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TeamMember.java
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/*
* This file is part of Apollo, licensed under the MIT License.
*
* Copyright (c) 2023 Moonsworth
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.lunarclient.apollo.module.team;
import com.lunarclient.apollo.common.location.ApolloLocation;
import java.awt.Color;
import java.util.UUID;
import lombok.Builder;
import lombok.Getter;
import net.kyori.adventure.text.Component;
import org.jetbrains.annotations.Nullable;
/**
* Represents a team which can be shown on the client.
*
* @since 1.0.0
*/
@Getter
@Builder
public final class TeamMember {
/**
* The UUID of this team member.
*
* @return the player uuid
* @since 1.0.0
*/
UUID playerUuid;
/**
* Returns the team member's {@link Component}.
*
* <p>The display name is only shown when the player is outside
* the observer's render distance and when the observer hovers
* over the marker. If not provided, only the marker is displayed.</p>
*
* @return the team member's display name
* @since 1.0.0
*/
@Nullable Component displayName;
/**
* Returns the team member's assigned {@link Color} - this will be used
* for any markers (such as on duration HUD, above head markers, etc).
*
* <p>If not provided, the default color {@code 0xFFFFFFFF} is used.</p>
*
* @return the team member's marker color
* @since 1.0.0
*/
@Nullable Color markerColor;
/**
* Returns the team member's {@link ApolloLocation}.
*
* <p>The provided location is only used when the player is out of
* render distance for the observer. If you know that the players
* are close, you don't need to send the location.</p>
*
* @return the team member location
* @since 1.0.0
*/
@Nullable ApolloLocation location;
}