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1 | 1 | # SelectiveEffects |
| 2 | + |
2 | 3 | Mod that allows disabling battle effects. |
3 | 4 |
|
4 | 5 | ## Features |
| 6 | + |
5 | 7 | * Individual config options for several effects. |
6 | 8 | * Enable/disable toggle at the menu. |
7 | 9 |
|
8 | 10 | ## Settings |
| 11 | + |
9 | 12 | The config file can be found at `${Your muse dash folder}/UserData/SelectiveEffects.cfg` |
| 13 | + |
10 | 14 | ### Main |
| 15 | + |
11 | 16 | * `Enabled` stores the last status of the toggle. |
12 | | -* `DisableAllEfects` uses a general method to disable all effects in battle. |
| 17 | +* `DisableAllEffects` uses a general method to disable all effects in battle. |
| 18 | + |
13 | 19 | ### Fever |
| 20 | + |
14 | 21 | * `DisableFever` disables fever's background and stars. |
15 | | -* `DisableBackground` disables the fever background (keeping the stars and the ending transition). **If only this fever option is enabled it behaves exactly like _BALLCOCK_ mod**. |
| 22 | +* `DisableBackground` disables the fever background (keeping the stars and the ending transition). **If only this fever |
| 23 | + option is enabled it behaves exactly like _BALLCOCK_ mod**. |
16 | 24 | * `DisableStars` disables the fever stars. |
17 | 25 | * `DisableTransition` disables the ending transition. **Looks better with `DisableBackground`**. |
| 26 | + |
18 | 27 | ### Judgement |
| 28 | + |
19 | 29 | * `DisableJudgement` disables the judgements (including early/late). |
20 | | -* `MakeJudgementSmaller` if the judgements are available, it makes them ~25% smaller. |
21 | 30 | * `DisablePerfects` disables the perfect judgement. |
22 | 31 | * `DisableGreats` disables the great judgement. |
23 | 32 | * `DisablePass` disables the pass judgement. |
| 33 | +* `MakeJudgementSmaller` makes judgements smaller. |
| 34 | +* `JudgementScalePercentage` original judgement size percentage (0% → invisible judgements, 100% → original |
| 35 | + size judgements). |
| 36 | + |
24 | 37 | ### Hit |
25 | | -* `DisableHitDissapearAnimation` disables the enemies animation when they have been hit and makes them disappear inmmeadiatly. |
26 | | -* `DisableHitEffects` disables the hit effects and particles. |
| 38 | + |
| 39 | +* `DisableHitDisappearAnimation` disables the enemies animation when they have been hit and makes them disappear |
| 40 | + immediately. |
| 41 | +* `DisableHitEffects` disables hit effects and particles. |
27 | 42 | * `DisableGirlHitFx` the same as `DisableHitEffects` but doesn't disappear the out_fx of some enemies. |
| 43 | +* `DisableGirlHitParticlesOnly` disables the hit star particles. |
28 | 44 | * `DisablePressFx` disables some particles when pressing the holds. |
| 45 | + |
29 | 46 | ### MusicHearts |
| 47 | + |
30 | 48 | * `DisableMusicNotesFx` disables the particles and text that appear when you touch a music note. |
31 | 49 | * `DisableHeartsFx` disables the particles and text that appear when you touch a heart. |
| 50 | + |
32 | 51 | ### Misc |
| 52 | + |
33 | 53 | * `DisableBossFx` disables some effects the boss has when deploying enemies. |
34 | 54 | * `DisableDustFx` disables the dust effect when the character falls to the ground. |
35 | 55 | * `DisableHurtFx` disables the text that appear when the character is hurt. |
36 | 56 | * `DisableElfinFx` disables elfin effects. |
37 | 57 |
|
38 | | -It is prefered to use the `DisableAllEfects` option instead of the individual options (this doesn't apply to the Fever effects since they are handled in a different way). |
| 58 | +It is preferred to use the `DisableAllEfects` option instead of the individual options (this doesn't apply to the Fever |
| 59 | +effects since they are handled in a different way). |
39 | 60 |
|
40 | 61 | ## In-game screenshots |
| 62 | + |
41 | 63 | ### Menu Toggle |
| 64 | + |
42 | 65 |  |
43 | 66 |
|
44 | | -## ❗Check out my other [mods](https://github.com/Asgragrt#musedash-modding)❗ |
| 67 | +## ❗Check out my other [mods](https://github.com/Asgragrt#musedash-modding)❗ |
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