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v0.9.6.4
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README.md

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@@ -85,7 +85,7 @@ Thanks for helping improve the mod!🚜
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- Moved battery-related functions into a dedicated BatteryManager module.
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## Changelog 0.9.6.2:
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- Conflict with FS25_EnhancedVehicle mod, TEMP and RMP displays are disabled.
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- Conflict with FS25_EnhancedVehicle mod, TEMP and RPM displays are disabled.
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- MP Bug - fixed
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- Code optimization (plus 2-5 FPS)
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- RVB ExactFillRootNode warning - fixed
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If you are using the Real Vehicle Breakdowns (RVB) mod, do not use the:
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- <strong>FS25_DisableTurnOffMotor</strong> - it will prevent the engine temperature from rising
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## Changelog 0.9.6.4:
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- When a vehicle was dirty, the “dirty time” did not reset after washing it.
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As a result, when the vehicle became 100% dirty again, overheating occurred immediately. The bug has been fixed.
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- github issues#157 – Vehicles automatically turned off after some time while motor is running in idle
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- github issues#155 – When vehicle in service, PLayers cant join server
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- github issues#152 – Add estimated duration for Inspection & Service
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- github issues#139 Updated – Vehicles with Hood Animation — List Needed
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- github issues#114 Updated – List of vehicles / mods excluded from Real Vehicle Breakdowns specialization
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- Code optimization
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## Changelog 0.9.6.3:
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- github issues#145 – Thanks to Squallqt for testing, feedback, and suggestions.
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- RVBresetVehicle bug - fixed
@@ -110,7 +120,7 @@ If you are using the Real Vehicle Breakdowns (RVB) mod, do not use the:
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- Moved battery-related functions into a dedicated BatteryManager module.
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## Changelog 0.9.6.2:
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- Conflict with FS25_EnhancedVehicle mod, TEMP and RMP displays are disabled.
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- Conflict with FS25_EnhancedVehicle mod, TEMP and RPM displays are disabled.
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- MP Bug - fixed
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- Code optimization (plus 2-5 FPS)
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- RVB ExactFillRootNode warning - fixed

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