous_landing": "Autonomous Landing", - "changed.ability_tree.back_wing.creative_flight": "Flight", + "changed.ability_tree.back_wing.autonomous_landing.flavor": "Landing softly has become like second nature to you.", + "changed.ability_tree.back_wing.creative_flight": "Hover", + "changed.ability_tree.back_wing.creative_flight.flavor": "You've become adept enough with your wings to hover in place, but you tire quickly.", "changed.ability_tree.back_wing.flight_stamina1": "Flight Stamina I", + "changed.ability_tree.back_wing.flight_stamina1.flavor": "With some exercise, flying is a little bit less exhausting.", "changed.ability_tree.back_wing.flight_stamina2": "Flight Stamina II", + "changed.ability_tree.back_wing.flight_stamina2.flavor": "With regular training, flying is much less exhausting.", "changed.ability_tree.back_wing.flight_stamina3": "Flight Stamina III", + "changed.ability_tree.back_wing.flight_stamina3.flavor": "You've become so adept at flying, it barely tires you anymore.", "changed.ability_tree.back_wing.gale_force_winds": "Gale Force Winds", "changed.ability_tree.back_wing.sky_dive1": "Sky-Dive I", "changed.ability_tree.back_wing.sky_dive2": "Sky-Dive II", "changed.ability_tree.back_wing.strong_wings": "Stronger Wings", "changed.ability_tree.back_wing.unlimited_stamina": "Unlimited Stamina", + "changed.ability_tree.back_wing.unlimited_stamina.flavor": "You've flown so much, it's even easier than walking!", "changed.ability_tree.back_wing.wing_flap1": "Wing Flap I", "changed.ability_tree.back_wing.wing_flap2": "Wing Flap II", @@ -1088,9 +1102,11 @@ "changed.ability_tree.chlorophyll.camouflage2": "Camouflage II", "changed.ability_tree.coleoidae.ink_sac1": "Ink Sac I", + "changed.ability_tree.coleoidae.ink_sac2": "Ink Sac II", "changed.ability_tree.coleoidae.ink_sac3": "Ink Sac III", - "changed.ability_tree.coleoidae.smoke_screen": "Smoke Screen", + "changed.ability_tree.coleoidae.smoke_screen": "Ink Cloud", + "changed.ability_tree.coleoidae.smoke_screen.flavor": "By excreting a large amount of ink all at once, you're able to create a dark cloud in the water, hindering your enemies' visibility.", "changed.ability_tree.coleoidae.tentacle_practice1": "Tentacle Practice I", "changed.ability_tree.coleoidae.tentacle_practice2": "Tentacle Practice II", @@ -1123,28 +1139,37 @@ "changed.ability_tree.latex.grab": "Grab", "changed.ability_tree.latex.grab.flavor": "You discovered your gooey arms are good for grabbing humanoid mobs... Or people.", "changed.ability_tree.latex.hardened_skin1": "Hardened Skin I", + "changed.ability_tree.latex.hardened_skin1.flavor": "Your surface reacts to physical attacks, softening the blow.", "changed.ability_tree.latex.hardened_skin2": "Hardened Skin II", + "changed.ability_tree.latex.hardened_skin2.flavor": "You're getting better at absorbing impacts from weapons.", "changed.ability_tree.latex.hardened_skin3": "Hardened Skin III", + "changed.ability_tree.latex.hardened_skin3.flavor": "Your non-newtonian composition makes you exceptionally resistant to physical trauma.", "changed.ability_tree.latex.like_a_tank": "Built Like a Tank", "changed.ability_tree.latex.stability1": "Stability I", "changed.ability_tree.latex.stability2": "Stability II", "changed.ability_tree.multi_arm.autotool": "Autotool", + "changed.ability_tree.multi_arm.autotool.flavor": "You subconsciously start using appropriate tools with your extra hands.", "changed.ability_tree.multi_arm.dexterity1": "Dexterity I", "changed.ability_tree.multi_arm.dexterity2": "Dexterity II", "changed.ability_tree.multi_arm.dexterity3": "Dexterity III", "changed.ability_tree.multi_arm.excavation": "Excavation", "changed.ability_tree.multi_arm.mantle": "Mantle", + "changed.ability_tree.multi_arm.mantle.flavor": "Multiple arms makes climbing short walls a breeze.", "changed.ability_tree.nonlatex.charisma": "Charisma", "changed.ability_tree.nonlatex.charisma.flavor": "As it turns out, speaking clearly makes it easier for people to trust you.", "changed.ability_tree.nonlatex.healthy1": "Healthy I", + "changed.ability_tree.nonlatex.healthy1.flavor": "You're feeling better than before you transformed.", "changed.ability_tree.nonlatex.healthy2": "Healthy II", + "changed.ability_tree.nonlatex.healthy2.flavor": "Your new body feels more durable than most humans.", "changed.ability_tree.nonlatex.healthy3": "Healthy III", + "changed.ability_tree.nonlatex.healthy3.flavor": "You're feeling better than any human.", "changed.ability_tree.nonlatex.overdrive_attack": "Overdrive: Strength", "changed.ability_tree.nonlatex.overdrive_health": "Overdrive: Health", "changed.ability_tree.nonlatex.overdrive_movement": "Overdrive: Speed", "changed.ability_tree.nonlatex.regeneration": "Regeneration", + "changed.ability_tree.nonlatex.regeneration.flavor": "This body seems to heal much more efficiently than any human.", "application.changed.file_explorer": "File Explorer", "application.changed.door_controller": "Door Controller" From e134c099ad71e621d7303c70a6c07108b61687b4 Mon Sep 17 00:00:00 2001 From: Anonogon <151656740+Anonogon@users.noreply.github.com> Date: Fri, 12 Jun 2026 05:56:45 -0600 Subject: [PATCH 2/2] Update en_us.json --- src/main/resources/assets/changed/lang/en_us.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/resources/assets/changed/lang/en_us.json b/src/main/resources/assets/changed/lang/en_us.json index fb99163a2..1c9917055 100644 --- a/src/main/resources/assets/changed/lang/en_us.json +++ b/src/main/resources/assets/changed/lang/en_us.json @@ -980,7 +980,7 @@ "builtin_resources.changed:changed_pbr": "Changed PBR", "changed.ability_tree.latex": "Latex Mastery", - "changed.ability_tree.latex.flavor": "The goo that flows beneath your skin has replaced your flesh and blood. You feel weak, yet your body drips with unrecognized potential.", + "changed.ability_tree.latex.flavor": "Your flesh and blood has been replaced with flowing, viscous goo. You feel weak, yet your body drips with unrecognized potential.", "changed.ability_tree.nonlatex": "Biological Mastery", "changed.ability_tree.nonlatex.flavor": "You feel... different. You barely recognize yourself as you look down at your hands, but your heart beats stronger than ever.",